Game Development Community

Ray Gebhardt's Forum Posts

Thread Post Date Posted
Total curiosity question. You could do it in script or C++. It depends on what functionality you need, and how deep you want ... read more 08/24/2005 (6:43 pm)
Perf numbers for t2d Oh and by the way, I am not bashing .NET. Its one of the most awesome platforms I have developed wi... read more 08/14/2005 (7:34 pm)
Perf numbers for t2d Well I have programmed a .NET game engine. In addition I have been using the .NET platform full tim... read more 08/14/2005 (7:32 pm)
Perf numbers for t2d Most games will use 99% of the cpu because they don't use the windows event system. Games are alway... read more 08/14/2005 (5:31 pm)
Do Lighting effects exist in T2D? I have seen games with lighting effects in 2D. For example I believe that Gish does that. I know i... read more 08/08/2005 (5:18 pm)
Xml? TorqueScript is the Torque standard for scripting and configuration. Just like DTS is the Torque st... read more 08/06/2005 (1:10 pm)
Merging AIPlayer and Player? I think you should look up AIConnection.... read more 08/06/2005 (12:13 pm)
Xml? TorqueScript is the XML file of T2D. If you look through the script code in T2D, you will notice th... read more 08/06/2005 (12:10 pm)
Torque Shader Engine? Here is a good way to think about it. TSE is to TGE as Unreal 3 is to Unreal 2 (engine wise). The ... read more 08/05/2005 (9:31 pm)
Tile Hitching Fix Oh, and BTW, you can't walk through walls or anything after applying the code above. EDIT: LOL, o... read more 08/05/2005 (11:15 am)
Tile Hitching Fix The default functionality can get multiple collisions, but it only saves the one with the smallest c... read more 08/05/2005 (11:12 am)
Issue with my character bobbing up and down Well I don't know if it would really help, because I am not 100% sure why it actually fixes the issu... read more 08/05/2005 (6:35 am)
Issue with my character bobbing up and down That sounds cool Melv. My "fix" was just a little bit of an educated guess after fiddling around fo... read more 08/04/2005 (11:57 am)
Tile Hitching Fix Well if it doesn't early out, the values of collisionTime and collisionNormal may be different in ce... read more 08/04/2005 (11:52 am)
Tile Hitching Fix Its possible it might make a difference, although it might not help. If you want you can try it out... read more 08/03/2005 (11:07 pm)
Issue with my character bobbing up and down I have a fix for this issue that I just came up with. I don't think its the most correct way to fix... read more 08/03/2005 (1:08 pm)
Sticky tiles I have a fix for this issue that I just came up with. I don't think its the most correct way to fix... read more 08/03/2005 (1:07 pm)
Collision "hitch" at tile seam I have a fix for this issue that I just came up with. I don't think its the most correct way to fix... read more 08/03/2005 (1:06 pm)
Who Would Be Interested In A Visual Scripter For Torque So its kind of like making a C++ compiler, without understanding C++?... read more 08/03/2005 (11:07 am)
Who Would Be Interested In A Visual Scripter For Torque Well that's the thing though. If you were unable to write the application using Torque, you most li... read more 08/03/2005 (10:42 am)
Removing Netcode So you don't need any form of security to prevent cheating? And you don't mind uses having major pro... read more 08/02/2005 (1:17 pm)
Removing Netcode It would be a very bad idea to rip out the Torque net code and put in your own. The Torque net code... read more 08/02/2005 (1:11 pm)
Gamepad support? Out of curiosity, does Torque support multiple gamepads?... read more 07/31/2005 (10:17 am)
T2D.NET : Upcomming Beta Why not use TorqueScript? I have used it, and it works very well.... read more 07/31/2005 (9:58 am)
Migrating to Torque 1.4 (beta) Oh cool. I should have read the instructions. I am going to try it tonight. I will let you know h... read more 07/27/2005 (8:01 pm)
Migrating to Torque 1.4 (beta) Do you have any details on how to merge the Lighting Pack Beta 1.3.5 into TGE-1.4? I really want to... read more 07/27/2005 (6:57 am)
Possible to have physics but still pass through some objects? I had the same problem. I think i have a partial fix that worked in T2D 1.0, but you can see if its... read more 07/26/2005 (7:57 pm)
T2D update? I think Melv and Josh are already doing things right with T2D at this point. They let us know which... read more 07/22/2005 (7:57 pm)
Big Update I want to read the TDN article....... read more 07/22/2005 (1:31 pm)
Torque IDE Oh okay thanks a lot. I was checking the wrong email account. :)... read more 07/21/2005 (7:41 am)
Torque IDE I want to test your application Sam. I have been beta testing Torsion, and I have already sent a lo... read more 07/21/2005 (6:50 am)
Make assignment in if statements issue a warning If you weren't a programmer, you wouldn't care about this functionality. If you really wanted to ch... read more 07/20/2005 (6:03 pm)
T2D update? I doubt it, they have at the very least two interns, Melv and Josh working on it. I am sure Josh is... read more 07/20/2005 (3:58 pm)
Make assignment in if statements issue a warning Well that's not the issue. The parser in my brain isn't optimized for things that act differently d... read more 07/20/2005 (3:27 pm)
Torque IDE Can I consider myself in the email list? ;)... read more 07/20/2005 (6:26 am)
Make assignment in if statements issue a warning Actually added Python as a scripting language for Torque wouldn't be the hard part. The hard part w... read more 07/20/2005 (6:18 am)
Make assignment in if statements issue a warning Well the problem is, that the comparision is an expression. Arbitrary exceptions in a language are ... read more 07/19/2005 (8:43 am)
Torque IDE Wow Sam, you are really kicking some butt there. If you want me to beta test for you, send me an em... read more 07/19/2005 (7:19 am)
Make assignment in if statements issue a warning I always thought C was built correctly. If it wasn't, we wouldn't be running any of the operating s... read more 07/18/2005 (10:44 pm)
Torque IDE Has anyone tried out the Brain Editor Pro?... read more 07/18/2005 (12:43 pm)
Torque IDE Sorry Sam, I didn't see the screenshots. That is some pretty amazing stuff you are working on! I w... read more 07/18/2005 (12:15 pm)
Make assignment in if statements issue a warning Well that's person preference. I never do assignment during comparison. The problem is that C, C++... read more 07/18/2005 (9:22 am)
Torque IDE Not to rain on your parade Sam, but good old Top Spilman as came up with a Torque Script IDE that sh... read more 07/18/2005 (6:30 am)
Purchasing T2D Physically... This is kind of funny. You will in theory have gotten TGE for free, if you Auction off the CD. ;)... read more 07/17/2005 (10:28 pm)
Make assignment in if statements issue a warning The only problem is, code that already depends on var = var kind of assignment during comparison wil... read more 07/17/2005 (3:54 pm)
RTSProjectile won't render You have to manually call the parent methods, if you want the code in the parent method to run.... read more 07/15/2005 (5:00 pm)
Custom Collision Polygons for animations Sometimes i mount the nodes with rigid mounts, and and animate it manually and sometimes I create ch... read more 07/15/2005 (8:27 am)
Custom Collision Polygons for animations I have already done what I suggested, in T2D. I created an entity system and linked the sprites tog... read more 07/15/2005 (7:44 am)
Custom Collision Polygons for animations In a fighting game you would typically use multiple sprite nodes for the character. Each node would... read more 07/14/2005 (5:30 pm)
Altering Sun Light on the fly When you are about to leave the cave, load the dark and dismal level.... read more 07/13/2005 (9:55 pm)