Game Development Community

James's Forum Posts

Thread Post Date Posted
In need of programmers and others Brain, work on finishing your Design Doc first and get that "out there". Your doc will do a lot of t... read more 10/08/2006 (6:49 am)
A new Halo game @ Samuel - sorry I didn't intend to come across mean or anything, I really thought you were making a... read more 10/05/2006 (5:58 am)
A new Halo game Is this a joke? Someone's taking the mickey I know it :)... read more 10/04/2006 (1:09 pm)
The Game Spoof Yeah, balance in the game was the first thought I had plus it would look like a train wreck visually... read more 10/01/2006 (3:39 am)
My 1st Humanoid like model...What do u think? Server is down/ not responding.... read more 09/29/2006 (5:14 pm)
Another Handy lightwave Plugin Nice. Thanks!... read more 09/14/2006 (3:23 am)
Looking to meet..... Drop me line Eric. Like you I'm interested in getting in touch with people. Cheers... read more 09/10/2006 (3:07 pm)
Water fog Fogvolume1 in the demo IS the water fog. If you set fogvolume2 to something like 100 0 125, you'll ... read more 09/07/2006 (4:19 am)
Ontario, Quebec Informal Indie meeting/Networking How 'bout Kilgores on Bloor West? Nice comfortable pub for talking and they serve Strongbow :) Is t... read more 09/04/2006 (7:38 am)
TGE vs Quake III Arena Source Code @ James Bond: Who were we talking about?... read more 09/03/2006 (6:41 pm)
Ontario, Quebec Informal Indie meeting/Networking You can count me in to - Richmond Hill but work close to the core. :)... read more 09/02/2006 (3:38 pm)
Scratch that card idea JB, you have a warped sense of humour :P... read more 08/24/2006 (4:44 pm)
First real look at some of my own content in TGE Nice start Michael. The Building looks interesting but the textures need some work (hardest part rea... read more 08/23/2006 (4:57 am)
Canadian Conference? Mmmmh. Holiday or conference... Holiday or conference... Holiday! Perhaps I can make it next year.... read more 08/23/2006 (4:48 am)
Need help selecting 3D software @ David Blake - hear hear. Well said. I personally use Modo and LW but I've used a number of app... read more 08/16/2006 (4:05 am)
Hack World of Warcraft It's all just a little surreal don't you think? I mean, look at what you're talking about... Thi... read more 08/16/2006 (3:46 am)
Modo 202 Basically I do all my modelling and texturing in Modo then move into Lightwave/Maya for rigging and ... read more 08/10/2006 (6:30 pm)
Modo 202 I update my version but have only just now been able to start using it. WOW. God I love this app. T... read more 08/10/2006 (2:39 pm)
RTS Camera - contraining movement Thanks Justin - I was about to post I'd found the file and made the adjustments. Much appreciate the... read more 08/08/2006 (11:27 am)
Rhinull (rhino humaniod) - WIP It gets better everytime you post an update. Very nice. Well done. Keep going!... read more 07/20/2006 (3:56 am)
Tge 1.4.2 Eta? @Orion - The Linux version yes but what about the Mac and PC? Since GG has the policy of "It's read... read more 07/19/2006 (3:53 am)
Mac compile errors and warnings RTFM... figures ;) I actually have it compiling now using the older Xcode project simply by updat... read more 07/14/2006 (5:34 pm)
RTS/ TGE ver 1.4 build solution I updated the Xcode version for Mac and it workd worked just fine by following your instructions! T... read more 07/14/2006 (4:29 am)
RTS TLK 1.4 for Mac Nevermind, I figured it out :)... read more 07/13/2006 (4:38 am)
Rhinull (rhino humaniod) - WIP NIce work. The balance looks fine so far but his equipment(?) that you have yet to model may change ... read more 07/08/2006 (2:25 pm)
Vote for your 3d package LIghtwave for rigging, animation, etc. Luxology Modo for modeling and texturing. I have tried and ... read more 07/03/2006 (4:04 am)
Rest in peace An Icon. Not many of those left. Cheers Tim and thanks for all those moments of wonder.... read more 06/14/2006 (4:00 am)
Painter IX.5 Now that you mention it Aaron, there is an upgrade path for the classic version that comes with the ... read more 06/03/2006 (6:48 pm)
Painter IX.5 I love Painter but recommend you buy a tablet to use with it, otherwise it's like trying to paint wi... read more 06/03/2006 (5:07 am)
Concept sketches I agree with you Jack. I've been doing research myself and have found that the "shaggy primitive" is... read more 06/03/2006 (4:57 am)
Sun Showing throw 3d objects *.dts shapes do not cast shadows. You'll need to purchase the Torque Lighting Kit to do that. For in... read more 04/11/2006 (5:53 am)
Whis is better ? Max, Lightswave I would have to say no to Maya at least on the Mac side of things. 3D studio Max and Lightwave are ... read more 04/11/2006 (5:25 am)
Maya2DTS problems... (Maya 6.5 OSX, anyone?) You've got me Jacco. I'm an absolute nit when it comes to that (artist type ya know ;) ). Perhaps s... read more 04/06/2006 (4:24 am)
Instructional Games for Biology The first part of Will's demonstration is indeed something to reference. When I think of the microsc... read more 04/06/2006 (4:15 am)
Instructional Games for Biology Hi Blix, We're starting to get into this at the ILC in Canada - developing Learning Objects using a... read more 04/05/2006 (3:42 am)
ANN: 'Secret Game Project' concept art First of all - very cool designs. I'm not familiar with the board game but are the characters based ... read more 03/24/2006 (3:25 am)
Concept Artist Needed LOL - thanks for clearing that up. I'll cancel my change of identity applications :)... read more 03/24/2006 (3:21 am)
Concept Artist Needed Ah, Mr. Cameron... that's my profile you're linking to. ...or ... I"m not who I thought I was...... read more 03/23/2006 (5:29 pm)
Free Lightwave Tutorial and Starter Character Very cool - thanks Andy... read more 03/21/2006 (2:39 pm)
Lightwave to Torque Pipeline idea I'd leave character modelling as something seperate for now - the work flow will be nice to see :)... read more 03/14/2006 (5:50 pm)
Poly count First of all Adam, do a search on the forums. This has been discussed many times. "Polycount" should... read more 03/12/2006 (2:24 pm)
Welcome to the new forum! YES! The exporter works on Mac Lightwave - I use it myself. Click the link in Dave's first post, t... read more 03/12/2006 (4:26 am)
New TLK resources: DRL with Bloom and GuiObjectView Thanks John :)... read more 03/09/2006 (3:12 am)
Running error What is the folder name and what are the contents? You should end up with an executable that says s... read more 03/08/2006 (7:14 pm)
Dts exporting with LightWave 8.5 You can post your screenshots here and post the link to the image that Imageshack provides you. [ur... read more 03/08/2006 (7:10 pm)
Snow Texture Ah, aren't snowflakes six pointed...... read more 03/07/2006 (4:24 pm)
In-game rendering speed for objects Thanks Stephen, that's very helpful and what I needed to understand. Thanks everyone for your respo... read more 03/06/2006 (6:43 pm)
In-game rendering speed for objects Stefan, I know they are made for their respective usage :) What I'm asking is my generalization acc... read more 03/06/2006 (1:04 pm)
TLK Shaman Demo Sneak Peek/Soft Launch It looks great John. As others have mentioned, the Next button at the end should perhaps change to ... read more 03/03/2006 (12:37 pm)
Lighting editor not accessible Arrrgh!!! You're absolutely right of course John - when will I learn to RTFM! It's working now :P ... read more 03/02/2006 (2:27 pm)