Russ Lunsford's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| On the Horizon: Physics Processing Unit (PPU) | Any speculation on whether these things will sell at this point is entirely...errr, speculation. ... read more | 09/09/2005 (2:12 pm) |
| On the Horizon: Physics Processing Unit (PPU) | HULK SMASH PUNY SOFTWARE PHYSICS... read more | 09/09/2005 (12:26 pm) |
| Mac mini requirements for torque development? | Sound issues. If you are working in Tiger, the default OpenAL libs don't work at all. I don't reme... read more | 07/10/2005 (6:41 pm) |
| Mac mini requirements for torque development? | A Mac mini is a great development platform for TGE as long as you keep a few things in mind. My exp... read more | 07/10/2005 (6:41 pm) |
| App runs in debug mode but crashes in release mode in Linux | Sounds like memory corruption. If so, those are usually nasty to track down, as its usually because... read more | 04/25/2005 (5:24 pm) |
| And yet more compiler errors.... | I had to add two libraries to the "Torque Shader Engine" project's link line: ole32.lib oleaut32.li... read more | 02/27/2005 (8:42 pm) |
| The (Hopefully) Official Compile TSE in Eclipse with GCC Thread | This is a work in progress for me too, so as you encounter problems you can't fix easily, post here ... read more | 02/26/2005 (11:08 am) |
| The (Hopefully) Official Compile TSE in Eclipse with GCC Thread | *note that this will NOT get you 100% through the changes that need to be done to get TSE to build -... read more | 02/26/2005 (10:11 am) |
| Just a question about compiling... | You won't get anything from Eclipse until the makefiles are modified. make -f mk/configure.mk shoul... read more | 02/26/2005 (7:19 am) |
| Just a question about compiling... | Using HEAD from 2/24, you have to fix the makefiles a bit and then slog through fixing some compile ... read more | 02/25/2005 (9:12 pm) |
| Crossbow | Don't watch much Rambo, eh?... read more | 01/23/2005 (3:56 pm) |
| Vehicle::updatePos - Physics clock too fast | More detail here instead of email, please! I'm sure I'm not the only one who is also digging i... read more | 01/13/2005 (7:05 am) |
| Rate our models | In my opinion, these models are better than average. I'm just as jaded as the next guy due to the p... read more | 01/13/2005 (6:08 am) |
| Is anyone using dual monitors one video card? | Another useful feature of dual head is to run the Unix command 'tail -f' on console.log. Then you c... read more | 12/23/2004 (9:36 am) |
| Impulses on objects directed from the player... | This is pretty much straight from radiusDamage.cs, but to make it more clear: %obj is the object ... read more | 12/19/2004 (8:51 pm) |