Game Development Community

Oliver Seiler's Forum Posts

Thread Post Date Posted
STL and the TGE memory manager Regarding the placement new operator defined in winMemory.cc... If you look in platform.h, you'll... read more 03/12/2003 (10:29 pm)
Forests in V12? Oops! Sorry to have triggered off such a large amount of discussion on the problems of resurrecting ... read more 07/26/2002 (12:12 pm)
Suitability of TGE to MMORPG An interesting detail that was just brought up on the Star Wars Galaxies development forums (the con... read more 07/26/2002 (11:29 am)
Suitability of TGE to MMORPG I think, if we ever want to have very big universes in MMOGs, that client-side processing should be ... read more 07/24/2002 (5:41 pm)
Forests in V12? In regards to alternatives to instantiating thousands+ of objects, you might want to look at how Sta... read more 07/24/2002 (5:22 pm)
Sim Ideas... Hehe, like I said James, I was in an odd mood when I thought of SimSleaze; definitely an adult game... read more 07/24/2002 (4:53 pm)
Sim Ideas... I envision playing more of a CEO role with SimMedia, though for more interesting gameplay I think yo... read more 07/19/2002 (11:59 am)
Society for Creative Anachronism I used to take aikido, which includes weapons training, typically bokken (sword) and jo (staff) trai... read more 03/27/2002 (1:11 pm)
MMORPG no more? I'm not convinced that the quality of server-side components are as important to success as you've m... read more 03/21/2002 (11:24 am)
Object Selection Regarding the mission editor, I'd bet this is mostly happening in code. Search for things like onMou... read more 10/06/2001 (8:52 am)
Does the infamous T2 red-jack apply? Nope, the problem was definitely just with T2; generally everyone getting it had no problems with an... read more 10/06/2001 (8:47 am)
bizarre debugger behaviour I'll give that a try. Thanks!... read more 10/02/2001 (6:09 pm)
bizarre debugger behaviour The debugger is stopping on a jmp statement; yeah, I know, I don't get it either. I've been using Vi... read more 09/29/2001 (2:52 am)