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Adam Lindsay's Forum Posts

Thread Post Date Posted
Engine not finished, refund? Any update on the refund?... read more 03/08/2011 (2:31 pm)
Torque X Status Update (8-17-2010) Any potential timeline for the wp7 product? (this year hopefully)... read more 09/12/2010 (2:34 am)
iTGE Beta 3 Thanks for seeing this through Michael. Your offer of T2D iPhone licenses is a generous one that is... read more 01/22/2010 (10:41 am)
iTGE Beta 3 @Michael: $900 student loan payment????? I am glad my student loans are done this year (even thoug... read more 01/18/2010 (2:54 pm)
iTGE Beta 3 I also assume that some sort of compensation deal is in the works. Luke has simply promised us what... read more 01/11/2010 (10:14 pm)
iTGE Beta 3 @Luke Thanks for the update. I can only speak for myself when I say that I am not agry; mostly d... read more 01/11/2010 (3:37 pm)
iTGE Beta 3 @Michael: I would want both 2D and 3D. I think under $200 (say $150.00) would be a fair price ... read more 01/09/2010 (12:50 pm)
iTGE Beta 3 I would definitely consider Torque 2D for iPhone at a discounted price. Since I currently own a lice... read more 01/08/2010 (12:01 pm)
iTGE Beta 3 @Bryan: I respect that. I have written off the money a long time ago :)... read more 01/04/2010 (12:55 am)
iTGE Beta 3 @Jonathan: I share your anger. I am not at a year yet but, I do agree that GG has failed to live u... read more 01/04/2010 (12:08 am)
iTGE Beta 3 Lets actually put this forum to use and speculate on a release :) I say end of Q1 2010 for an uns... read more 12/16/2009 (10:11 am)
Some proper support...and what is happening with BETA 3 Hopefully with the formal Torque 3d for iPhone anouncement, we can start to see the Luma guys in the... read more 10/24/2009 (10:17 pm)
Some proper support...and what is happening with BETA 3 " great if we could hear from one of the new dev team members" lol. I have been asking... read more 10/20/2009 (11:39 pm)
Question to GarageGames @David: Beta 3 / 1.0 Release / Docs? This question has been asked in this forum for months (fr... read more 10/01/2009 (6:03 pm)
iTGE Beta 3 Anyone else seeing some messed up posting dates????? I show David's post from 9/10/2007.... DOH!... read more 09/29/2009 (5:18 pm)
iTGE Beta 3 @Jonathan: Keep hope alive. (Hopefully, they don't have their internal development working on Torqu... read more 09/29/2009 (2:43 pm)
2.21 iPhone SDK?? @Matt: You are absolutely correct, iTGE does work. Games have been made with it. However, my is... read more 09/09/2009 (10:26 am)
How to start a 3D game application for iPhone? @Galavm: I agree that a month seems optimistic unless Gee is willing to dive into the source code. ... read more 09/03/2009 (10:10 am)
Question to GarageGames @David: Any ideas on what the "next version" will include as far as fixes / updates / enha... read more 08/31/2009 (3:47 pm)
Question to GarageGames @David: Thanks for the update; something is better than nothing. Is it possible for a member of th... read more 08/28/2009 (2:37 pm)
ETA? @Matt: Documentation is one of my biggest complaint. My other complaint is the price point vs ... read more 08/25/2009 (10:01 am)
ETA? @Jonathan: I also sent an email to them. Maybe if they receive enough emails, they will actually... read more 08/24/2009 (4:03 pm)
ETA? The funny part here is at Casual Connect they had huge "Torque 3D For iPhone" banners at t... read more 08/23/2009 (10:46 pm)
ETA? "I do not have an ETA yet. The stability and usability is pretty much the last thing holding it... read more 08/18/2009 (11:01 am)
how to integrate iTGE with iPhone @Galavm: I think it is tied with TorqueX for most unsupported :) It seems that GarageGames has... read more 08/17/2009 (10:46 am)
Stable 1.0 and iPhone SDK 3.0 Would love to see an answer on this one... :) My copy of iTGE (Torque 3D for the iPHone) is shelved... read more 07/30/2009 (10:37 am)
Release notes for TX3D 3.1 I think TorqueX and iTorque are the back-burner engines at this point. The TorqueX 3D update was re... read more 07/20/2009 (11:57 am)
T3D's features? Just a thought: If Wetness & Percipitation are "Iffy", I would suggest removing the v... read more 07/14/2009 (6:04 pm)
ETA? @Michael - Fine... If you feel you have to have a final product that is usable and stable, then I su... read more 06/28/2009 (7:35 pm)
Tried upgrading to XNA 3.1 but... @Kenneth: Keep those dedicated resources chained to their desk and loaded with Caffein.... I gues... read more 06/26/2009 (11:27 am)
Tried upgrading to XNA 3.1 but... The question is "When will the TorqueX 3D update be available"? It seems that Torque3D is... read more 06/25/2009 (8:30 am)
ETA? *Bump* There has been no activity in this forum for 11 days. I just thought I would post to see if... read more 06/23/2009 (5:31 am)
Easy Open and stop HDR and LightRays in Option! @Zhitao: Google Translator ;-) http://translate.google.com/ ... read more 06/11/2009 (9:30 am)
iTGE Networking 3G Bill Hicks, CTO of Pick Up and Play was nice enough to respond to an email to the iTorque support em... read more 06/05/2009 (9:32 am)
Learning Torque X 3D @Michael: So we can expect TorqueX 3D docs this time next year ;) Just kidding... Torque 3D ... read more 06/01/2009 (5:59 am)
Terrain Thanks Henry. I actually have a license of L3DT from the TGEA days but, I was under the impression ... read more 05/19/2009 (8:25 pm)
Engine Code Question @Peter: Good to know...Thanks.... read more 05/14/2009 (11:18 am)
Torque X 3D builder and the "The complete guide to torque X" @Kenneth waaaayyyyy behind schedule. apology accepted (if it comes next week) :P... read more 04/16/2009 (12:47 pm)
So what was the announcment at the GDC??? I too have been patiently waiting. I am getting a little tired of waiting. However, I am really... read more 04/09/2009 (6:59 am)
Player Collision @Stephen In my tdn research: http://tdn.garagegames.com/wiki/DTS/3dsmax/Creating_a_Simple_Whee... read more 10/05/2007 (12:10 pm)
Player Collision Thanks Stephen. I appreciate the quick response. I will try out your suggestion.... read more 10/05/2007 (11:28 am)
Player Collision Ok. Before I start digging into C++ code, I want to make sure I cannot do this as is. Here is a di... read more 10/05/2007 (8:56 am)
TGEA Gamepad support I ended up ditching the gamepad syntax and using the joystick. The only problem I am having is the ... read more 04/18/2007 (8:33 am)
Nvidia Go 7800 Issues Doh.... I needed to update to the Feb 2007 DirectX Runtime. Works fine after that.... read more 04/09/2007 (2:09 pm)
Nvidia Go 7800 Issues @Eikon: Thanks for the site but, the latest drivers from them did not resolve the issue. I am stil... read more 04/06/2007 (7:07 am)
Rumble Box - A new indie PC game Nice work... somewhat addicting (read: I haven't worked since downloading)... Runs fine on my mobile... read more 06/30/2005 (12:23 pm)
Non violent games The Space Quest series had its share of guns and some pretty violent (albeit funny) ways to die... :... read more 06/15/2005 (8:31 am)