Magnus Blikstad's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| New GarageGames.com Feedback | Email notifications seem better but you still really need to strip out the markup tags. Oh and whe... read more | 01/24/2009 (1:36 am) |
| New GarageGames.com Feedback | [quote]> Unread forum threads functionality is back yay!!! it werks gude, too. [/quote] The ... read more | 01/17/2009 (12:58 am) |
| New GarageGames.com Feedback | Okay, major security issues here. If you have a direct link to a forum post you can view it even ... read more | 01/14/2009 (4:50 pm) |
| How straight-forward is it to invert vertex normals in a shader? | Polygons back and front face isn't determined by vertex normal. They're based on which order you spe... read more | 11/25/2008 (8:47 pm) |
| Plumber game | Deborah; Yep, you're [url=http://www.youtube.com/watch?v=G0LtUX_6IXY]absolutely[/url] [url=http://ww... read more | 11/14/2008 (8:01 pm) |
| Error #26:Error: bone missing from shape | [quote]3. I got rid of flagBoneH first from the skin modifier, then deleted it altogether.[/quote] ... read more | 10/16/2008 (10:45 am) |
| Error #26:Error: bone missing from shape | Looks like a lot of strange things going on there but it's difficult to say exactly which is the pro... read more | 10/16/2008 (7:35 am) |
| Skinner? what? | Pretty much, yep, and to make things painfully clear; nope, you would most likely not find a job ad ... read more | 10/13/2008 (10:03 pm) |
| Skinner? what? | The term "skin" when referring to a texture is really only used in said "mod communities" though. O... read more | 10/13/2008 (8:11 pm) |
| Mount nodes on non-skinned shapes | Having "bones" really doesn't require you to skin your object to the bones. Note that I said "bon... read more | 10/11/2008 (9:05 pm) |
| 3Ds Max 2008 32 Bit exporter? | For max2008, use the max9 exporter NOT the 2009 one. (for max2009 you should of course use the 2009 ... read more | 10/08/2008 (2:32 pm) |
| SORT:: crashes 3D Studio Max | SORT simply doesn't work on skinned objects.... read more | 10/02/2008 (4:01 pm) |
| 3DS Max and TGE? | The versions for max9-2008 have been around for years, and the 2009 one since pretty much when it wa... read more | 09/19/2008 (5:38 pm) |
| 3DS Max and TGE? | [quote]So have fun trying to do anything with the latest version of Max...[/quote] [url]http://td... read more | 09/19/2008 (3:17 pm) |
| Why these extensions? | The word "torque" wasn't around when it was dynamix, so, nope that's not it. The source makes refere... read more | 09/15/2008 (2:26 am) |
| Vertex normals disappearing from meshes? | My guess is that the exporter gets clever. It sees two vertices that look similar (same position at ... read more | 09/13/2008 (12:44 am) |
| 3ds Max 2009 Max2DtsExporter | As I said a couple of posts up, compiling this exporter for 64-bits is a huge (if not impossible) ta... read more | 07/24/2008 (9:13 pm) |
| The $10 Indie Casual vs The Free Flash Arcade | What you have to ask yourself is if said "free" games really are free or not. The sites you play the... read more | 07/21/2008 (7:22 am) |
| 3ds Max 2009 Max2DtsExporter | Manfred; [url]http://tdn.garagegames.com/wiki/DTS/FeatureChart[/url]... read more | 07/18/2008 (6:41 pm) |
| Recompile max2dtsExporterPro for max 9? | Nmuta; that would be very off topic yes, and no; it exports animation just fine.... read more | 07/08/2008 (11:02 am) |
| Recompile max2dtsExporterPro for max 9? | My compile of the exporters should be working fine (they have been for me at least and I haven't hea... read more | 07/06/2008 (9:06 am) |
| Recompile max2dtsExporterPro for max 9? | I'm not the "author" of the exporter, no. But I was the one that compiled it for max9 up to 2009, ye... read more | 07/05/2008 (9:08 pm) |
| MaxDTSExporters.zip | Right... that one. I still suggest using the old exporter since it actually works properly, but othe... read more | 07/04/2008 (4:32 pm) |
| Recompile max2dtsExporterPro for max 9? | The "pro" exporter doesn't have the export utility, you need to install and use the maxscript UI inc... read more | 07/04/2008 (4:29 pm) |
