Game Development Community

Michael Perry's Forum Posts

Thread Post Date Posted
Some Scenes Buttons Only Work Under Certain Simulator Settings I believe this is part of an existing bug being fixed for 1.5.1. Can you send me a sample level you ... read more 11/29/2011 (4:36 pm)
Product key @tommy - Do you remember which e-mail or account the purchases were tied to?... read more 11/29/2011 (4:34 pm)
Buying Torque 3D licenses questions The educational license is for educators and school programs. If you want your own license, it is ju... read more 11/29/2011 (6:30 am)
Transfering from TGB to T3D and iT2D @cg-sammu - You will not be able to transfer to Torque 3D, but you can port to iTorque 2D. The major... read more 11/27/2011 (8:58 am)
Torque Game Builder (2D) on Lion 7.2 @Aiden - There are issues with Torque 2D on Lion. We are going to release an update very soon that t... read more 11/27/2011 (8:56 am)
iTorque 1.5 does not load - Windows 7 64-bit @KH - Have a look at [url=http://www.garagegames.com/community/forums/viewthread/119243]this thread[... read more 11/27/2011 (8:55 am)
Torque 3D Buy methods $179 is the correct price for T3D. You get the full source, access to all the demo art and scripts, ... read more 11/26/2011 (6:51 am)
EULA Question You can reuse all the scripts that ship with the product.... read more 11/26/2011 (6:46 am)
Torque 2D Development Series Torque Game Builder was re-branded to Torque 2D at the beginning of the year. It is essentially TGB ... read more 11/25/2011 (3:22 pm)
Just a few quick questions. 1. I'm not a copyright expert, so I can't really weigh in here. Hopefully someone else will. 2. F... read more 11/25/2011 (11:56 am)
Having Problems Incredibly New to Torque @Shaine - My apologies. The reply must have made no sense, because I posted in the wrong thread. The... read more 11/23/2011 (9:49 am)
This is confusing Ok, spotted the errors and sent you a reply. Just in case others come across the thread, here are th... read more 11/23/2011 (9:48 am)
Having Problems Incredibly New to Torque If you have your Torsion project set up properly, it should catch the issue. Visual Studio will not ... read more 11/22/2011 (10:12 pm)
Having Problems Incredibly New to Torque [i]Edited - Posted in the wrong thread[/i]... read more 11/22/2011 (8:57 pm)
This is confusing Hmm. I haven't received anything yet. Btw, you can refer to me as Mich. That's what everyone else us... read more 11/22/2011 (7:15 pm)
This is confusing @Taylor - Don't worry about posting the full code. Just send the script to michaelp@garagegames.com.... read more 11/22/2011 (6:38 pm)
This is confusing Hmm, that looks ok. The problem is either before or after that line of code. Can can post those? Alt... read more 11/22/2011 (6:24 pm)
AI for Torque2d @Taylor - There's not too much in the way of 2D AI packs available. The Universal AI Kit is for Torq... read more 11/22/2011 (2:47 pm)
This is confusing Need to see the actual code.... read more 11/22/2011 (2:44 pm)
This is confusing Alright, can you paste that line of code or function in this thread so we can look at it?... read more 11/22/2011 (2:34 pm)
This is confusing @Taylor - There is likely some kind of syntax error, which prevents the behavior from loading. There... read more 11/22/2011 (2:24 pm)
AI Player setup (walk through) Our official GG channel is hosted by Max Gaming: Server: irc.maxgaming.net Channel: GarageGames ... read more 11/22/2011 (11:53 am)
AI Player setup (walk through) I'm happy to help out. I really enjoyed working with the Adventure Kit before I worked at GG, so it'... read more 11/22/2011 (11:44 am)
Compiler issuses @Taylor - So we might have to clear up terminology: 1. Torque 2D - Name of the engine and product... read more 11/22/2011 (11:42 am)
Compiler issuses @Taylor - You can get a lot done just using the scripting language: TorqueScript. You will only need... read more 11/22/2011 (11:15 am)
