Todd Pickens's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Western Themed Games | @Josh, If you are serious, let me know. I would love to make a Western, specially a western theme... read more | 12/04/2005 (9:17 pm) |
| RTS Starter Kit Questions. | @ Ryan, I feel your pain. Collision would be nice.... read more | 12/02/2005 (6:16 pm) |
| Western Themed Games | I would love to see a western MMORPG. Actually came up with an idea for an alternate reality wes... read more | 12/02/2005 (12:34 am) |
| Biting the Bullet | ...Wow, read the whole thing, then got to the comments by Keith and Josh and then realized it was li... read more | 11/25/2005 (9:51 am) |
| Models (and Packs) for Sale - $4 Each | Noel, Honestly constructive criticism here. Even at 100 triangles, that is high for something lik... read more | 11/24/2005 (12:26 pm) |
| Models (and Packs) for Sale - $4 Each | WOW!! thats some serious polys use for a mushroom.... read more | 11/24/2005 (9:21 am) |
| New Lighting Pack Announcements! | John, Thanks very much! I am itching to get done with the content pack so I can REALLY focus on s... read more | 11/21/2005 (3:02 pm) |
| New Lighting Pack Announcements! | @Greg, Excellent, will do.... read more | 11/20/2005 (9:30 pm) |
| Lightwave Trees | Thomas, I am off to dinner now, but if you email me and show me some shots of what you have I wi... read more | 11/20/2005 (6:50 pm) |
| New Lighting Pack Announcements! | Is this update compatible with the RTS kit support recently released? My coder Greg purchased the T... read more | 11/20/2005 (4:52 pm) |
| Does Kork have a wife? | ...HAHAHAHAHAHAAHAHAAHhhhahahahaa.... Don't suppose you want to give the presons name so others d... read more | 11/19/2005 (5:59 pm) |
| A touchy subject I encountered | Not much to add that has not been said. "the best revenge is success"... read more | 11/19/2005 (3:10 pm) |
| Garage Games article on Next Gen Biz | Good stuff. I can't help but smile when I read that. If I never work in an industry studio again,... read more | 11/18/2005 (11:28 am) |
| Tropical Theme pack available | Steve, Looks good. What sort of poly count, texture count and size per model and can we expect... read more | 11/07/2005 (2:32 pm) |
| 3ds max popularity? | Max SUCKS! Its interface makes about as much sense as foreign policy. Lightwave is "simply the be... read more | 11/04/2005 (1:06 pm) |
| FoliageReplicator texture Problem | Think of it like this.... um, when the texture "mipps" (changes resolution at different distances to... read more | 10/29/2005 (6:54 pm) |
| Cinematic orc model | ...that looks painful... read more | 10/24/2005 (10:09 am) |
| FoliageReplicator texture Problem | ...Actually was thinking of a very similar game :O) Forget the battle your cat part. Make it pos... read more | 10/21/2005 (1:43 pm) |
| FoliageReplicator texture Problem | Glad to help! So whats the game?... read more | 10/21/2005 (11:16 am) |
| FoliageReplicator texture Problem | I have not worked with the replicator yet, but I have seen the same thing in other case where I have... read more | 10/21/2005 (10:27 am) |
| Constructive Criticism for Squareo Bros? | Matt, I don't mind the square look, but here is an idea. How about mesh deformation. So, he is a ... read more | 10/20/2005 (1:35 pm) |
| Torque Rigged Character | ...hmm... Good luck with that, wish I had a solution for you.... read more | 10/20/2005 (12:00 pm) |
| Torque Rigged Character | So your artist is trained in Lightwave right? Why aren't you just working in LightWave and using... read more | 10/20/2005 (10:37 am) |
| Constructive Criticism for Squareo Bros? | Matt, I think you should study the source. look at the IP you are making the parody of and then t... read more | 10/18/2005 (10:11 pm) |
