Game Development Community

Greg Berkhof's Forum Posts

Thread Post Date Posted
What's "north" on an interior? Someone will correct me if im wrong, but i beleive its possible to simply create the dif, import it,... read more 07/25/2005 (3:32 pm)
DirectX 9 Compatible 3D Graphics Accelerator I have a ati 9600 se, which, abit a little slow, supports DX 9. You could prolly pick one up dirt ch... read more 07/24/2005 (11:56 am)
Intro to Torque Scripting Video Tutorial Excellent, i look forward to this video tonight. Brandon, of the few tut sites ive ever used, yours ... read more 07/21/2005 (5:05 pm)
Exporting a player Ok rex, heres an opinion question, which do you think would be quicker. Taking a my player model (no... read more 07/20/2005 (11:49 pm)
Games for the other Gender Well, of the few games my GF plays, they are sports (hockey and baseball), the mario and the sonic g... read more 07/20/2005 (11:46 pm)
Exporting a player Quick question, can you move the joints from the example skeleton? or would that mess up the default... read more 07/20/2005 (9:18 pm)
Second Edition and the new Advanced book. I actually got giddy when reading the desc from Amazon :) I wish I could afford it right now. Maybe ... read more 07/20/2005 (8:49 pm)
Quark 6.3 or 6.4? I appear to be mis-informed. I've heard alot about CS as well, I will definatly check that out\ E... read more 07/18/2005 (11:25 pm)
Skin TGE interface tutorial begins Brandon, I just "sat in" on your intro to skinning the engine, and I must say, I am very impressed. ... read more 07/17/2005 (9:42 pm)
Racing Starter Kit - Modelling Wheels In Milkshape I will let the vets correct me if need be, but AFAIK you make the wheel as a separate model, then cr... read more 07/17/2005 (9:20 pm)
Randomly Generated DIFs @ Thijs I finally got around to reading that article you pointed out, very interesting, but seeing ... read more 07/15/2005 (7:59 pm)
My first Milkshape model I updated the links, I guess you can't use Yahoo Briefcase to image links, but they are on geocities... read more 07/13/2005 (7:43 am)
Help in training Sorry if its not what you asked, but I'll throw an answer out. Torque is based in C++, so if the ... read more 07/10/2005 (1:46 pm)
Flat colour textures Adam, thanks for all of the help so far. I think I found a solution however. I played around with a ... read more 07/09/2005 (8:46 pm)
Flat colour textures Adam, I never thought of that, because the shadows are infact, causing the colours to look ugly. Ill... read more 07/07/2005 (9:06 am)
Looking for feedback I prefer 3, it looks cleaner for some reason. they all look very similar however... read more 07/06/2005 (5:03 pm)
MMO hardware @ Chris I see, well, we all know the pros of this kind of model, the best one being near limitles... read more 07/03/2005 (8:55 pm)
MMO hardware Chris, are you referring to something similar to the bit-torrent concept? Rather then a client serve... read more 07/02/2005 (9:18 pm)
Realistic Paintball? I picked the game up today, pretty good actually, good graphics, and build by only 14 people, which ... read more 12/08/2004 (4:55 pm)
Realistic Paintball? I seen that game in the stores, I just wrote it off as garbage, as most paintball games are. Its eve... read more 12/06/2004 (7:36 pm)
New idea? "Situation Simulators" In regards to idea number one, why not make it into a sorta FPS-SimCity, where instead of simply pla... read more 12/06/2004 (1:26 pm)
Messed Up Tommy Gun CH16 I noticed about the darker, thanks for the reply. I also found that if i do exactly what the book sa... read more 12/06/2004 (1:23 pm)