Chris Labombard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Strategy tut & single selections | John - Can you link the tutorial please. The 3 mouse selection tutorials I've seen didn't involve... read more | 02/16/2006 (10:11 am) |
| Searching a map for a path | Did you search GG? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=76... read more | 02/16/2006 (10:09 am) |
| Enabling SSE and SSE2 optimizations | Manoel - Do you have access to a computer with a processor that doesn't support it? The fastest ... read more | 02/16/2006 (9:56 am) |
| Does TSE contain TGE? | Derek - To create TSE, Im pretty sure the GG employees started with TGE, then started ripping out re... read more | 02/16/2006 (9:54 am) |
| Have you listened about RARS engine? | I'm not sure exactly what you're asking. The RARS engine appears to be a rendering engine set up ... read more | 02/16/2006 (9:50 am) |
| Games Publishing , Forum etc. | So, are you publishing titles then? or just trying to set up a forum area for independent game devel... read more | 02/16/2006 (9:46 am) |
| Changing the title caption and showing icon in window mode | Look at this: [code] initializeCanvas("T2D"); [/code] in games\common\gamescripts\common.... read more | 02/16/2006 (9:37 am) |
| Question on Future Additions... | William - you should be able to install the DriectX 9 drivers, and TSE has fallback shaders that wil... read more | 02/16/2006 (9:31 am) |
| Complex t2dShape3D | Jeremy - I've worked with the 3dshapes tutorial a little bit. Do you not have the ability to mou... read more | 02/16/2006 (9:26 am) |
| Question on Future Additions... | William - TSE supports shader models 1.0 - 3.0 ... if I'm not mistaken, it runs with DirectX 9, and ... read more | 02/16/2006 (9:17 am) |
| Small bugfix to guiShapeNameHud's viewcone thing | Orion - Great suff. What exactly was the problem? Did it miss things, or add extra things or what?... read more | 02/16/2006 (9:13 am) |
| Need help adding custom sound | $musicHandle = alxPlay(mySoundProfile); alxStop($musicHandle); alxStopAll(); That should be all... read more | 02/16/2006 (9:12 am) |
| Quick mission transition | Shayne, there is a resource about mission switching [url=http://www.garagegames.com/index.php?sec=mg... read more | 02/16/2006 (9:09 am) |
| When AIPlayer becomes invisible | Jacob - Are you using a resource, like the AIGuard resource or anything? You don't have %aiplay... read more | 02/16/2006 (9:05 am) |
| 3D Modeler Needed For Civil War RTS | Brian - Again, you reccommended a software engineer (or more correctly, his company) to someone look... read more | 02/16/2006 (8:30 am) |
| Team Needed In Toronto | How is that a start? The guys looking for an artist and you reccommended a coder with NO artistic ex... read more | 02/16/2006 (8:28 am) |
| Looking for Designer/Manager | Brian - They're looking for someone with experience. No offence guys, but you're probably not go... read more | 02/16/2006 (8:23 am) |
| Scriptobject handle | No man, that looks perfect :)... read more | 02/16/2006 (8:21 am) |
| Scriptobject handle | I thought you said that this didn't work: [code] $playerInfants.add(createInfant(%newInfant)); ... read more | 02/16/2006 (7:57 am) |
| C4 engine vs Torque | Billy L - If I'm not mistaken, the TGE and TSE licenses state that you can't sell your mod to an eng... read more | 02/16/2006 (7:40 am) |
| Delete me - old thread | How about a SS Duncan? how long have you been working on this now? I remember seeing a iotd a while ... read more | 02/16/2006 (7:36 am) |
| Vector Stuff | Christopher... You could slowly add velocity to your player object based on what key is pressed, but... read more | 02/16/2006 (7:31 am) |
| Scriptobject handle | Welcome to the life of a coder :P Could you please post the version that worked, in case anyone ... read more | 02/16/2006 (6:59 am) |
| Scriptobject handle | First you have to get it working. [code] function createInfant(%obj) { %obj = new ScriptObj... read more | 02/16/2006 (5:48 am) |
| Scriptobject handle | Have you tried... new ScriptObject(infant); $simS.add(infant); or.... $simS.add(%han... read more | 02/16/2006 (5:43 am) |
