Matt Huston's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Vehicle Physics | Thanks, collision detection thing looks interesting, thanks for that. Let me know if how you get... read more | 11/10/2005 (6:46 am) |
| Paid Modeling Position open minimum pay $1000 USD | No offense but your offer is pretty stupid. Very one sided. I either do contracts for 25% or 50% u... read more | 11/09/2005 (5:45 pm) |
| How do I protect my idea? | I'm sure your idea is good Donald, but like they said, most won't find it to interesting until they ... read more | 11/09/2005 (5:41 am) |
| How do I protect my idea? | This article might be useful to you. http://www.gamedev.net/reference/articles/article2187.asp... read more | 11/08/2005 (8:58 pm) |
| DTS Collisions | Yea, honestly the physics don't need to be perfect. Other elements in my game might need some sort ... read more | 11/07/2005 (5:57 am) |
| Minions of Mirth - Truly Open Alpha | Excellent game, have played it a few hours now. Josh and company have done an excellent job. The... read more | 08/05/2005 (3:46 am) |
| Minions of Mirth - Truly Open Alpha | Very cool, checking it out now.... read more | 08/04/2005 (11:14 am) |
| Top 10 Games... of all time. And prove why. | 1. Fallout Series 2. Max Payne Series 3. Baldur's Gate Series 4. Elder Scrolls Series (Mor... read more | 08/04/2005 (2:50 am) |
| Any good games based on movies? | The Thing game was decent (and for you idiots, thats not about the Fantastic Four)... read more | 06/06/2005 (8:39 am) |
| Lines along the terrian? | I have installed this but i am still getting some lines in the distance and as i get closer they dis... read more | 05/04/2005 (8:01 am) |
| [fxgrass] small surface | Didn't want to create a new thread about this so thought I would ask here. I am just using the defa... read more | 04/25/2005 (9:41 pm) |
| Polygon limits--a few questions... | It does bring up a good point. I am interested in what kind of count I should shoot for, to meet a ... read more | 04/24/2005 (8:38 am) |
| What's the status of SP2 these days? | I have it running on two PCs without any problems.... read more | 04/24/2005 (6:43 am) |
| [tankpack] turret camera | Has anyone attempted to create particles for this, I am looking into creating exhaust, wheel dust pa... read more | 04/23/2005 (7:53 pm) |
| The getNodeTransform() procdure is it real? | I need use of this function. It does not exist in current version.... read more | 04/22/2005 (10:08 am) |
| Collision crash | I've been debugging this and I believe it is something with the exporter, I am using 3dsmax 7. Ev... read more | 04/14/2005 (3:41 pm) |
| Time compression | I haven't gotten numbers < 1 to work. It says, syntax error. I just type $TimeScale = .5; ... read more | 04/11/2005 (6:16 am) |
| FPS with a new feature | Aren't you 12, George?... read more | 04/09/2005 (6:44 pm) |
| How to implent a simple multiplayer? | Hey Eran, do you think you could set me up with the multiplayer tutorial.base?... read more | 04/07/2005 (1:02 pm) |
| Artists' fees | He was asking usual fees so I told him my usual fees.... read more | 03/03/2005 (10:34 am) |
| Artists' fees | I think that post is aimed at me... but if you read it, I don't say I am better and I clearly explai... read more | 03/03/2005 (7:14 am) |
| Artists' fees | I don't want to sound like an advertisement but I probably will. If anyone is interested, I am a 3d... read more | 03/03/2005 (6:12 am) |
| [tankpack] turret camera | Here is something else I am interested in having, I am not the best coder so I am stuck on how to im... read more | 03/01/2005 (7:29 pm) |
| [tankpack] turret camera | I am interested in this camera code. Howard, what kind of export problems are you having?... read more | 03/01/2005 (5:15 pm) |
| Multi-Sub Object Textures | Figured it all out, was a problem with certain textures on my model.... read more | 02/24/2005 (10:13 am) |
| Multi-Sub Object Textures | I'm not sure but I don't know how to apply my specific textures to certain polygons if I can't' have... read more | 02/24/2005 (8:38 am) |
| DTS: max texture res? how many textures? performance? | I'm confused about Multiple Textures on a DTS because in the Documentation (Under exporting from Max... read more | 02/24/2005 (8:25 am) |