Gina-Marie -Netjera- Hammer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| iTorque save file help | I think what Ronny means, is that if you change the original post, then there's no history. Make th... read more | 10/14/2011 (2:00 pm) |
| List of TGB developers - Please Add Your Name | Gina-Marie Hammer 3d Concept Artist/Animator (intermediate) Texture Artist (intermediate) TGB S... read more | 10/24/2009 (2:19 am) |
| Can someone please mirror Nauris Krauze's 2D Art pack? | I know this is a *really* REALLY old thread. But I just found two of these textures in the RTS Tuto... read more | 06/19/2007 (6:44 pm) |
| Content Pack Import To gameSpace 1.6 | Where does the texture path need to point? Right now, it's pointing to the directory where i store ... read more | 05/18/2007 (8:06 pm) |
| Content Pack Import To gameSpace 1.6 | Okay, so if i manage to get the item imported in with the correct texture, then the bounds and nodes... read more | 05/18/2007 (7:34 pm) |
| 1.13 Objects are moved instead of stationary? | Thanks, but that doesn't help. When i click "immovable", he travels under it. I did determine that... read more | 02/05/2007 (12:05 pm) |
| Audio Documentation? | I've been trying to find information, myself. I checked TDN but not the bundled documentation that... read more | 12/28/2006 (9:40 am) |
| Border around bitmap in gui | Thanks for posting this. I was going nuts! That grey border is especially noticeable on a black ba... read more | 12/03/2006 (2:52 pm) |
| Frame selection from a multiple cell file | I'm still relatively new, but I ran across the same problem recently. I could not find a resolution... read more | 12/03/2006 (2:05 pm) |
| GPGT Chapter 14 - Issues and Questions | Thanks! I've already edited the main.cs in the Example directory. It's how I tested whether it wou... read more | 12/03/2006 (10:24 am) |
| GPGT Chapter 14 - Issues and Questions | Thanks for the fast reply, but I understood the directions. There's only a main.cs in the MazeRunne... read more | 12/03/2006 (8:12 am) |
| GPGT Chapter 14 - Issues and Questions | I'm not using the Demo version that came with the book, as I already own a copy of 1.4. I installed... read more | 12/02/2006 (9:48 pm) |
| GUI control to display text | Okay, so could someone tell me how to make it do multiple lines of text, please? I've been using mu... read more | 11/27/2006 (10:11 pm) |
| Back to Basics: SimGroup vs SimSet | Okay, well Dreamer had an idea that I could fix my problem by fixing the source, but it didn't work.... read more | 11/16/2006 (7:07 pm) |
| Back to Basics: SimGroup vs SimSet | Can't get onto the server for one reason or another. :(... read more | 11/16/2006 (3:54 pm) |
| Back to Basics: SimGroup vs SimSet | I'm positive. And everything has been working fine since I created the original groups. Now, under... read more | 11/16/2006 (2:56 pm) |
| Back to Basics: SimGroup vs SimSet | Err... I believe so. If I understand your question correctly. Here's an example of how things wo... read more | 11/16/2006 (2:43 pm) |
| Back to Basics: SimGroup vs SimSet | Okay, just as an addendum, my problem *isn't* solved. TGB just crashed again. I have changed the S... read more | 11/16/2006 (2:26 pm) |
| Back to Basics: SimGroup vs SimSet | I'd just like to say that this was an excellent idea (to have Basic Topics in the forum) and an exce... read more | 11/16/2006 (2:18 pm) |
| Game Designer Position for Role Playing Game | I'm interested and have experience in designing paper and pencil RPGs, as well as computer RPGs. (I... read more | 11/06/2006 (10:00 am) |
| Looking for a programmer | Hey Jeremy, You might find it helpful to post a screenshot of some of your work (if you can do th... read more | 11/06/2006 (9:47 am) |
| Is GuiFadeinBitmapCtrl Resizeable? | Hmm I think I'm getting myself confused then. I can't seem to figure out which if goes with which e... read more | 09/27/2006 (3:01 pm) |
| Is GuiFadeinBitmapCtrl Resizeable? | I was examining what you did and comparing it to what was in the original. Where you have: void ... read more | 09/27/2006 (4:25 am) |
| Is GuiFadeinBitmapCtrl Resizeable? | I'll hink around and see if I can get it to work. You're the best! Thanks! If this works, it wi... read more | 09/27/2006 (4:17 am) |
