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Chilton Webb's Forum Posts

Thread Post Date Posted
TextWrangler settings for Torque script? Danny, Thank you very much. I *knew* someone had to have already done this ;-) -Chilton... read more 02/24/2005 (7:06 pm)
Texas Torquers College Station, here. Moving to Austin this summer. -Chilton... read more 02/17/2005 (7:03 pm)
Hello and question: creating levels w/o QuArK? *Delphi = Pascal + some frameworks* For accuracy's sake, this is not quite true anymore. I see De... read more 02/16/2005 (8:42 am)
Hello and question: creating levels w/o QuArK? Delphi = Pascal + some frameworks. In some cases, CodeWarrior 8.3 can build Delphi apps on the Mac, ... read more 02/16/2005 (8:17 am)
Hello and question: creating levels w/o QuArK? I've never looked at QuArK's source before. I know it's Pascal. Is that the only roadblock, or is th... read more 02/15/2005 (8:29 pm)
OSX Game Programming Guide from Pangea This is a solid book for anyone serious about Mac programming who is planning on getting into the ac... read more 02/15/2005 (8:19 pm)
How to Trash Yeah, that's an old school trick. Back to System 7, I think. Unfortunately, it won't handle the damn... read more 02/15/2005 (8:08 pm)
yes I bought the SDK My official purchase confirmation came through today, but I have already read the AIO book cover to ... read more 02/15/2005 (6:58 pm)
Demo loading png textures? Hi Matthew, Thank you very much, that did the trick. Earlier I didn't see a heighScripts folder a... read more 02/06/2005 (5:13 pm)
Open Source Torque Editor I'll be glad to port it to OSX. Contact me at... Chilton at Mac dot Com... read more 02/02/2005 (7:55 pm)
Okay everybody represent your `hood(neighborhood that is) College Station, Texas. Aggieland for those in the know.... read more 01/27/2005 (10:34 am)
Preferred tool for Torque-compatible 3D models I have a PC (AMD 64 bit something or other), so I can use that if I need to. But am I correct in rea... read more 01/26/2005 (6:08 am)