Nigel Hungerford-Symes's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Seperating Vertices | Are you sure your normals are pointing outwards?... read more | 02/14/2008 (1:48 am) |
| Do your wheels sink | The engine creates a cylinder shaped collision object. It knows how big the radius should be from a... read more | 02/07/2008 (3:22 am) |
| Do your wheels sink | It could also be the values your script is giving to the wheel - all those weight/friction/slip valu... read more | 02/06/2008 (4:00 am) |
| Part of my mesh isn't exporting | Make sure you don't have messed up normals as well. Try selecting all the faces that don't turn u... read more | 08/16/2007 (8:10 pm) |
| Seeking mirror for video tuts | Ok I've updated the webpage [url]http://www.users.on.net/~symes/gamedev/videotuts/videotuts.html[/u... read more | 08/16/2007 (6:30 pm) |
| New Low-Poly Character resource | Just for the record, this isn't my tutorial, I just saw a link to it on BlenderNation. And yes, B... read more | 08/16/2007 (6:29 pm) |
| Seeking mirror for video tuts | Thanks Joseph, I've started uploading them to your FTP. David, I'll send you an email. mb, ... read more | 08/12/2007 (4:58 am) |
| How do I look at console? | I don't know Macs but maybe start Blender from a console and the output should appear there. Also... read more | 08/11/2007 (11:35 pm) |
| ... | Wow...........again, wow. Excellent work.... read more | 08/11/2007 (5:50 am) |
| Would anyone be willing to help me learn blender | There are so many tutorials on the net it isn't funny. Start with the official page: [url]http... read more | 07/28/2007 (7:53 pm) |
| Book on Blender Animation | I'm also going through it. Certainly is a good book. I think you will take more from it if you kno... read more | 06/15/2007 (5:12 am) |
| New Map Exporter | ...ok I've done a very quick video (probably not up to my normal standards but I think you'd prefer ... read more | 05/15/2007 (5:15 am) |
| New Map Exporter | Here is a tip for anyone having trouble exporting maps using this script. Make sure you don't hav... read more | 05/13/2007 (12:46 am) |
| New Map Exporter | Yes it works really well and I know personally you can build really complex items with it. For TG... read more | 05/11/2007 (3:56 am) |
| TGEA crashes when vehicle collides with difs | Another "workaround" that I'm using is to ditch Constructor and use Blender with Vincent Billet's ma... read more | 05/06/2007 (11:49 pm) |
| New Map Exporter | Well done Vincent, this is such a great resource to the community.... read more | 05/06/2007 (6:24 pm) |
| TGEA crashes when vehicle collides with difs | Well I have a workaround. Using a current version of map2dif_plus. 1) Make your structure in C... read more | 05/05/2007 (8:26 pm) |
| TGEA crashes when vehicle collides with difs | The funny thing is that, for me at least, TGEA does not crash with the default starter.racing dif ob... read more | 05/04/2007 (4:29 pm) |
| TGEA crashes when vehicle collides with difs | My next random thought on it. Somewhere between Contructor making the dif, TGEA creating the materi... read more | 05/01/2007 (5:25 am) |
| TGEA crashes when vehicle collides with difs | Looking at the disassembly when the error happens leads to Convex:getFeatures sending a bad pointer ... read more | 05/01/2007 (5:13 am) |
| Any1 who created wepons with blender plz post here | @Brian - Blender is not a mass of "wtf" and at the risk of coming off like a grammar Nazi, I request... read more | 05/01/2007 (1:32 am) |
| Vehicle crash | I'm getting exactly the same behaviour. I posted a thread here [urlhttp://www.garagegames.com/mg/... read more | 05/01/2007 (1:04 am) |
| TGEA crashes when vehicle collides with difs | Yeah, I've searched around he forums, lots of posts way back in 2001/2002 detailing what appears, pr... read more | 04/30/2007 (6:21 am) |
| Will TSE/TAT/TGEA ever be completed? | It comes down to pipeline, the real question is when is constructor coming out?... read more | 12/01/2006 (5:21 am) |
