Game Development Community

Nigel Hungerford-Symes's Forum Posts

Thread Post Date Posted
Seperating Vertices Are you sure your normals are pointing outwards?... read more 02/14/2008 (1:48 am)
Do your wheels sink The engine creates a cylinder shaped collision object. It knows how big the radius should be from a... read more 02/07/2008 (3:22 am)
Do your wheels sink It could also be the values your script is giving to the wheel - all those weight/friction/slip valu... read more 02/06/2008 (4:00 am)
Part of my mesh isn't exporting Make sure you don't have messed up normals as well. Try selecting all the faces that don't turn u... read more 08/16/2007 (8:10 pm)
Seeking mirror for video tuts Ok I've updated the webpage [url]http://www.users.on.net/~symes/gamedev/videotuts/videotuts.html[/u... read more 08/16/2007 (6:30 pm)
New Low-Poly Character resource Just for the record, this isn't my tutorial, I just saw a link to it on BlenderNation. And yes, B... read more 08/16/2007 (6:29 pm)
Seeking mirror for video tuts Thanks Joseph, I've started uploading them to your FTP. David, I'll send you an email. mb, ... read more 08/12/2007 (4:58 am)
How do I look at console? I don't know Macs but maybe start Blender from a console and the output should appear there. Also... read more 08/11/2007 (11:35 pm)
... Wow...........again, wow. Excellent work.... read more 08/11/2007 (5:50 am)
Would anyone be willing to help me learn blender There are so many tutorials on the net it isn't funny. Start with the official page: [url]http... read more 07/28/2007 (7:53 pm)
Book on Blender Animation I'm also going through it. Certainly is a good book. I think you will take more from it if you kno... read more 06/15/2007 (5:12 am)
New Map Exporter ...ok I've done a very quick video (probably not up to my normal standards but I think you'd prefer ... read more 05/15/2007 (5:15 am)
New Map Exporter Here is a tip for anyone having trouble exporting maps using this script. Make sure you don't hav... read more 05/13/2007 (12:46 am)
New Map Exporter Yes it works really well and I know personally you can build really complex items with it. For TG... read more 05/11/2007 (3:56 am)
TGEA crashes when vehicle collides with difs Another "workaround" that I'm using is to ditch Constructor and use Blender with Vincent Billet's ma... read more 05/06/2007 (11:49 pm)
New Map Exporter Well done Vincent, this is such a great resource to the community.... read more 05/06/2007 (6:24 pm)
TGEA crashes when vehicle collides with difs Well I have a workaround. Using a current version of map2dif_plus. 1) Make your structure in C... read more 05/05/2007 (8:26 pm)
TGEA crashes when vehicle collides with difs The funny thing is that, for me at least, TGEA does not crash with the default starter.racing dif ob... read more 05/04/2007 (4:29 pm)
TGEA crashes when vehicle collides with difs My next random thought on it. Somewhere between Contructor making the dif, TGEA creating the materi... read more 05/01/2007 (5:25 am)
TGEA crashes when vehicle collides with difs Looking at the disassembly when the error happens leads to Convex:getFeatures sending a bad pointer ... read more 05/01/2007 (5:13 am)
Any1 who created wepons with blender plz post here @Brian - Blender is not a mass of "wtf" and at the risk of coming off like a grammar Nazi, I request... read more 05/01/2007 (1:32 am)
Vehicle crash I'm getting exactly the same behaviour. I posted a thread here [urlhttp://www.garagegames.com/mg/... read more 05/01/2007 (1:04 am)
TGEA crashes when vehicle collides with difs Yeah, I've searched around he forums, lots of posts way back in 2001/2002 detailing what appears, pr... read more 04/30/2007 (6:21 am)
Will TSE/TAT/TGEA ever be completed? It comes down to pipeline, the real question is when is constructor coming out?... read more 12/01/2006 (5:21 am)
How I am wasting my away my Friday afternoon..... Do you know where to find this script? I can't see it in the resources and materials are the bane of... read more 11/06/2006 (1:48 pm)