| Would you pay for torquescript? | I know I spent WAY too many hours drudging through post, and looking at every resource available to ... read more | 10/18/2005 (12:54 pm) |
| Fallen - RTS game - Looking for 3D Artists & Coders | Miikka, Did I read that correctly? You have 3 Art Directors?... read more | 10/17/2005 (8:57 am) |
| Ever love an old game so much.... | Ever hear of Metal Fatigue? [url]http://pc.ign.com/objects/010/010250.html[/url] I was one of the... read more | 10/16/2005 (6:52 pm) |
| Maya models: Transparency problems | A word of caution about using the SORT command. Depending on the instance for which it is used, it c... read more | 10/16/2005 (4:19 pm) |
| Presenting...Project "Survival | How about a link :O)... read more | 10/16/2005 (3:36 pm) |
| Transparent objects | ....WOW...guess thats what happens when I type without any sleep....sorry, check it again, I edited ... read more | 10/16/2005 (3:31 pm) |
| Transparent objects | I understand. no problem. Lets look at your texture. the PSD File looks like this- It has.. A... read more | 10/16/2005 (9:07 am) |
| Transparent objects | Sorry for the delay in getting back to you. I was away at a boxing match. Ok, I copied the textur... read more | 10/16/2005 (12:08 am) |
| Transparent objects | Ok, try this. make an alpha channel in the texture in photoshop (do you understand what that mean... read more | 10/15/2005 (2:36 pm) |
| Transparent objects | Ok, try this. make an alpha channel in the texture in photoshop (do you understand what that mean... read more | 10/15/2005 (2:35 pm) |
| Transparent objects | Don't know about Milkshape, but thing I ran into form Lightwave and converting it to .dts format. ... read more | 10/15/2005 (1:30 pm) |
| Team Flying | Have a nasty head ache so I haven't read all the post and my points may well be covered, so forgive ... read more | 10/14/2005 (5:38 pm) |
| Day Night and Lighting Pack | I think I understood about 5 words the post so far, but the environment artist in me is drooling ove... read more | 10/13/2005 (10:38 pm) |
| Slave to the game | Jean, I did? Or maybe I didn't get one of them. You ask for some help, and I told you I was t... read more | 08/24/2005 (5:42 pm) |
| Slave to the game | Thanks very much for the complements guys. Always good to hear. -Todd "IronGimp" Pickens www.sha... read more | 08/16/2005 (10:39 pm) |
| Ingame morphing of a model | I take it that using a morph map to generate animation for say...a ships sail, wont work? I have bee... read more | 08/11/2005 (5:45 pm) |
| Animation Basics | OK, So I still haven't figured out what I was doing wrong...with the exporting of .dsq files, but... read more | 08/07/2005 (5:00 pm) |
| Animation Basics | No weight maps, or bones. It is a boat that rocks back and forth. My problem is that I have NO id... read more | 08/07/2005 (9:43 am) |
| Animation Basics | Thanks for the continued help, I will give it another go and see if I can work somethig out using th... read more | 08/06/2005 (8:53 pm) |
| Animation Basics | Thanks Rex, Nodes, there in is the problem I think...in that I haven't got a clue what if any nod... read more | 08/06/2005 (2:12 pm) |
| Animation Basics | Thanks, I'll check it out and see if I can make sense out of it. Iron Gimp... read more | 08/06/2005 (1:21 pm) |
| Making Cannons | Magnus, Thanks very much. It figures it would be something as obvious as that :O) IronGimp... read more | 08/05/2005 (6:49 pm) |
| LightWave DTS Exporter 04-11-16 Released | Well, it seems that I solved the alpha issue listed above. The instructions said to use a settin... read more | 04/19/2005 (12:22 pm) |
| LightWave DTS Exporter 04-11-16 Released | This is intended for David Wyand or anyone else that can assist. I am working on a Torque engine ... read more | 04/16/2005 (3:17 pm) |