| How I am wasting my away my Friday afternoon..... | Do you know where to find this script? I can't see it in the resources and materials are the bane of... read more | 11/06/2006 (1:48 pm) |
| TSE Repository down? | Yep, still down for me. Anyone know why? Hardware failed or is it a major checkin? :)... read more | 10/29/2006 (3:40 pm) |
| Info on WinCVS 2 setup? | All the info is the same, you just input it in a different way - I don't use WinCVS much but I had a... read more | 10/18/2006 (5:12 am) |
| Are these collision meshes proper? | I've come across the same problem - the very small collision boxes seem to be smaller than the steps... read more | 10/14/2006 (8:30 pm) |
| MS_4 Invisible wheels | Anyone able to shed light on add the wheels into the new batching approach? I presume we need to ... read more | 10/06/2006 (5:17 am) |
| WinCVS 2.0.2.4 (build 4) | I agree, SVN is much easier to use .... read more | 10/06/2006 (5:15 am) |
| TSE Starter.fps download | Anyone got starter.racing up and running with MS4 yet? If so, got a list of things to change or at ... read more | 10/05/2006 (5:01 am) |
| Community car project? | @Frank: No, I think I've not made my purpose clear, I've been playing with wheeled vehicles for ages... read more | 10/05/2006 (2:10 am) |
| Collision Problems | In that case look at the naming of your collision box... read more | 10/04/2006 (2:26 pm) |
| Collision Problems | What is happening I suspect is that your object has a very small collision box. Projectiles travel f... read more | 10/04/2006 (3:08 am) |
| Any instructions for latest WinCVS? | Don't worry I worked it out, the login details don't automatically copy over to the modlue checkout ... read more | 09/07/2006 (11:54 pm) |
| Blender 2.42 Release | I'm updating the current video tutorials to Blender 2.42 and Exporter 0.91. I've not tried animatio... read more | 08/29/2006 (4:57 am) |
| Blender 2.42? | I've started the process of updated tutorials for Blender 2.42 and the new exporter. See the "Tem... read more | 08/29/2006 (4:53 am) |
| Baking in Procedural Textures (not baking radiosity) | That is mucho sweet, thanks for sharing!... read more | 07/25/2006 (4:29 am) |
| Anyone using Blender for dif creation? | Ok, since I've just had some time in for the very first time in a very long time, I decided to start... read more | 07/22/2006 (3:51 pm) |
| Forum Etiquette *If your new READ | Check your grammar as well as spelling. your != you're... read more | 07/20/2006 (2:39 am) |
| Torque Shader Engine being pirated | @OP Surely when you paid several thousands of dollars for Max you could have forked over another ... read more | 07/20/2006 (2:15 am) |
| Anyone using Blender for dif creation? | Don't forget you can use GTKRadiant with Enemy Territory files if you don't want to buy Q3.... read more | 07/18/2006 (3:47 pm) |
| Anyone using Blender for dif creation? | I 100% recommend GTKRadiant... read more | 07/14/2006 (5:44 am) |
| I can't export my model anymore | You need to drill into the Blend when you append - you drill into the blend and grab, for example j... read more | 07/07/2006 (6:00 am) |
| I can't export my model anymore | [quote]I think it's something with the armature... but i just don't know what exactly![/quote] Ve... read more | 07/06/2006 (4:55 pm) |
| Video Tutorial showing how to use exporter | [quote]Thank you. I like the royality accent. Keep up the qreat work[/quote] Lol - thanks :D I t... read more | 07/04/2006 (4:40 am) |
| What is the maximum number of objects for one dts file? | Um, I'd guess you'd need lots (something above either a hardcoded limit or the limit of RAM etc - 00... read more | 07/03/2006 (1:36 am) |
| Help, i am at the end of all sanity | Have you made the collsion box quite small (smaller than say approximately half a metre in game (if ... read more | 07/03/2006 (1:25 am) |
| Blender 2.40 problems | [image]http://www.users.on.net/~symes/other/blender_demo_bckgnd3.jpg[/image] [image]http://www.us... read more | 07/03/2006 (1:17 am) |
| Blender 2.40 problems | Probably best to ask Blender questions in the Blender forum [url]http://www.garagegames.com/mg/foru... read more | 07/03/2006 (1:16 am) |