James's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| In need of programmers and others | Brain, work on finishing your Design Doc first and get that "out there". Your doc will do a lot of t... read more | 10/08/2006 (6:49 am) |
| A new Halo game | @ Samuel - sorry I didn't intend to come across mean or anything, I really thought you were making a... read more | 10/05/2006 (5:58 am) |
| A new Halo game | Is this a joke? Someone's taking the mickey I know it :)... read more | 10/04/2006 (1:09 pm) |
| The Game Spoof | Yeah, balance in the game was the first thought I had plus it would look like a train wreck visually... read more | 10/01/2006 (3:39 am) |
| My 1st Humanoid like model...What do u think? | Server is down/ not responding.... read more | 09/29/2006 (5:14 pm) |
| Another Handy lightwave Plugin | Nice. Thanks!... read more | 09/14/2006 (3:23 am) |
| Looking to meet..... | Drop me line Eric. Like you I'm interested in getting in touch with people. Cheers... read more | 09/10/2006 (3:07 pm) |
| Water fog | Fogvolume1 in the demo IS the water fog. If you set fogvolume2 to something like 100 0 125, you'll ... read more | 09/07/2006 (4:19 am) |
| Ontario, Quebec Informal Indie meeting/Networking | How 'bout Kilgores on Bloor West? Nice comfortable pub for talking and they serve Strongbow :) Is t... read more | 09/04/2006 (7:38 am) |
| TGE vs Quake III Arena Source Code | @ James Bond: Who were we talking about?... read more | 09/03/2006 (6:41 pm) |
| Ontario, Quebec Informal Indie meeting/Networking | You can count me in to - Richmond Hill but work close to the core. :)... read more | 09/02/2006 (3:38 pm) |
| Scratch that card idea | JB, you have a warped sense of humour :P... read more | 08/24/2006 (4:44 pm) |
| First real look at some of my own content in TGE | Nice start Michael. The Building looks interesting but the textures need some work (hardest part rea... read more | 08/23/2006 (4:57 am) |
| Canadian Conference? | Mmmmh. Holiday or conference... Holiday or conference... Holiday! Perhaps I can make it next year.... read more | 08/23/2006 (4:48 am) |
| Need help selecting 3D software | @ David Blake - hear hear. Well said. I personally use Modo and LW but I've used a number of app... read more | 08/16/2006 (4:05 am) |
| Hack World of Warcraft | It's all just a little surreal don't you think? I mean, look at what you're talking about... Thi... read more | 08/16/2006 (3:46 am) |
| Modo 202 | Basically I do all my modelling and texturing in Modo then move into Lightwave/Maya for rigging and ... read more | 08/10/2006 (6:30 pm) |
| Modo 202 | I update my version but have only just now been able to start using it. WOW. God I love this app. T... read more | 08/10/2006 (2:39 pm) |
| RTS Camera - contraining movement | Thanks Justin - I was about to post I'd found the file and made the adjustments. Much appreciate the... read more | 08/08/2006 (11:27 am) |
| Rhinull (rhino humaniod) - WIP | It gets better everytime you post an update. Very nice. Well done. Keep going!... read more | 07/20/2006 (3:56 am) |
| Tge 1.4.2 Eta? | @Orion - The Linux version yes but what about the Mac and PC? Since GG has the policy of "It's read... read more | 07/19/2006 (3:53 am) |
| Mac compile errors and warnings | RTFM... figures ;) I actually have it compiling now using the older Xcode project simply by updat... read more | 07/14/2006 (5:34 pm) |
| RTS/ TGE ver 1.4 build solution | I updated the Xcode version for Mac and it workd worked just fine by following your instructions! T... read more | 07/14/2006 (4:29 am) |
| RTS TLK 1.4 for Mac | Nevermind, I figured it out :)... read more | 07/13/2006 (4:38 am) |
| Rhinull (rhino humaniod) - WIP | NIce work. The balance looks fine so far but his equipment(?) that you have yet to model may change ... read more | 07/08/2006 (2:25 pm) |
