Tom Perry's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Three new getting started articles posted to TDN | @Kev Make sure that it has loged you in to TDN, sometimes it goes on the blip and doesn't.... read more | 03/01/2006 (2:32 pm) |
| Job Opportunities | I am off to university after summer so this isn't first hand experiance, just what I think would be ... read more | 03/01/2006 (9:39 am) |
| T2d Vs. Tgb | T2D, or TGB, is one of the, if not the, most powerful 2D engine out there isn't it? I would not be w... read more | 02/27/2006 (3:33 pm) |
| Thousander Club | @Chris, You must be a machine!!... read more | 02/24/2006 (4:35 am) |
| Strategy for making a sprite follow a path, e.g a projectile arc | In the function that increases the players speed schedule it to repeat itself again. eg: [code] ... read more | 02/24/2006 (4:30 am) |
| Strategy for making a sprite follow a path, e.g a projectile arc | For your other problem try using "setAutoRotation" instead of "setRotation". This will make the spri... read more | 02/24/2006 (3:48 am) |
| T2d Vs. Tgb | What Stephen said hit the nail on the head for me. I came to GG through Game Maker (I'm still a lowl... read more | 02/15/2006 (11:53 pm) |
| Method for saving simsets that contain other simsets? | Ok I'm not too sure on this, I'm quite new to this stuff but could you add the simSets containing th... read more | 02/15/2006 (10:47 am) |
| Orbit camera distance? | You could alter the FOV. I think there is a function that alters the FOV in the standard starter.fps... read more | 02/10/2006 (10:18 am) |
| Changing 3rd person camera view | A lot of the advanced camera code is in torque 1.4 yes. To get it to work all I did was add the new ... read more | 01/30/2006 (9:26 am) |
| Geting the player to face a direction | That might be just the ticket. When I have some free time (free time? whats that? :P) I will check i... read more | 01/30/2006 (8:23 am) |
| Geting the player to face a direction | Ok, thanks badguy. Thats what I thought, I guess I will have a dig in the source. If anyone can thin... read more | 01/29/2006 (11:24 am) |
| Geting the player to face a direction | Ok thanks a lot, I'll try that out. edit: I have yet to DL the rpg dialog editer resource (I assu... read more | 01/29/2006 (8:15 am) |
| Waamu screenshots | Looks really good John. If those graphics are the worst link in your skillset then your a gifted guy... read more | 01/19/2006 (10:07 am) |
| Complete MMORPG Development Guide | Registered as Sparhwk TGE/T2D... read more | 01/12/2006 (12:12 pm) |
| Array of tiles on a layer? | *hangs head* Forget that it uses world co-ordinates! Thanks for pointing that out.... read more | 11/08/2005 (11:16 am) |
| Array of tiles on a layer? | This should work, but I havn't checked it. [code] //%layer is the handle for the tile layer /... read more | 11/08/2005 (8:42 am) |
| T2D Blending Demo | Thankyou, this will be a great help!... read more | 09/12/2005 (9:54 am) |
| If key is pressed... | O yea lol, don't know why I didnt think of that! thanks a lot.... read more | 08/19/2005 (9:16 am) |
| Using TBE with T2D | The first 2 times I did this it didn't work but then i saw [url=http://www.garagegames.com/mg/forums... read more | 08/13/2005 (8:27 am) |
| Video Tutorial using TBE to apply Enhanced Debugger | Thanks Brandon, a great help!... read more | 08/03/2005 (4:48 pm) |
| How should I script a flying vehicle? | The bravetree pack is a great place to start. A fully modeled and scripted plane to use out of the b... read more | 08/03/2005 (4:37 pm) |
| Must I really recompile the entire project? | Ah ok, thankyou, though I still can't find where to make or make clean lol. I see options to build m... read more | 07/27/2005 (5:16 am) |
| Must I really recompile the entire project? | I know this is an old thread but it is related. I compiled the SDK fine in TBE. I know replaced some... read more | 07/27/2005 (4:00 am) |
