Eros Carvalho's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Toque 2D to Torque 2D iPhone | K, Thanks Marc One more question :) I'm finally have the game "running", I will have... read more | 09/29/2009 (12:07 am) |
| Toque 2D to Torque 2D iPhone | Hi All Today during the port I found the follow structure: [code] datablock tgAnimatedSceneOb... read more | 09/28/2009 (6:15 pm) |
| Toque 2D to Torque 2D iPhone | Hi Rob. I will work more than you :), the original source is using on old version of torque 2D to... read more | 09/27/2009 (10:44 pm) |
| Toque 2D to Torque 2D iPhone | Sorry, another question. Can I use the iT2D without game builder editor? iT2D is the same iTGB... read more | 09/25/2009 (6:59 pm) |
| Toque 2D to Torque 2D iPhone | Hi David. How to I discover what is my version? Thanks Eros... read more | 09/25/2009 (6:25 pm) |
| How to Instantiate Triggers | Other problem not related to this thread.. But I dont want to create a new one just for a small iss... read more | 04/25/2005 (1:22 pm) |
| How to Instantiate Triggers | Thanks guys! Now it worked, only remember that need a ; on block end. :P Sorry for the delay on r... read more | 04/25/2005 (10:43 am) |
| How to Instantiate Triggers | ;) But something is weird.. There is ok, creating the landmines.. but If I open missioneditor a... read more | 04/20/2005 (2:47 pm) |
| How to Instantiate Triggers | Good, now its working :) Thanks!... read more | 04/20/2005 (2:35 pm) |
| How to Instantiate Triggers | Sorry.. but this dont worked here.. the error continue.. :(... read more | 04/20/2005 (2:18 pm) |
| A Literal Programming Language | Maybe Will only dont have a math thinking.. this is why programmig languages are a dificult learning... read more | 04/19/2005 (11:20 am) |
| AIPlayer %obj.delete(); crashing torque | Now I have sure that the problem is to use delete when aiplayer is moving.. I have to change som... read more | 04/18/2005 (3:01 pm) |
| AIPlayer %obj.delete(); crashing torque | In creation and deletion has nothing special.. creation: [code] function CreateSoldier(%spawn... read more | 04/18/2005 (2:27 pm) |
| Sinus / Randomize positions | Thanks... read more | 04/11/2005 (12:04 pm) |
| Sinus / Randomize positions | Thanks.. there is any way to get the Z value of a position X,Y on terrain?... read more | 04/11/2005 (10:32 am) |
| Enable/Disable SimGroups? | Well, I solved my own problem... here a simple solution that I implemented: I created a simgro... read more | 02/25/2005 (9:57 am) |
| Hashtables/Arrays like PHP. | Thanks everyone! It was a confusion mine here, now everything is working fine.... read more | 02/18/2005 (8:56 am) |
| Hashtables/Arrays like PHP. | This wont solve my problem. :) But I really need this to get things a lot better and dynamic on my ... read more | 02/18/2005 (6:30 am) |