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metalliandy's Forum Posts

Thread Post Date Posted
Torque 2 Hey there, IMHO Polysoup is the way forward as most modern "high end" games (such as Oblivion) use ... read more 10/11/2007 (1:10 pm)
Torque 2 Sounds great...My project is leaning towards polysoup and i will welcome this change :)... read more 10/11/2007 (11:50 am)
Atlas terrain ripping. (image intensive) Thanks for the reply :) I will look into your suggestions more. Though i can say that there are lo... read more 10/10/2007 (2:36 pm)
Atlas terrain ripping. (image intensive) Thanks for the reply :) I have seen this on more than one of my maps so im not really sure what c... read more 10/08/2007 (10:53 am)
Atlas terrain ripping. (image intensive) Thanks for the reply :) The Atlas was scaled to 1, 1, 1 Here is another screenie. [image]ht... read more 10/07/2007 (4:16 am)
Considering Hey there, Yes TGE 1.5 does ship with a bundled STP but unfortunately TGEA does not :( . Depen... read more 10/06/2007 (3:47 pm)
Finally got some good looking Atlas2 terrain... Nice work :)... read more 09/02/2007 (11:11 am)
Afx And Tgea (tse)? Your are making great progress and its looking sweet! I will be buying it when its released :)... read more 09/02/2007 (10:44 am)
TGEA 1.0.3 Released Nice work Brian! Its great to see progress like this :) Keep up the good work!... read more 09/02/2007 (10:31 am)
TorqueX equals an incomplete TGEA I apologise David, that was not the intention of my post. I was trying to point out that changing... read more 08/22/2007 (2:11 pm)
TorqueX equals an incomplete TGEA [quote]That's probably the most difficult part of an Atlas editor. I'm saying I don't think we're go... read more 08/22/2007 (1:15 pm)
TorqueX equals an incomplete TGEA I second Marc's point about the TGEA Documentation and Atlas2. Though TGEA is an "advanced" engin... read more 08/19/2007 (10:37 am)
Terrain Super Shader Code would be sweet:) Good work so far!... read more 07/18/2007 (3:24 pm)
Secrets from the inside the game industry Oh, what sad times are these when passing ruffians can 'rickroll' at will. There is a pestilence upo... read more 07/16/2007 (3:34 pm)
Secrets from the inside the game industry Hi Nick, I am your long lost cousin from the Nigeria stallone high status bank and i have $3 wait... read more 07/16/2007 (1:12 pm)
Ben Garney's Forest Pack Status? Cant wait for this release!... read more 07/05/2007 (12:42 pm)
Tackling the tge terrain [disclaimer]GG is by no means perfect (documentation for example), so please no one think i am takin... read more 06/29/2007 (9:42 am)
The Definitive Pipeline Guide Its fine thanks :) The UV's are the best part of Hexagon 2.1...I initially bought it for 3d paint..... read more 06/24/2007 (5:20 am)
The Definitive Pipeline Guide Hey there, Im not really sure what you actually want us to post here... I usually use .Obj as it... read more 06/23/2007 (7:10 pm)
Mars Textures Check out this link [url]http://planetpixelemporium.com/mars.html[/url] hope it helps :)... read more 06/12/2007 (2:45 pm)
TGEA Polycounts [quote]15. As long as Official Engine Parameters for Crysis/CE2 have not been released, newly form... read more 03/05/2007 (4:59 pm)
Parallax Shader on the TDN Wow amazing stuff...... read more 03/04/2007 (3:34 am)
... Its looks like the link has been updated...I am now running 1.04 :)... read more 02/27/2007 (9:13 pm)
TGEA (TSE) version I am also waiting on this release :) Any news on a time-scale gg? Cheers:)... read more 02/27/2007 (9:11 pm)
No shader hardware detected Sure thing :) Ive probably done something wrong...i assumed that you just overwrite the TGE files... read more 01/06/2007 (6:13 pm)
No shader hardware detected Hey there, Thanks for the reply :) My Full system spec is below Operating System : Microsof... read more 01/06/2007 (4:17 pm)
Just bought TGE 1.5 can't buy TSE 1.5 Sweet :) Thank you Eric!... read more 01/05/2007 (9:56 am)
Just bought TGE 1.5 can't buy TSE 1.5 Same problem here 1.5 TGE=no TSE EA :( Can you fix this for me plz? Thanks... read more 01/05/2007 (8:26 am)
... I have emailed support about about the older version of STP being bundled with TGE 1.5 buyt have yet... read more 01/01/2007 (4:57 pm)
RTS Starter kit compatibility Thanks for the quick reply :) Where can i find info on this patch? And how possible is this possib... read more 12/06/2006 (1:16 pm)
Using PNG and TGA for transparency Hey again thanks for the replys :) @Philip Staiger There is some good stuff there...I will ... read more 11/26/2006 (9:50 am)
Using PNG and TGA for transparency Hey All, I am also having problems with Alpha transparency in Paint Shop Pro X :( I cant seem to g... read more 11/26/2006 (8:34 am)
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