Shez's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Ouch! Spellcasting hurts! | Could i make the cursor as the source to target?... read more | 11/17/2005 (10:34 pm) |
| Ouch! Spellcasting hurts! | Is there any way to cast spell with mouse down with cursor on...??... read more | 11/11/2005 (12:57 am) |
| Camera Enter Triggers | So what you mean is to have a radius search for the camera to look for triggers..And then in the tri... read more | 10/13/2005 (1:35 am) |
| Adding different characters in game | Thanks jason..did some ground research and now my dog is running in my terrain...... read more | 10/04/2005 (1:28 am) |
| Adding different characters in game | Thanks..i'll get to it right away.... read more | 10/02/2005 (7:47 pm) |
| Compiling Code? | Are you modifying the engine or only the torque script itself..??... read more | 09/13/2005 (2:26 am) |
| Camera Path setup | Hmm...i hope this forum is still active...well i tried david's camera path but couldnt make the path... read more | 08/19/2005 (12:07 am) |
| Fix path for player (HEELLP) | Thanks...ill try that as soon as possible..... read more | 06/16/2005 (7:49 pm) |
| Export grouped objects | Hi Danny, Sorry for a vague question. I tried to export multiple objects exactly like what you de... read more | 03/03/2005 (10:53 am) |
| Has anyone managed to export a camera or camera path from maya? | Hi all, thanx for the reply. The reason I asked the above question is that we are looking into the... read more | 02/20/2005 (10:17 pm) |
| Error in running a simple script | Thanx Matthew, you were right, it was the R letter. But I thot that there are no diffs between ... read more | 02/14/2005 (1:49 am) |
| Scripting Fixed Camera Path | Sorry. I did a search in the forum (should have done it earlier) and found it. http://www.garagegam... read more | 02/10/2005 (3:46 am) |