Lyle's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Map2Dif Errors and solutions : Feedback | I think that would be a good thread, I have not got into that myself(at least not yet anyway)... I e... read more | 04/19/2005 (9:23 am) |
| Map2Dif Errors and solutions : Feedback | Hey FruitBatInShades just wanna thankyou for such a great resource you have made here, this has help... read more | 04/12/2005 (11:48 am) |
| New Level Editor - GETIC | Maybe if more of us join and 'encourage' them to get .dif to export than hooray... read more | 03/31/2005 (4:33 pm) |
| Torque Course | It would be awesome to have online courses... oh the tutorials that could be developed... this is a... read more | 02/07/2005 (9:07 am) |
| Torque Course | I think that is a great idea too... I would love to see something like this developed..... online co... read more | 01/28/2005 (1:21 pm) |
| Okay everybody represent your `hood(neighborhood that is) | Alberta, Canada... read more | 01/28/2005 (12:25 pm) |
| Torque Course | Maybe us Albertans should start our own thread for discussion? or just move our discussion to emails... read more | 01/28/2005 (11:08 am) |
| Torque Course | I am planning a trip there for the start of March... would be nice to get together with some other T... read more | 01/28/2005 (9:20 am) |
| Torque Course | Well the more people that we network with the better chances we have at making that a reality...... read more | 01/28/2005 (7:02 am) |
| Torque Course | @Brice & Logan I wouldn't say there are alot in Alberta, at least as far as I know... but I guess w... read more | 01/28/2005 (6:40 am) |
| Torque Course | @L Foster man that would totally great.. I am located in Grande Prairie... I have been working wi... read more | 01/27/2005 (2:48 pm) |
| Torque Course | This would be a great benefit for the community, especially for us noobs. Bring one to western Cana... read more | 01/27/2005 (1:55 pm) |
| Car slipping / turning at 65 mph and above | @Spencer I tried out changing the centre of mass with the 0 0 -1 and found that this setting makes... read more | 01/21/2005 (5:30 pm) |
| Car slipping / turning at 65 mph and above | Playing around with the kinetic and static friction today and found that Kinetic Friction is the maj... read more | 01/21/2005 (4:37 pm) |
| Tunnels through terrain! | The only time I see terrain not disapearing is when you set empty on flat terrain, the terrain will ... read more | 01/11/2005 (8:29 am) |
| Tunnels through terrain! | This seams like a weird function to me... why would showTerrainInside remove terrain, would it not b... read more | 01/09/2005 (2:27 pm) |
| Noob game designer | Well rpg's , rpgs', or rpgs..... Role Playing Games is what I am trying to say... read more | 01/08/2005 (3:31 pm) |
| Noob game designer | Rpg's?... read more | 01/08/2005 (3:22 pm) |
| Tunnels through terrain! | Exactly... read more | 01/08/2005 (3:20 pm) |
| Tunnels through terrain! | I agree with Josh, showTerrainInside is only to make the terrain invisible inside interiors, the col... read more | 01/08/2005 (12:28 pm) |
| Need help | Concept art is just your drawn ideas prior to actually modelling any of them...... read more | 01/07/2005 (5:03 pm) |
| Need help | Http://www.garagegames.com/mg/projects/torque1/ your best starting point imo... read more | 01/07/2005 (3:48 pm) |
| Tunnels through terrain! | In my experience of placing tunnels through terrain it sometimes is difficult to fit the terrain aro... read more | 01/07/2005 (3:41 pm) |
| Recoil On Weapons | Has anyone ever used pitch for recoil effects of weapons?... read more | 01/06/2005 (8:31 am) |
| Recoil On Weapons | Has anyone ever used pitch for recoil effects of weapons?... read more | 01/06/2005 (8:27 am) |
| Lift platforms? | I am curious as well how this is going... read more | 01/05/2005 (10:31 am) |
| Turning Physical Zones off and on | ??? so far with my experience of physical zones is I am able to set applied force, velocity and gra... read more | 01/05/2005 (8:39 am) |
| Lightning Damage | Thanks alot works like a charm...... read more | 01/03/2005 (11:15 am) |
| WheeledVehicle steering force | Change these values, in the car.cs file staticFriction = kineticFriction = the higher the nu... read more | 01/03/2005 (9:03 am) |
| Animated Platform with a User Controlled Spawn Sphere? | Any progress with your creativity here?... read more | 12/29/2004 (2:24 pm) |
| Car slipping / turning at 65 mph and above | I don't know if this post is outdated now, but after playing with the numbers I found the best contr... read more | 12/29/2004 (8:38 am) |