Game Development Community

John Spivey's Forum Posts

Thread Post Date Posted
Video Tutorial on Constructor Hey guys, This is one of those web sites that, well frankly, I have forgotten all about. The ... read more 04/02/2008 (10:54 am)
Constructor yet again sucks a day from my life Thanks for the positive responses guys. Now that I have broken a few things and watched some TV I am... read more 11/01/2007 (9:48 pm)
Constructor Basics DIF exporter is supposed to support some newer functions like exporting baked in .dif models with .d... read more 10/17/2007 (6:53 am)
Is it a bug? Sun Yi, I have just finished my first 10 week course I teach at the local community college and thi... read more 07/21/2007 (7:06 pm)
Video Tutorial on Constructor Double Post. Sorry bout that.... read more 05/09/2007 (7:28 pm)
Video Tutorial on Constructor Had some friends check on the link for me and they all got it to work. I am not sure what the proble... read more 05/09/2007 (7:01 pm)
My First 3d Model Nah it doesnt stink. Good work. This is how we all start.... read more 05/03/2007 (4:41 am)
My First 3d Model Nah it doesnt stink. Good work. This is how we all start.... read more 05/03/2007 (4:35 am)
Constructor not exporting textures associated with model I can apreciate that. How about a seperate export option so that you can export the textures when yo... read more 04/18/2007 (7:56 pm)
TGEA 1.01 Out I have the magenta screen on the walkthrough and when I run the water demo its all messed up. The te... read more 04/07/2007 (9:51 am)
MMOKIT Licensing Thread John-Visions nanduaschoolcop@yahoo.com TGE1.5 and TGEA... read more 04/03/2007 (4:20 pm)
How is constructor going to handle LOD Heh well of course simple is the route most game artitists would want but I know enough about progra... read more 03/28/2007 (5:22 am)
Collision Problem Another quick point. When running my little experiment I noticed that if you scale the model in engi... read more 03/19/2007 (10:20 pm)
Collision Problem First upgrade to milkshapes 1.8.0 . Recent update there. Then use the stock (DTS) exporter. Name y... read more 03/19/2007 (8:33 am)
Revamped my web site. The Visions Home page is not mine. I have been using it for years and no problem. Not sure what to ... read more 03/18/2007 (8:13 am)
Revamped my web site. The Visions Home page is not mine. I have been using it for years and no problem. Not sure what to ... read more 03/18/2007 (8:12 am)
Blender M4 Looks good. Cant wait to see it skinned.... read more 03/06/2007 (12:01 pm)
Three Masted Ship I used 3d World Studios. As much as I would love to use constructor (I am in beta) its just a tad c... read more 02/15/2007 (2:21 pm)
WaterBlock madness I used to have this problem but it seems TGE1.5 puts it right where the camera is looking. What I u... read more 02/15/2007 (4:54 am)
Three Masted Ship Wow, people used to get a "love it" or "don't love it" response on these boards. After you look at ... read more 02/15/2007 (4:47 am)
Three Masted Ship No plans to make rooms inside the ship. Does not really fit into what I am trying to do with it Th... read more 02/04/2007 (8:02 pm)
Sci-Fi Military building It looks fine the way it is. I think that what you want it to "feel" like is just as important as al... read more 01/07/2007 (12:02 am)
TGB and making UO style game.... [url=http://www.garagegames.com/products/90/]THIS PACK [/url] sorry for double post... read more 12/20/2006 (4:23 pm)
TGB and making UO style game.... [url=http://www.garagegames.com/products/90/]THIS PACK [/url]... read more 12/20/2006 (4:16 pm)
Constructor is getting slower. What would constitute an "average" scene? My team is always wanting these huge models and the term "... read more 11/10/2006 (1:20 pm)
New on site. Greets to everybody Nice art work on your site there. Welcome to GG's forums.... read more 10/30/2006 (2:31 pm)
TGE SKD does not have the .cs files Ok unitalled and reinstalled. I now have the .cs files. Thanks for your help... read more 10/28/2006 (11:00 am)
TGE SKD does not have the .cs files I am certain its the SDK. I just double checked. No .cs files. I followed the link given to me at ... read more 10/28/2006 (6:45 am)
TGB and making UO style game.... Thanks for the info. But as many that use torque..... I am just the artist. Coding on that level t... read more 09/02/2006 (11:26 pm)
3dcanvas Hehe I love the posts that say. "Just write your own exporter" or "You can do anything with Torque ... read more 08/12/2006 (10:17 pm)
High poly/low poly lesser demon [WIP Good work. Animating this sucker will be lots of work I bet. I agree with the other posts about th... read more 08/12/2006 (10:11 pm)
Light map size This would be great information for me. I have had great dificulty with large brushes in some of my ... read more 08/12/2006 (10:06 pm)
Still having trouble with textures 1. Make cube 2. Select "face" selection tool at bottom 3. Select a face 4. Click "Modify" in tool... read more 08/10/2006 (5:32 pm)
Interfacing Suggestions thread I second the WASD. I love it in the other editors and this one is taking some getting used to witho... read more 06/25/2006 (6:08 pm)
Texturing tools - do they work? Matt, I have played and played with the texture properties numbers. I hit make and nothing happens... read more 06/25/2006 (5:50 pm)
Texturing tools - do they work? Hummm also having problems using the properties values to manipulate the texture. It does not updat... read more 06/21/2006 (4:32 pm)
Texturing tools - do they work? This is what i am talking about. [image]http://i50.photobucket.com/albums/f338/jbsss/ghosted_text... read more 06/21/2006 (4:04 pm)
Texturing tools - do they work? Select the "faces" button at the bottom of constructor. It is located among the "vertices,edges,face... read more 06/21/2006 (11:43 am)
Feedback on controls--zoom in particular There is a small button at the top right of each view port that will enable zoom in/out. The icon i... read more 06/21/2006 (11:29 am)
Probably a stupid question :) I bought 3d World Studio and it does pretty good. I am hearing that constructor will be the tool th... read more 05/17/2006 (7:42 pm)
Probably a stupid question :) I bought 3d World Studio and it does pretty good. I am hearing that constructor will be the tool th... read more 05/17/2006 (7:34 pm)
Not much new here so here is something I have been working on. Yeah this is just a fort. There are at least two other major structures that go outside and the "det... read more 04/10/2006 (10:41 am)
Chapter 4 Bah, should have read this post before wasting an entire day trying to find my errors. I just get th... read more 03/26/2006 (2:00 pm)
Initial set up question. chat and networking solution? Yeah it was a poorly thought out question. I am using Torque Game Engine. Putting together initial... read more 03/17/2006 (10:09 am)
Complete MMORPG Development Guide Might I get access to the site. The name I signed up as is John Spivey. Thank you. I am really lo... read more 03/16/2006 (2:04 pm)
Noob to scripting, question about .exe So on the flip side. If I am going to need a database in game i need to add that to the SDK and comp... read more 03/14/2006 (10:32 am)
Noob to scripting, question about .exe Ok so if my client side build does not require something like the mission editor I just take those r... read more 03/14/2006 (9:37 am)
Portals lighting up and seams showing in .DIF [image]http://i50.photobucket.com/albums/f338/jbsss/light_effects002.jpg[/image] Here is another ... read more 03/10/2006 (1:37 pm)
Portals lighting up and seams showing in .DIF [image]http://i50.photobucket.com/albums/f338/jbsss/Tron_movie001.jpg[/image] TRON the movie...... ... read more 03/10/2006 (1:26 pm)
Portals lighting up and seams showing in .DIF **double post** hehe dont ask me how but it did it... read more 03/10/2006 (9:13 am)
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