John Spivey's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Portals lighting up and seams showing in .DIF | Beveled Corners? Gah, map2dif gets the co-ordinates wrong alot as it is with placing brushes, beve... read more | 03/10/2006 (8:16 am) |
| Map2dif, LOD and the mysterious WHITE texture | Yeah thats the problem. I figured out i need to export the textures first before compiling. Thanks ... read more | 03/07/2006 (8:59 pm) |
| Doors and Quark (the love/hate)relationship | Whew, i got the stuff but its writen in LATIN or something becuase I am not a coder and I have no id... read more | 03/01/2006 (4:50 pm) |
| World build issues and questions | Thank you so much for the lighting information John. Will the TLK be supported with the TSE or will... read more | 02/22/2006 (3:35 pm) |
| World build issues and questions | [quote]Stephen Zepp Finally, there should be some way to take those massive maps and break them d... read more | 02/22/2006 (11:09 am) |
| Game Patcher | David Blake. Could you please be more specific as to what you are refering to? Rsync not the way to... read more | 02/09/2006 (7:20 pm) |
| Game Patcher | [url=http://www.aboutmyip.com/AboutMyXApp/DeltaCopy.jsp] Another Option [/url] I found this. Gonn... read more | 02/09/2006 (11:01 am) |
| Game Patcher | Thanks I really apreciate the input. But it says that its for Unix systems. Need windows based pro... read more | 02/09/2006 (9:52 am) |
| TSE for the non-programmer | @Kevin - Will do that. At work now will shoot you an email when i get home. Thanks this will help a... read more | 02/08/2006 (12:00 pm) |
| Amateur's first work | Nah. Keep at it. This way you get some good feedback and people will tell you where you need to go ... read more | 02/08/2006 (8:23 am) |
| TSE for the non-programmer | @ Stefan. Yes I have asked my team. I have gotten files and put them here there and everywhere I w... read more | 02/08/2006 (7:59 am) |
| Large models crashing TGE | Could you tell me how to check on this. I am not familiar with the process. Thanks for the input St... read more | 02/04/2006 (6:26 am) |
| Large models crashing TGE | 2496 (quark units) X 4736 (quark units) X 1088 (quark units) Current dimensions of latest project... read more | 02/02/2006 (7:34 pm) |
| Large models crashing TGE | Been reading and wondering if non-integral faces have issue with Torque? I disables float points in... read more | 02/02/2006 (12:48 pm) |
| Rent-A-Cop | Looks good. Hehe however rent-a-cops dont usually have cannons straped to their sides. Peperspray a... read more | 02/20/2005 (8:15 pm) |
| Ok here i go with the questions, PLEASE give help if you can | @ Scott Thanks for the info. I know it will help anyone who is starting out because that was a ... read more | 02/18/2005 (8:52 pm) |
| Simple Blender Exporter Tutorials | @Sean No the seams i am speaking of are from textures that are not seamless. I have not gotten so... read more | 02/15/2005 (5:39 am) |
| Simple Blender Exporter Tutorials | @Owen Download and watch [url=http://www.ibiblio.org/bvidtute/mytut/uvtut.avi]this[/url] and then ... read more | 02/14/2005 (7:41 pm) |
| Ok here i go with the questions, PLEASE give help if you can | After i got the UV mapping thing in my head i remembered some stuff about that and found a tut [url=... read more | 02/13/2005 (7:18 pm) |
| Ok here i go with the questions, PLEASE give help if you can | Well now i cant get a texture to work to save my life. Man if figuring out how to get a texture to ... read more | 02/13/2005 (5:34 pm) |
| FruitBatInShades Free Content | Yeah, i have to restart if i add changes or new stuff myself.... read more | 02/13/2005 (5:30 pm) |
| Ok here i go with the questions, PLEASE give help if you can | Ok i think i am getting somewhere now. I have done a diagram to explain how I SEE THIS. That is to... read more | 02/13/2005 (4:27 pm) |
| Ok here i go with the questions, PLEASE give help if you can | Ok fresh start. This plain old box with a blue colored texture WILL NOT export. What is wrong with ... read more | 02/13/2005 (11:57 am) |
| Ok here i go with the questions, PLEASE give help if you can | Ok i have been reading my ass off. I am finding a wealth of information on how to make stuff in ble... read more | 02/13/2005 (11:44 am) |