| T2d Vs. Tgb | A game builder is a simplified, dumbed down version of a game engine. You get no source, limited fea... read more | 02/16/2006 (4:41 am) |
| Colliding with shapeVector | Hows about a couple screenies ?... read more | 02/15/2006 (3:37 pm) |
| Custom audio design for your games | That is an amazing deal :)... Im bookmarking you.... read more | 02/15/2006 (2:57 pm) |
| Looking for mentor to work on Torque project | Donald - There is always room for improvement in a design doc... and once dev stages are layed out y... read more | 02/15/2006 (12:57 pm) |
| Looking for mentor to work on Torque project | Donald - After an hour we'll have your design doc sorted out and your project looking like something... read more | 02/15/2006 (11:56 am) |
| Ack! Quit to desktop error | Luke - Did you get the problem fixed? What was it? Did you try posting to the resource you were i... read more | 02/15/2006 (11:51 am) |
| Looking for mentor to work on Torque project | Donald - You reposted. This happens when you refresh the screen before you've navigated away and the... read more | 02/15/2006 (11:46 am) |
| Flash GUI Compent Tutorial | Oops :( Sorry about that. I didn't even notice it was in the general area :( Thanks David :)... read more | 02/15/2006 (11:44 am) |
| Commandtoserver and Mission Editor | Logan, search through the scripts and you will fins a few examples on how to use it. Off habd I woul... read more | 02/15/2006 (11:41 am) |
| GuiControlArrayControl -- what is it? | I found reference to it in the GUI/Profiles/ControlList TDN article, but it wasn't filled out... Als... read more | 02/15/2006 (11:36 am) |
| Looking for mentor to work on Torque project | I wish :( hopefully it will be in the next year or so. I'm working very hard to achieve that. Im ... read more | 02/15/2006 (11:32 am) |
| Custom audio design for your games | So your rate is around what? 75 USD per minute? That's a pretty good price. You should really do som... read more | 02/15/2006 (11:31 am) |
| Looking for mentor to work on Torque project | Ok. Feel free to email me as often as you like. I get bored here at work too, and respond to a lot o... read more | 02/15/2006 (11:27 am) |
| Www.shogunsound.com. audio fodder | What are your rates? I prefer to find musicians who will work for royalties, but occasionally I pref... read more | 02/15/2006 (11:26 am) |
| Flash GUI Compent Tutorial | AH CRAP... read more | 02/15/2006 (11:21 am) |
| Looking for mentor to work on Torque project | Donald - I'd love it. :) Currently I have about 10 people on my list who regularly ask me questi... read more | 02/15/2006 (11:13 am) |
| Fate-online so many games so few names | Ashley - I don't know if he's still willing, but I remember reading a .plan or forum thread from [ur... read more | 02/15/2006 (10:52 am) |
| Foliage replicator not working | Areal - It works... and you should continue to post your problems in the first thread you started. A... read more | 02/15/2006 (10:37 am) |
| Looking for mentor to work on Torque project | Jeremy - Look me up on MSN (chrislabombard@hotmail.com) and I would be more then happy to help you o... read more | 02/15/2006 (10:32 am) |
| Colliding with shapeVector | Jason - Do you have a video of it working? I'd like to see the problem... and mostly, I'd like to se... read more | 02/15/2006 (9:17 am) |
| TDN: Print page option | Jason - You might recieve a response to this is you post it in the proper section The T2D private fo... read more | 02/15/2006 (8:23 am) |
| Just Getting Started (Again) | First thing I did was work through the Tutorial.Base tutorials... They bring you from the ground up ... read more | 02/15/2006 (7:55 am) |
| Hiring 2 T2D Developers | Rob - I don't know if you're still looking or not, but I sent you an email :)... read more | 02/15/2006 (7:17 am) |
| Releasing the trigger from mouseButton 2 | Anthony - Youre going through the unanswered forum posts, aren't you? :)... read more | 02/15/2006 (7:14 am) |
| Maya/new TGE | Jeremy - I don't think the Maya exporter has changed any time recently. How do you plan on buildi... read more | 02/15/2006 (4:56 am) |