Game Development Community

David Riley's Forum Posts

Thread Post Date Posted
XCode 2.0 Steps to compile I guess what I was saying was that older versions of GCC still have the "offsetof()" macro, it's jus... read more 06/07/2005 (6:15 pm)
XCode 2.0 Steps to compile Well, such a macro is something I was looking for, though it looks like your code does the same thin... read more 06/07/2005 (5:15 pm)
ODBC Database Access for torque Nice stuff, man! I've got a few changes to make it play nicer with OS X (which, IMHO, doesn't have ... read more 05/28/2005 (8:52 pm)
In game learning? It's a system that I've seen a few other places, too, particularly MUDs. One MUD I frequented a lon... read more 05/27/2005 (6:20 pm)
SwapBuffers slowing down performance It is related to double buffering; my guess is that what's happening is that this particular card is... read more 05/27/2005 (6:11 pm)
XCode 2.0 Steps to compile Here's what needs to be done for GCC4, at least with the problem in event.h that plagues audioblock.... read more 05/27/2005 (11:00 am)
Possible audio system rewrite (feature requests) @Jeremy: If you're looking for assistance, our upcoming game has a lot of the requested sound featur... read more 05/27/2005 (10:18 am)