Andre Poston's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How many levels of detail? | I had pretty much expected just doing trial and error to get the best look/performance out of it. I... read more | 02/14/2005 (7:41 am) |
| Available CVS Tags? | Thanks for the info Jeff, I wasn't aware that using CVS wasn't recommended.... read more | 02/13/2005 (11:48 am) |
| Bounding box in ShowTool? | I am using the Torque ShowTool Pro, although we are still evaluating it and using the demo version, ... read more | 02/13/2005 (11:43 am) |
| Available CVS Tags? | Check out this link here: http://www.garagegames.com/docs/torque.sdk/changelist/ The current tag... read more | 02/12/2005 (1:10 pm) |
| Mild Migration Problems | Did the output window give you any warnings. I wrote my own doc when I first got WinCVs up and runn... read more | 02/11/2005 (7:38 am) |
| Using the GuiBitmapButtonCtrl | Ok this is just too bizarre. I had done all the steps above for several different images, saved the... read more | 02/10/2005 (1:42 pm) |
| Using the GuiBitmapButtonCtrl | @Ben Nope that didnt work either... read more | 02/10/2005 (11:27 am) |
| Using the GuiBitmapButtonCtrl | I saw this thread and hadn't messed around with the UI stuff yet so I thought I would give it a try ... read more | 02/10/2005 (11:19 am) |
| AviBitmapCtrl A Small example | Ok, I'm a moron lol. I was just rebuilding the library project and not the demo game project after ... read more | 02/08/2005 (1:35 pm) |
| AviBitmapCtrl A Small example | Yup, I used the submitted files and a stock torque 1.3 build. Did you get the files [url=http://www... read more | 02/08/2005 (1:04 pm) |
| AviBitmapCtrl A Small example | Yeah I saw your other thread, now I just need to track down why it wont recognize "play". The Conso... read more | 02/08/2005 (12:44 pm) |
| AviBitmapCtrl A Small example | Clicking the "Movie Button" results in an error: starter.fps/client/ui/videoscreenGui.gui (59): U... read more | 02/08/2005 (12:00 pm) |
| Client Server Ghost C++ Basics | In response to your off topic question, you can turn a chunk of text into a code block by surroundin... read more | 02/07/2005 (2:42 pm) |
| Where're the "Disconnect" GUI files? | It is is \torque\example\starter.fps\client\scripts\default.bind.cs that displays that gui. [code... read more | 02/07/2005 (2:31 pm) |
| Freeware Image editor that supports the Alpha Channel | Yeah, I'm not much of an artist so gimp gets me the "programmer art" I need :)... read more | 02/07/2005 (7:41 am) |
| Freeware Image editor that supports the Alpha Channel | Gimp supports alpha channels and is what I usually use for editing. www.gimp.org... read more | 02/07/2005 (7:26 am) |
| Question about Chapter 3 Animation Test Program | @Sean Your problem is in this line: [code]schedule(200.0, AnimShape, %shape, %dist, %angle, %scale... read more | 02/04/2005 (12:19 pm) |
| Running chapter 3 | [quote]There's another contradiction on page 97 between the Translation paragraph and Figure 3.15. T... read more | 02/04/2005 (10:19 am) |
| Chapter 3, coordinate systems & translation | Q1: Thanks, I see how the "handed-ness" works out now Q2: I understand what you are saying. The... read more | 02/04/2005 (8:09 am) |
| How to get eye into DTS file | Ok well this might help ya out a bit. FYI, the 3d game programming all in one has a pretty lengthy c... read more | 02/03/2005 (3:05 pm) |
| How to get eye into DTS file | Check out this link: http://tork.beffy.de/_tutorials/Modelling/simpleobjects/simplecharacter.html ... read more | 02/03/2005 (10:13 am) |
| How to get eye into DTS file | I've only been messing with Torque for a handful of days so far, but I believe you need an eye node ... read more | 02/03/2005 (8:15 am) |
| VC7 Solution contains files in the wrong location | Typo, meant platformAL.h... read more | 02/03/2005 (7:53 am) |
| Max2dts Exporter Warnings | Well we have both Max 4 and 7, but in the source I got from CVS there didnt seem to be code to build... read more | 02/03/2005 (7:44 am) |