| DTS export error: 'cant find vertex weights' but they exist | Don't think there's a way to find orphaned/stray vertices, but editable poly (at least) most likely ... read more | 07/04/2008 (2:51 pm) |
| DTS export error: 'cant find vertex weights' but they exist | Make sure you don't have any stray or doubled vertices.... read more | 07/04/2008 (2:21 pm) |
| DTS export error: 'cant find vertex weights' but they exist | The vertex in that error message unfortunately doesn't map to the vertex ids in the weight table (th... read more | 07/04/2008 (1:51 pm) |
| MaxDTSExporters.zip | [url]http://tdn.garagegames.com/wiki/DTS/FeatureChart[/url]... read more | 07/04/2008 (1:50 am) |
| 3ds Max 2009 Max2DtsExporter | It's most likely quite easy to compile the pro exporter (even for 64-bit), the source is included wi... read more | 07/03/2008 (9:28 pm) |
| 3ds Max 2009 Max2DtsExporter | Yep, it (and the max9-2008 plugin) will only work with the 32-bit version of max. There's no real go... read more | 07/03/2008 (7:51 pm) |
| Transparent .tga texture | Stefan; that's not entirely correct. Alpha channels in TGA files work just fine with photoshop (if ... read more | 07/01/2008 (7:23 pm) |
| 3ds Max 2009 Max2DtsExporter | Link was in the last message... just click the "TDN" in my text and it it will take you to the page.... read more | 06/30/2008 (2:32 pm) |
| 3ds Max 2009 Max2DtsExporter | I have no way of nudging such things I'm afraid, the people that do, do know about it though. I ... read more | 06/30/2008 (2:24 pm) |
| Is the Artist page supposed to work? | I've updated the [url=http://tdn.garagegames.com/wiki/DTS/FeatureChart]DTS feature chart[/url] with ... read more | 06/18/2008 (9:03 am) |
| Is the Artist page supposed to work? | [quote]To keep a long bitchy comment short short, you guys really need to just update the links on t... read more | 06/18/2008 (8:51 am) |
| 11k polygon export crashed. | There is a problem with the max exporter, yes. As long as you keep each object (roughly) under 10k i... read more | 05/15/2008 (2:16 pm) |
| 3ds Max 2009 Max2DtsExporter | For max9 use the exporter from the artists page; [url]http://www.garagegames2.com/web/exporters/max2... read more | 05/05/2008 (7:12 am) |
| 3ds Max 2009 Max2DtsExporter | Okay, never mind that. Got around to compile it for 2009 (mostly since I needed it myself). Enjoy; ... read more | 04/27/2008 (9:51 pm) |
| 3ds Max 2009 Max2DtsExporter | You will need to recompile the source with the 2009 SDK. I'll probably end up doing it some day, but... read more | 04/26/2008 (6:07 am) |
| 3ds max 2008 | (oh, I guess that's in the private TGEA forums... I'll just paste the message below); [quote]The ... read more | 04/04/2008 (3:17 am) |
| 3ds max 2008 | [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=73855[/url]... read more | 04/04/2008 (3:16 am) |
| TGEA 1.7: Max 2008 | The [url=http://www.garagegames.com/developer/torque/artist/]artists page[/url] have exporters for m... read more | 04/03/2008 (2:02 pm) |
| Leasing 3DS Max to own | I never heard of there being leasing licenses for 3ds though. Is that something new? Autodesk doesn'... read more | 03/26/2008 (2:34 am) |
| GUI Window | You probably want opaque = false;... read more | 03/16/2008 (12:57 pm) |
| Save Model & Animation in single DTS or in separate DTS & DSQ? | [quote]Model+animations in one file (DTS) makes the thing quite big, because for every frame of the ... read more | 02/29/2008 (3:45 pm) |
| Unable to open dump file" - Max 9 export error | This indeed sound quite weird. The only time I've seen this error is when I tried to export into a... read more | 02/15/2008 (6:40 pm) |
| Max9 64bit, Milkshape, Poser7, TorqueConstructor i/o dts problem | [quote]It's possible the Pro version isn't, but I know the other is.[/quote] As far as I know the o... read more | 02/06/2008 (4:17 pm) |
| Exporting player.max | ShowTool pro should tell you why the .dsq (animation files) don't load if you try to. (It will give ... read more | 01/30/2008 (5:47 am) |
| Problem with Animation Export | One pretty common issue (may or may not be the problem in your particular cases) is that the exporte... read more | 01/25/2008 (10:45 pm) |