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Firas's Forum Posts

Thread Post Date Posted
Behavior Documentation Your list is great Phil, I like it, I think we may need some AI enemy behavirs like : FlowAndAvoi... read more 04/06/2007 (10:39 am)
Can we? So why should we use Torque X and C# languge we can use TGB and Torque scripte to create the same ga... read more 12/12/2006 (9:30 am)
MiniPlatformer: Characters sticks on ceilings. I found the same problem here but GG pepole say it's a bug and it will be fixed in the next release.... read more 10/26/2006 (9:14 am)
Solution for "riding up the walls" in Mini Platform Tutorial Thanks alot Eric it's work like a charm, I just create a new level and drop my tileLayer and it's... read more 10/13/2006 (5:25 am)
Solution for "riding up the walls" in Mini Platform Tutorial Eric I'm sending the project files to your email (I take it from your profile) you should recive n... read more 10/12/2006 (10:19 am)
Solution for "riding up the walls" in Mini Platform Tutorial Eric: my platforms/Tiles is not slanted at all, they are entirely horizontal, (the same environme... read more 10/12/2006 (7:14 am)
It's maybe a Bug Eric: No my platforms/Tiles is not slanted at all, they are entirely horizontal, (the same enviro... read more 10/12/2006 (7:03 am)
It's maybe a Bug Yes eric I test the code in this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt=... read more 10/11/2006 (10:05 am)
Solution for "riding up the walls" in Mini Platform Tutorial Eric nice work Eric could you please suggest somthing about stucking in the ciling when pGuy jump... read more 10/11/2006 (9:42 am)
It's maybe a Bug Thomas thanks for your quick replay, I think you are trying to tell me that I should wait tell the n... read more 10/11/2006 (8:36 am)
It's maybe a Bug Eric thanks your solution is greate everything is really greate but still there is one problem here:... read more 10/11/2006 (8:25 am)
It's maybe a Bug Eric thanks agine for your solution it's really help alot but It's still not perfect I I'm saying th... read more 10/10/2006 (9:32 am)
Solution for "riding up the walls" in Mini Platform Tutorial Eric I will check your replay in my post now, and let me thank you alot for your (courtesy) and your... read more 10/10/2006 (6:36 am)
PlatformJumping: CastCollision Vs. Pick[Line/Rect] Vs. Triggers Eric I don't understand all your post what did you comment exactly in your script ubove to solve the... read more 10/09/2006 (8:11 am)
Solution for "riding up the walls" in Mini Platform Tutorial I beleave that the actual problem is: the miniPlatformerTutorial is working greate but if you def... read more 10/09/2006 (6:21 am)
It's maybe a Bug Oliver colud you tell us more about your problem, coz I think the more we desripe the problem the be... read more 10/09/2006 (5:50 am)
TGB 1.1.2 and TankBuster ?? Thanks for your replay and I like to tell you that the sooner the better.... read more 10/09/2006 (5:47 am)
Multi tile layers Thanks Paul I did it.... read more 10/04/2006 (7:34 pm)
TankBuster nice demo but I hope that next TGB update will be very soon, If the Demo is ready why should we wait until the nex... read more 09/26/2006 (2:21 pm)
TankBuster nice demo but Please ask GG guys and replay ASAP thanks... read more 09/26/2006 (1:59 pm)
TankBuster nice demo but Yes Thomas I mean TankBuster script and project files are you planing to release it soon??... read more 09/26/2006 (10:25 am)
TankBuster nice demo but Thants right Cameron another threat or threats will help a lot to improve the gameplay of this demo.... read more 09/26/2006 (10:23 am)
Can I do this with collision?? Thanks philip I check the collision tutorial and it help a lot but I have a couple of questions: ... read more 09/26/2006 (10:17 am)
TankBuster ?? Stanley D thanks for your link it's working now :)... read more 09/26/2006 (7:16 am)
Sprites Thanks a lot David this will really help... read more 09/05/2006 (5:19 am)
Experimental Animation Technique Naill it's a greate job I like your idea but I wont to ask you 2 question: 1- colud you explain o... read more 09/01/2006 (7:22 am)
Possible character animation application Ya Niall hope that you show us some of your work on this software very soon... read more 08/31/2006 (11:53 am)
How to remove it? Ya mark the good thing here is there is a helpfull guys around.... read more 08/31/2006 (11:51 am)
Possible character animation application Guys moho can export your animation to .jpg fiels or .png files, it's a very simpe process : File... read more 08/31/2006 (6:01 am)
Is it possible to do it with TGB? It work fine thanks... read more 08/30/2006 (7:12 pm)
Is it possible to do it with TGB? Guys help in the onCollision function I was trying to check the %normal value so I was printing it ... read more 08/30/2006 (5:31 pm)
Jumping problem Thomas your idea is greate I will try it on my code where I wont my player (like Mario) if he jump o... read more 08/30/2006 (2:57 pm)
How to remove it? I have photoshop and I have did it successfully thank you guys... read more 08/28/2006 (9:30 am)
Is it possible to do it with TGB? Thanks for respond philip I have check the TGB referance and found that callback syntax : onCo... read more 08/24/2006 (5:56 pm)
Problem with the new tile editor Thanks Mark for you support I will try it today thanks agine... read more 08/24/2006 (5:46 am)
My problem with "Fish game tutorial Yes thats right it's not hitting the function and I can't find a reason why that happen? please c... read more 07/09/2006 (6:58 am)
Tile Map tutorial I found the solution I should use left (Alt) beacuse right Alt will not work.... read more 07/04/2006 (2:44 pm)
Orc skeleton for 3ds max 6 Thanks for the info I will try to reread the docs agine... read more 10/05/2005 (11:29 pm)
Orc skeleton for 3ds max 6 So just one question how to start animation ? I can apply .bip file on the biped but : how to mak... read more 10/05/2005 (7:54 pm)
Orc skeleton for 3ds max 6 Yes but this file does not contain animation it's just the model, what I wont is the skeleton or the... read more 10/04/2005 (9:20 pm)
Exporting multiple textures, can I? Thanks man I think I found it :)... read more 10/03/2005 (9:33 am)
Interiors? I think thats my only solustion thanks guys :)... read more 09/23/2005 (4:09 pm)
Interiors? Can I access these zones from script? coz what I wont to do here is when I enter a room the most... read more 09/22/2005 (6:17 pm)
Lightning-fast A* implementation resource? Yes sure we need this greate work as chris say : Do you even have to ask?... read more 08/22/2005 (8:14 pm)
Find Hidden shapes? Ben I was looking for the If statment that avoid the hidden objects so I did the following: 1- I h... read more 08/19/2005 (3:13 am)
Find Hidden shapes? Please see this code: function ch(%bot) { %position = getWords(%bot.gettransform(), 0, 2); I... read more 08/17/2005 (8:13 pm)
Find Hidden shapes? 1- yes it can find the objects if it was normally visible. 2- becouse my game need this feature, ... read more 08/17/2005 (6:18 am)
Can Hover Vehicles jump? But what exactly in the flyers make the vertical thrust?... read more 07/04/2005 (5:26 pm)
Terrain height how to? Thanks guys it's work now I use: echo(getTerrainHeight("0 0"));... read more 06/29/2005 (7:13 pm)
Terrain height how to? Chris I didn't write the ConsoleFunciton I found it in the file terrdata.cc, the file contain the te... read more 06/29/2005 (7:02 pm)
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