| First character on a new project | Why not make those teeth thingys the same yellowy color as joints and hips? Then they will stand out... read more | 07/26/2005 (9:27 am) |
| How to save the players progress? | Thanks, very nice to know :D I assume the parameter for the getObject function is a number relatin... read more | 07/08/2005 (11:36 am) |
| How to save the players progress? | Can you delete ScriptObjects from a SimSet?... read more | 07/08/2005 (11:26 am) |
| Press Release Resource | There is also [url]www.madmonkey.net/[/url] which is an independant game site.... read more | 07/05/2005 (8:06 am) |
| Best Hand to Hand Combat you've seen in a game | Soul Calibar series, no other fighting game comes close. I really like Super Smash Brothers Mellee... read more | 07/03/2005 (5:07 am) |
| Deleteing files from script | Ah, thanks Chris.... read more | 06/30/2005 (8:39 am) |
| Deleteing files from script | Ok thanks for the info Chris. I have had a look at the documentation, looks pretty easy, like you sa... read more | 06/30/2005 (7:35 am) |
| Deleteing files from script | Ah ok, i think I get it. I think I will leave the deleting function then, if it can delete other fil... read more | 06/29/2005 (2:55 pm) |
| Deleteing files from script | I was affraid of that lol. I have close to zero knowledge on C++ (just wading through script atm). W... read more | 06/29/2005 (2:05 pm) |
| Exporting | Well the prefs.cs is compiled into cs.dso, at least it wasnt there before you run it, and it is afte... read more | 06/28/2005 (8:17 am) |
| Exporting | I did some testing, just to confirm my guesses more then anything. If the $prefs are altered during ... read more | 06/28/2005 (8:05 am) |
| Gui Help | I was affraid of that lol. O well, if anyone can give me a resource or link or somthing to any GUI i... read more | 06/25/2005 (1:22 pm) |
| As a programmer, what game is the most impressive youve seen? | Ok, well by duel weilding I ment using 2 different weapons. I know several other games enabled the u... read more | 06/10/2005 (8:30 am) |
| As a programmer, what game is the most impressive youve seen? | I have to disagree with you on the FPS thing. Yes graphics is a major issue, but those games don't e... read more | 06/09/2005 (2:03 pm) |
| As a programmer, what game is the most impressive youve seen? | Black and White, for the resons mentioned by Mark. My other one is Rome:Total War. Hundereds of troo... read more | 06/09/2005 (1:23 pm) |
| Reviving the "Roleplaying experience" thread | I just wanted to chime in on the NWN thing. Most of my spare time in 2004 was on NWN. Why? Cause I w... read more | 06/08/2005 (4:13 pm) |
| T2D Isometric? | Ok i think i follow that a bit better. Seems a bit out of my league ATM. Good luck with it though!... read more | 06/07/2005 (11:55 am) |
| T2D Isometric? | Ok well you lost me! I think I might be missing your point but when aren't the objects that are lowe... read more | 06/07/2005 (10:02 am) |
| T2D Isometric? | If iso games are what i think they are, and using my knowledge of Game Maker (we all have to start s... read more | 06/07/2005 (2:40 am) |
| Any good games based on movies? | I am pretty sure enclave 2 was canned... :( I liked the original as well, second game i got on my XB... read more | 06/07/2005 (2:23 am) |
| Any good games based on movies? | Chronicles of Riddick got a lot of priase, spider man 2 had a good go, and the more recent star wars... read more | 06/06/2005 (10:59 am) |
| Midlands, uk? | I on the Wirral, over the Mersey from Liverpool.... read more | 06/05/2005 (4:05 am) |
| Scripting Help | Ok thanks for the help.... read more | 06/05/2005 (2:33 am) |
| Detail/Damage texture on models | A resource would be great :)... read more | 06/01/2005 (2:57 am) |
| Ragdoll animation pack some questions | This is slighty off the topic, but i am using milkshape as well and I have a question. If the Bravet... read more | 05/25/2005 (3:11 am) |