TSE Repository down? Yep, still down for me. Anyone know why? Hardware failed or is it a major checkin? :)... read more 10/29/2006 (3:40 pm)
Info on WinCVS 2 setup? All the info is the same, you just input it in a different way - I don't use WinCVS much but I had a... read more 10/18/2006 (5:12 am)
Are these collision meshes proper? I've come across the same problem - the very small collision boxes seem to be smaller than the steps... read more 10/14/2006 (8:30 pm)
MS_4 Invisible wheels Anyone able to shed light on add the wheels into the new batching approach? I presume we need to ... read more 10/06/2006 (5:17 am)
WinCVS 2.0.2.4 (build 4) I agree, SVN is much easier to use .... read more 10/06/2006 (5:15 am)
TSE Starter.fps download Anyone got starter.racing up and running with MS4 yet? If so, got a list of things to change or at ... read more 10/05/2006 (5:01 am)
Community car project? @Frank: No, I think I've not made my purpose clear, I've been playing with wheeled vehicles for ages... read more 10/05/2006 (2:10 am)
Collision Problems In that case look at the naming of your collision box... read more 10/04/2006 (2:26 pm)
Collision Problems What is happening I suspect is that your object has a very small collision box. Projectiles travel f... read more 10/04/2006 (3:08 am)
Any instructions for latest WinCVS? Don't worry I worked it out, the login details don't automatically copy over to the modlue checkout ... read more 09/07/2006 (11:54 pm)
Blender 2.42 Release I'm updating the current video tutorials to Blender 2.42 and Exporter 0.91. I've not tried animatio... read more 08/29/2006 (4:57 am)
Blender 2.42? I've started the process of updated tutorials for Blender 2.42 and the new exporter. See the "Tem... read more 08/29/2006 (4:53 am)
Baking in Procedural Textures (not baking radiosity) That is mucho sweet, thanks for sharing!... read more 07/25/2006 (4:29 am)
Anyone using Blender for dif creation? Ok, since I've just had some time in for the very first time in a very long time, I decided to start... read more 07/22/2006 (3:51 pm)
Forum Etiquette *If your new READ Check your grammar as well as spelling. your != you're... read more 07/20/2006 (2:39 am)
Torque Shader Engine being pirated @OP Surely when you paid several thousands of dollars for Max you could have forked over another ... read more 07/20/2006 (2:15 am)
Anyone using Blender for dif creation? Don't forget you can use GTKRadiant with Enemy Territory files if you don't want to buy Q3.... read more 07/18/2006 (3:47 pm)
Anyone using Blender for dif creation? I 100% recommend GTKRadiant... read more 07/14/2006 (5:44 am)
I can't export my model anymore You need to drill into the Blend when you append - you drill into the blend and grab, for example j... read more 07/07/2006 (6:00 am)
I can't export my model anymore [quote]I think it's something with the armature... but i just don't know what exactly![/quote] Ve... read more 07/06/2006 (4:55 pm)
Video Tutorial showing how to use exporter [quote]Thank you. I like the royality accent. Keep up the qreat work[/quote] Lol - thanks :D I t... read more 07/04/2006 (4:40 am)
What is the maximum number of objects for one dts file? Um, I'd guess you'd need lots (something above either a hardcoded limit or the limit of RAM etc - 00... read more 07/03/2006 (1:36 am)
Help, i am at the end of all sanity Have you made the collsion box quite small (smaller than say approximately half a metre in game (if ... read more 07/03/2006 (1:25 am)
Blender 2.40 problems [image]http://www.users.on.net/~symes/other/blender_demo_bckgnd3.jpg[/image] [image]http://www.us... read more 07/03/2006 (1:17 am)
Blender 2.40 problems Probably best to ask Blender questions in the Blender forum [url]http://www.garagegames.com/mg/foru... read more 07/03/2006 (1:16 am)
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