Game Development Community

John Kanalakis's Forum Posts

Thread Post Date Posted
Show cursor on mission load The easiest thing to do is to open client\ui\playGui.cs and set the following in the new GameTSCtrl(... read more 05/19/2006 (2:23 pm)
TSE Starter.fps download Nathan, Which DirectX drivers are you using? I have the same exact laptop as you and am also runn... read more 04/30/2006 (11:30 pm)
Profilerdump() From within the game/demo, press the ~ (tilde) key to open the console window. Then, type 'metrics(... read more 04/27/2006 (9:11 am)
GuiObjectView We are using the GuiObjectview without any problems in TSE MS3. When it was rendering the mesh all b... read more 04/18/2006 (10:53 pm)
Any ideas for implementing starship shields? I definitely agree with Jesse. I would have one mesh exported for the starship (with a mount point a... read more 03/31/2006 (1:38 am)
Renderfirstperson = false, but still does it If it helps, I'm setting to third person with this call to client\scripts\playGui.cs... function ... read more 01/31/2006 (11:24 pm)
TSE Starter.racing download I'm closing in on the problem and am getting pretty close. Unfortunately, I was slowed today by a ha... read more 01/11/2006 (5:59 pm)
TSE Starter.racing download Big thanks to Joseph for putting this together!!! There's definitely some issues within the guiSp... read more 01/10/2006 (12:35 am)
PlayerModel.setModel is bugged/doesnt work Hi Erik, Could you please send me your TSE port of the GuiObjectView control? The GuiPlayerView j... read more 12/17/2005 (6:38 pm)
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