| Vote for your 3d package | LIghtwave for rigging, animation, etc. Luxology Modo for modeling and texturing. I have tried and ... read more | 07/03/2006 (4:04 am) |
| Rest in peace | An Icon. Not many of those left. Cheers Tim and thanks for all those moments of wonder.... read more | 06/14/2006 (4:00 am) |
| Painter IX.5 | Now that you mention it Aaron, there is an upgrade path for the classic version that comes with the ... read more | 06/03/2006 (6:48 pm) |
| Painter IX.5 | I love Painter but recommend you buy a tablet to use with it, otherwise it's like trying to paint wi... read more | 06/03/2006 (5:07 am) |
| Concept sketches | I agree with you Jack. I've been doing research myself and have found that the "shaggy primitive" is... read more | 06/03/2006 (4:57 am) |
| Sun Showing throw 3d objects | *.dts shapes do not cast shadows. You'll need to purchase the Torque Lighting Kit to do that. For in... read more | 04/11/2006 (5:53 am) |
| Whis is better ? Max, Lightswave | I would have to say no to Maya at least on the Mac side of things. 3D studio Max and Lightwave are ... read more | 04/11/2006 (5:25 am) |
| Maya2DTS problems... (Maya 6.5 OSX, anyone?) | You've got me Jacco. I'm an absolute nit when it comes to that (artist type ya know ;) ). Perhaps s... read more | 04/06/2006 (4:24 am) |
| Instructional Games for Biology | The first part of Will's demonstration is indeed something to reference. When I think of the microsc... read more | 04/06/2006 (4:15 am) |
| Instructional Games for Biology | Hi Blix, We're starting to get into this at the ILC in Canada - developing Learning Objects using a... read more | 04/05/2006 (3:42 am) |
| ANN: 'Secret Game Project' concept art | First of all - very cool designs. I'm not familiar with the board game but are the characters based ... read more | 03/24/2006 (3:25 am) |
| Concept Artist Needed | LOL - thanks for clearing that up. I'll cancel my change of identity applications :)... read more | 03/24/2006 (3:21 am) |
| Concept Artist Needed | Ah, Mr. Cameron... that's my profile you're linking to. ...or ... I"m not who I thought I was...... read more | 03/23/2006 (5:29 pm) |
| Free Lightwave Tutorial and Starter Character | Very cool - thanks Andy... read more | 03/21/2006 (2:39 pm) |
| Lightwave to Torque Pipeline idea | I'd leave character modelling as something seperate for now - the work flow will be nice to see :)... read more | 03/14/2006 (5:50 pm) |
| Poly count | First of all Adam, do a search on the forums. This has been discussed many times. "Polycount" should... read more | 03/12/2006 (2:24 pm) |
| Welcome to the new forum! | YES! The exporter works on Mac Lightwave - I use it myself. Click the link in Dave's first post, t... read more | 03/12/2006 (4:26 am) |
| New TLK resources: DRL with Bloom and GuiObjectView | Thanks John :)... read more | 03/09/2006 (3:12 am) |
| Running error | What is the folder name and what are the contents? You should end up with an executable that says s... read more | 03/08/2006 (7:14 pm) |
| Dts exporting with LightWave 8.5 | You can post your screenshots here and post the link to the image that Imageshack provides you. [ur... read more | 03/08/2006 (7:10 pm) |
| Snow Texture | Ah, aren't snowflakes six pointed...... read more | 03/07/2006 (4:24 pm) |
| In-game rendering speed for objects | Thanks Stephen, that's very helpful and what I needed to understand. Thanks everyone for your respo... read more | 03/06/2006 (6:43 pm) |
| In-game rendering speed for objects | Stefan, I know they are made for their respective usage :) What I'm asking is my generalization acc... read more | 03/06/2006 (1:04 pm) |
| TLK Shaman Demo Sneak Peek/Soft Launch | It looks great John. As others have mentioned, the Next button at the end should perhaps change to ... read more | 03/03/2006 (12:37 pm) |
| Lighting editor not accessible | Arrrgh!!! You're absolutely right of course John - when will I learn to RTFM! It's working now :P ... read more | 03/02/2006 (2:27 pm) |