AI Player setup (walk through) Ah, sprite changing is simple then. 1. Open game/gameScripts/datablocks.cs 2. Scroll down until ... read more 11/22/2011 (11:12 am)
Polygon Collision Detection Interesting suggestion. Are there any examples of other tools you can think of that would better fac... read more 11/22/2011 (10:30 am)
Can't run TGBGame in OSX Lion We are code complete. All that is left is wrapping up doc work (should be done this week) and starti... read more 11/22/2011 (7:24 am)
about math formulas used in games? Everyone uses a reference from time to time. Sometimes you will not use certain math formulas for a ... read more 11/22/2011 (6:06 am)
Tutorials @Christopher - The Platformer Kit or The Adventure Kit? They are two different products. Both ship w... read more 11/22/2011 (6:05 am)
AI Player setup (walk through) AI for Torque 2D is an open book with blank pages. The only built-in feature is the A-star pathfindi... read more 11/21/2011 (10:12 pm)
The sprite wont display Have you set the mage imagemap to be CELL, instead of FULL? It will not show up if it is not set as ... read more 11/21/2011 (10:05 pm)
Having Problems Incredibly New to Torque @Shaine - Can you provide a list of symptoms? Is the character not moving? Is it getting stuck? Does... read more 11/21/2011 (10:04 pm)
rpg interface in torque Just stumbled across this thread. Very nice progress! I've only dabbled with various RPG scripts for... read more 11/21/2011 (10:02 pm)
Unexplained lines show up in game and engine? Very nice tip. I'm sure other artists will appreciate it.... read more 11/21/2011 (6:42 pm)
Dissapointed in Documentation @Vickie - Yes, but he's one of the busiest guys I have ever met in my life. He is a key Torque team ... read more 11/21/2011 (6:41 pm)
Unexplained lines show up in game and engine? Are those tile maps or individual sprites? [i]Edit - Ah, should have refreshed before I replied. ... read more 11/18/2011 (9:53 am)
[Solved] GUI platform target universal not working with me @Ghonium - Have a look at this resource: [url=http://www.garagegames.com/community/resources/view/21... read more 11/16/2011 (8:49 am)
Question on what is possible (top-down Navy game) @Nate74 - Robert is more or less spot on with all answers. The only one I would correct is the first... read more 11/15/2011 (8:24 am)
Garage Games - Require information @xzalion - You and the person who purchased the engine will need to contact support@garagegames.com.... read more 11/14/2011 (6:29 am)
Unity Nominated Best Game Engine Finalist where is TORQUE 3D [b]This post reflects my own opinion and does not fully speak for Eric and the owners[/b] I saw t... read more 11/11/2011 (10:26 am)
how to trigger animations in torque with out a player object? Animation on a player? On a static object? On a weapon?... read more 11/01/2011 (12:56 pm)
Proper way to load a level and unload the previous one @Andrea - Try putting more time between the schedules. Set the loadLevel for the HUD to about 600 or... read more 11/01/2011 (6:50 am)
The little white line on animation problem: What are ideal Resolution, Mode, and bit depth to set when exporting adobe illustrator vector files to animation frames for iTorque? The white line is typically a result of filter padding being enabled. Is that true in your case?... read more 11/01/2011 (6:48 am)
Do you get WYSIWYG source as well? @FrankBro - Yes, you get the source code when you license the engine. Linux support is community dri... read more 11/01/2011 (6:47 am)
Call a function using a behavior field Yes. Have a look at the Feature Demo, specifically the level selector. We are using GenericButtonBeh... read more 10/31/2011 (10:02 am)
Zombie pack animations I will check this out when I get to the office in an couple of hours... read more 10/31/2011 (6:10 am)
1.5 and particles (ITGB-294) That's very strange. How many particles are being ejected from each emitter?... read more 10/29/2011 (9:55 pm)
[SOLVED] Quick question regarding Game Center Have you added the GameKit library to the project?... read more 10/29/2011 (10:29 am)