| Ok here i go with the questions, PLEASE give help if you can | Thanks for the links Dirk. I was going out of my mind last night. Oh and i did get the example c... read more | 02/13/2005 (8:41 am) |
| Ok here i go with the questions, PLEASE give help if you can | OK!! Frustrated does not begin to explain how i feel right now. I just cannot get anything done in ... read more | 02/12/2005 (8:29 pm) |
| Map2Dif Alpha ver 0.96 | I am not sure what this does exactly. How does it difer from the normal quark exporter?... read more | 02/12/2005 (7:34 pm) |
| Ok here i go with the questions, PLEASE give help if you can | Great news. I will be waiting for that tut =)... read more | 02/11/2005 (11:22 pm) |
| Ok here i go with the questions, PLEASE give help if you can | Here is the outliner. I might have changed stuff inadvenrtantly cause i was messing with it. So mu... read more | 02/11/2005 (3:56 pm) |
| Totally off topic...but VERY IMPORTANT | Well i guess since i am a cop it matters a bit more to me. Oh well just thought i would give a head... read more | 02/11/2005 (1:26 pm) |
| Ok here i go with the questions, PLEASE give help if you can | Ok the sript has all that i will try renaming the texture and see if that does the trick. Thanks for... read more | 02/10/2005 (9:49 pm) |
| Ok here i go with the questions, PLEASE give help if you can | This is just a box with a texture on it. Nothing more. I have no idea what you mean when you say h... read more | 02/10/2005 (7:22 pm) |
| Simple Blender Exporter Tutorials | I figured it out thanks for the tips... read more | 02/10/2005 (6:05 pm) |
| Old English Style Village | Ok i got the exporter to work...i think....Thanks Chris for the help. That link made all the diferan... read more | 02/10/2005 (9:01 am) |
| Simple Blender Exporter Tutorials | 2.36. The only thing diferent than the instructions is that i changed the 22's to 23's because tha... read more | 02/10/2005 (8:23 am) |
| Old English Style Village | Will do. I dont quite understand some things on the exporter but will see if i cant figure it out. ... read more | 02/09/2005 (8:54 pm) |
| Simple Blender Exporter Tutorials | Ok i have done everything that the directions say to do and even when i went to set up PythonPath i ... read more | 02/09/2005 (8:32 pm) |
| Old English Style Village | @stephen - So how do i do that? Would that mean building these in a 3d app like blender? Tell me w... read more | 02/09/2005 (8:16 pm) |
| Old English Style Village | [image]http://usera.imagecave.com/jbsss/pub.JPG[/image] Building #2. Still hashing out the overa... read more | 02/09/2005 (6:02 pm) |
| Book advice | If you look to the bottom of the right hand collum you will see recomended books there. I almost al... read more | 02/09/2005 (11:28 am) |
| FruitBatInShades Free Content | I simply put the apropriate textures in the same file as the .dif. There is lots of repitition but ... read more | 02/09/2005 (11:27 am) |
| Null fields on textures | Thanks for the info Mark. @Erik thanks for the links. I sure do apreciate that.... read more | 02/06/2005 (2:47 pm) |
| Null fields on textures | Suggetstions on where to look would be helpful.... read more | 02/06/2005 (3:18 am) |
| Weird-looking Temple | Looks good. Its amazing how the littel details, i.e. the extra brushes on the side of the foundation... read more | 02/03/2005 (8:14 am) |
| Fantasy/RPG Themed Character by Will Harrison | Getting into this little hobby has really made me apreciate the abilities of a good artist. I have ... read more | 02/01/2005 (8:38 pm) |
| Old English Style Village | Yes, will be building enough models to build a small village. There will be various types of struct... read more | 02/01/2005 (8:18 pm) |
| Old English Style Village | Well here is the (for the most part) finished product. There had to be some changes made due to som... read more | 02/01/2005 (4:37 pm) |
| Map2Dif Errors and solutions : Feedback | Thanks for the input FruitBat. I conceded to defeat on the angled structure. Its all boxy looking ... read more | 01/30/2005 (7:40 pm) |
| Map2Dif Errors and solutions : Feedback | Hey guys. Since this seems to be the place to talk portals i have something for ya. Take a look [ur... read more | 01/29/2005 (9:46 pm) |
| It's a first | This is what i use to host my files. [url=http://files.villagephotos.com/index.asp]Ripway Web Hos... read more | 01/29/2005 (4:33 pm) |