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Torbjorn Leksell's Forum Posts

Thread Post Date Posted
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work.... read more 11/02/2011 (11:58 am)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work.... read more 09/27/2011 (9:56 am)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work.... read more 07/19/2011 (1:27 pm)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work, updated recent work list.... read more 05/12/2011 (4:42 am)
Experienced TGE Programmer Needed Hello Brad, I'm interested in the project, I can't find any mail to contact you but you can reach... read more 01/30/2011 (2:54 pm)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work, updated recent work list.... read more 01/24/2011 (6:28 am)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work, updated recent work list.... read more 06/17/2010 (2:45 am)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work, updated recent work list.... read more 05/31/2010 (6:01 am)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work... read more 04/22/2010 (8:03 am)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work, updated recent work list.... read more 02/21/2010 (6:09 pm)
Experienced Scripter/Programmer Looking for freelance assignments. Available for more work, updated recent work list.... read more 02/09/2010 (7:34 pm)
Paid - 2D Animator Bump, still looking for an animator.... read more 11/04/2009 (2:28 pm)
1.7.3 loading errors when game is minimized I haven't been able to try if 1.7.4 fixes this but I did implement a solution in line with what you ... read more 10/21/2009 (7:43 am)
1.7.3 loading errors when game is minimized I have just discovered this issue myself, has anyone found a solution for this yet?... read more 10/20/2009 (10:26 pm)
PAID] PNG Stream Loading You have a good point, maybe it's a bit unclear what I mean with streaming. Streaming for this j... read more 01/09/2009 (1:24 am)
PAID] PNG Stream Loading Bump - This position is still open.... read more 01/08/2009 (5:21 pm)
How do I delete link points? I can confirm that this bug is in TGB 1.5.0 and TGB 1.5.1. I don't have the time to fix it so it wou... read more 09/26/2007 (9:55 pm)
TXB Source Ok, thanks for the information.... read more 06/28/2007 (1:22 pm)
Experienced TGE/TSE scripter/programmer Sure that would not be any problems to do, I actually did program a complete inventory system based ... read more 01/04/2007 (4:56 am)
Disabling MipMapping @Stefan: We are mainly using 256x256 textures for our foliage and 512x512 for our interiors. The fol... read more 12/04/2006 (5:46 am)
Disabling MipMapping @Magnus: Our main problem has been that mipmapping is causing yellowish outlines on things like inte... read more 12/04/2006 (4:30 am)
Getting black terrain? I have the same problem with my Geforce4600TI card using a HEAD version of TSE that i downloaded yes... read more 08/10/2006 (8:24 am)
PAID: Voice-Over Work This might be overkill for your project but have a look at [url]http://www.interactivevoices.com/[/u... read more 08/02/2006 (4:16 am)
Cross-platform DRM @ Thomas: Thanks for all the help. Now I just have to choose the solution that I find most attractiv... read more 05/22/2006 (10:06 am)
Cross-platform DRM @ Thomas: Thanks for the information. So everyone that sells their Mac game through their own websi... read more 05/22/2006 (9:29 am)
Cross-platform DRM Ive been spent allot of time looking for solutions to this problem and all I have found are protecti... read more 05/17/2006 (12:56 am)
Bug in guiConsoleTextCtrl.cc Thank you very much for this fix. Damn annoying bug, took some time to track it down, would have tak... read more 03/16/2006 (6:06 pm)
Rendering order Never mind my post; I discovered that the system that had these problems was unnecessary so I remove... read more 03/13/2006 (5:50 pm)
Why Overexposed Projectiles? @John: The fix makes it look somewhat better, but now they are to dark and nearly impossible to see ... read more 03/09/2006 (5:41 pm)
Decal lighting @John: Thanks for the info about the decal lighting. I guess I will have to change the decals so th... read more 03/09/2006 (5:00 pm)
Why Overexposed Projectiles? I've implemented the changes for the projectile and it works great, but I noticed the same problem w... read more 03/08/2006 (8:27 am)
Decals degrading at distance. Is there no one who had this problem? The textures degrade at a certain distance and even in some an... read more 02/23/2006 (5:34 am)
Detail map scaling/resizing @John: Thanks that really cleared things up for me. I feel like I will be able to make more good use... read more 02/10/2006 (2:12 am)
Player shadow distance help Once again, thanks for the reply John. I found the solution to my problem and it was in prefs.cs whe... read more 01/31/2006 (5:03 am)
Player shadow distance help @John: Oh, I can see now that I have been unclear in my question. I was not referring to the shadow ... read more 01/28/2006 (12:42 am)
Player shadow distance help @John: Im using TLK 1.4... read more 01/27/2006 (12:57 pm)
... @Joseph: No problem, I love the new exporter! :D //Jan-Ove... read more 01/25/2006 (12:08 pm)
... @Joseph: I've made several working player models before and I even made resource on making a player ... read more 01/25/2006 (11:58 am)
... @Joseph: Sent you an e-mail with the .blend :]... read more 01/25/2006 (8:11 am)
... @Joseph: Great work on the new exporter, I love the new settings for the actions. I'm having som... read more 01/25/2006 (4:15 am)
Emiter node memory leak, need help. I managed to fix it myself. I Just had to add so that the emitter nodes were deleted with the partic... read more 01/24/2006 (11:58 am)
Emiter node memory leak, need help. @Stephen: Thanks for the quick reply, but I'm afraid I don't understand what you mean. The emitter i... read more 01/22/2006 (2:45 pm)
Making a semi transparant texture? (muzzleflash, particles etc.) @ Scott: Thanks man, that did the trick :)... read more 12/09/2005 (9:21 am)
Death animations from Blender to TGE @Joseph: Thanks man! The problem was nr 7, the GT frames, I set them all to 0 except for the death a... read more 08/04/2005 (2:16 pm)
LOD problems. Well, Iv'e been working on other things for a while now but the LOD issue is still nagging in the ba... read more 03/23/2005 (4:20 pm)
LOD problems. Ahh, well thanks for helping out :] I'll just wait for that as it doesn't seem anyone else has figur... read more 02/25/2005 (5:39 am)
LOD problems. Many thanks on the response, the .blend is set up pretty much the same way as the one I was experime... read more 02/23/2005 (7:36 am)
LOD problems. Isn't there anyone who figured this out? :/... read more 02/21/2005 (1:39 am)
Visual Studio 2005 express beta problems I got it to work by reinstalling the compiler... strange... read more 12/23/2004 (2:03 am)