| Is GuiFadeinBitmapCtrl Resizeable? | *blinks* What is THIS? *reads frantically, not sure she's understanding* Thanks Tom.... read more | 09/27/2006 (12:58 am) |
| Is GuiFadeinBitmapCtrl Resizeable? | Thanks! I really thought I'd found the answer, but if there's no way to change the fade to black, t... read more | 09/26/2006 (11:23 pm) |
| Is GuiFadeinBitmapCtrl Resizeable? | It's working now, and resizing properly. The one thing I've noticed, though, is that the bitmap fad... read more | 09/26/2006 (10:33 pm) |
| Is GuiFadeinBitmapCtrl Resizeable? | Thanks a lot! I really appreciate it. :)... read more | 09/26/2006 (6:52 pm) |
| Is GuiFadeinBitmapCtrl Resizeable? | So how do I fix this? By making another object at full screen and then dropping the fade onto it? ... read more | 09/26/2006 (12:15 pm) |
| Bug or Feature? Copy works after methods fire... | I created a GemObj::onGemCreate() function and that works fine. I also noticed that if I go into my... read more | 06/30/2006 (8:21 am) |
| Simset and SimGroup | Okay, just an update. Some problems are still not working. I still can't get GemObj methods to wor... read more | 06/28/2006 (3:17 pm) |
| Simset and SimGroup | This is a great post and it confirms a lot of what I've been doing, but I'm coming across some issue... read more | 06/28/2006 (9:41 am) |
| Release: Projects don't work | I've never had this problem, and I've opened/created three different projects in the new release. I... read more | 06/25/2006 (7:28 pm) |
| RC2: Fish Demo tutorial problems (and two bugs?) | Aha! Figured out what it was, Kim. Ignore editing issues in Part 1: Starting Out of the "Fish Tank... read more | 06/09/2006 (3:36 pm) |
| Installer Faults if Not Installed in Default Directory | Oh, well I guess you didn't need me then! lol Good job guys!... read more | 06/09/2006 (5:21 am) |
| RC2: Fish Demo tutorial problems (and two bugs?) | Hmm.. I'll have to take a look at the demo. Matt wrote the tutorial and I gave a hand with the edit... read more | 06/09/2006 (4:48 am) |
| Beginner ? on how the Level Builder works with .cs files | I have a related question that may seem silly. Has anyone tried to put together the graphics for GU... read more | 04/23/2006 (6:12 pm) |
| How is script editing and the TGB integrated? | I understand where Mike is coming from, though. I went through the Level Building tutorial, and aft... read more | 04/15/2006 (6:03 am) |
| Beta 2 - Close When Editing Sprites | Couldn't figure out how to get them to appear properly in the messages, they kept showing up as red ... read more | 04/13/2006 (7:33 pm) |
| Level Editor Collision Polygon Issue | Is there a limit to the number of points you can use in a collision polygon? I try to outline thing... read more | 04/13/2006 (5:18 pm) |
| Level Editor Collision Polygon Issue | Thanks a lot. I'll give that a try and see if it works. There are a couple of other similar things... read more | 04/13/2006 (5:46 am) |
| Looking for Opinions, Advice etc.... |
when people learn that youre studying computer programming, and have an interest in video gam... read more |
05/21/2005 (8:02 am) |
| GUI Editor bug | Just as an addendum - sorry this is so late - I thought I'd mention that part of my problem was func... read more | 05/21/2005 (7:52 am) |
| TIDE and Torque2D | I'd love to see if this can work fully. I actually have my game play. If I click the play button,... read more | 05/21/2005 (7:45 am) |
| TIDE and Torque2D | I haven't had a problem with jEdit or Tide. They're running great for me. Only problem is that I c... read more | 05/01/2005 (1:41 am) |
| Looking for Opinions, Advice etc.... | Hi! Being one of the rare women on the forums, I thought I'd drop my 2c into the bucket. :) I u... read more | 04/15/2005 (9:43 am) |
| GUI Editor bug | Thanks. For some reason I can't do anything right now because I can't even seem to find the GUI tha... read more | 04/09/2005 (10:40 am) |
| GUI Editor bug | Okay, I've been having this happen too. (I'm going through Matt's basic tutorial, Part 2.) I had ... read more | 04/09/2005 (9:46 am) |
| TileIt Demo! | Awesome! I had tremendous fun and actually cleared the board. I had a final score of 233. I was g... read more | 04/05/2005 (6:39 pm) |
| Logo Requirement Now On Product Page | Don't let it get you down, Jeff. There are lots of us who appreciate what Garage Games has done. I... read more | 04/05/2005 (11:30 am) |