Myk Sanders's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Tools for Atlas, 3d Studio Max? | 60 Million polys for what? I'm guessing your talking about project design, in how big the terrain si... read more | 11/26/2005 (3:28 pm) |
| Tools for Atlas, 3d Studio Max? | Yea, I like L3DT as well, I just want more control over the contours of the terrain. Dealing with pi... read more | 11/25/2005 (4:38 pm) |
| Lack of art documentation | Thanks Xavier, I want to learn to be more self reliant in TSE, and am finding it a bit more than cha... read more | 06/30/2005 (6:29 pm) |
| Lack of art documentation | Anyone?... read more | 06/28/2005 (11:17 pm) |
| Mac development apps | If i remember correctly, most people were running Virtual PC , with the apps you mention above. Ther... read more | 06/23/2005 (11:05 pm) |
| Lack of art documentation | Thanks again, Heres a questions that may be better asked elsewhere...but as a 3d artist who is wo... read more | 06/22/2005 (10:25 pm) |
| Lack of art documentation | Many thanks guys. Are these docs good for TSE as well?... read more | 06/21/2005 (6:44 pm) |
| Unreal Championship 2, Anyone else played it yet? | My mod for UT2004 puts melee in deathmatch, you should check it out if youre interested. ** a ... read more | 03/09/2005 (12:42 pm) |
| Normal Mapping show off | Well thanks guys, I think I might pull together a model pack pretty soon then. TSE looks pretty swee... read more | 12/19/2004 (11:46 am) |
| Normal Mapping show off | Thanks again everyone, Stepen: You should download the TSE demo's, they can tell you the {new} fe... read more | 12/18/2004 (3:18 pm) |
| Normal Mapping show off | Thank you all, heres the build up, from wire to normal, the hollow jaw line , i havent really dec... read more | 12/18/2004 (10:42 am) |
| In game Video capture. | Ive done it with FRAPS, about 2 minutes of capture @640x480 was about 1GB. Took it into Quick... read more | 05/08/2003 (1:26 pm) |
| Unwelding the model... | normally you would just select the vertices you want to unweld and find the break button in the subo... read more | 04/25/2003 (7:36 am) |
| 3dsmax5 - tutorials? | I found this as I was reading thru...ive looked at about 60% of these, they look pretty good to me, ... read more | 03/31/2003 (1:45 pm) |
| Target locking resource | Sounds like a seriously usefull resource to me..Great work! ~Myk... read more | 03/30/2003 (9:38 pm) |
| Problems with Torque (again) | Looks to me like theres a corrupt font. Do you have Adobe Type Manager installed? Sometimes that... read more | 03/20/2003 (2:16 pm) |
| newbie question: please i need some help | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=133[/url] Check o... read more | 01/08/2003 (2:18 pm) |
| Can't get version 1.1.2 | [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=7993[/url] Here... read more | 12/31/2002 (7:48 am) |
| Best Game Ever?! | 1- Final Fantasy Tatics 2- Devil May Cry 3- StreetFighter 2 4- Captain Commando 5- Tribes (1 and... read more | 12/10/2002 (7:48 am) |
| Help! | Well, the DTS format, is used for just about everything. Player models, weapons, items...everything... read more | 12/05/2002 (8:11 pm) |
| Help! | No, I said that I dont think there is an exporter for Cinema 4d. You might want to hunt in the forum... read more | 12/04/2002 (11:02 pm) |
| Help! | A DTS exporter is a plugin used to export DTS's....self explanatory. But as far as getting one for C... read more | 12/04/2002 (10:08 pm) |
| Resource of a different type needed | [url]http://www.securityarms.com/[/url]is a pretty good site. ~Myk... read more | 12/04/2002 (2:50 pm) |
| Camera Manipulation in racing mod? | Kirby, Are you certain that the player isnt rendered when you use the toggle? My assumption has a... read more | 11/25/2002 (8:37 am) |
| Do you really need shaders? | I've downloaded that movie, and I have to say that It is a great movie indeed....and that guy is way... read more | 11/20/2002 (8:40 am) |
| yes I bought the SDK | excuse me....just stepping by...... read more | 11/01/2002 (2:22 pm) |
| Gaming can kill you | Gaming didnt kill this guy, lack of sleep and dehydration are probably 2 of the 3 things that killed... read more | 10/11/2002 (8:03 am) |
| how popular is garagegames? see for yourself.. | I guess google is more popular...... read more | 10/10/2002 (8:03 am) |
| Torque contributions | Another thought I just had: your contributions, ( i assume the render face-lift ) could help make... read more | 10/09/2002 (11:05 pm) |
| Torque contributions | There are several members of this community who are working and contributing upgrades to torque, wit... read more | 10/09/2002 (9:30 am) |
| 3D software | I think the general opinion here is Milkshape 3d, which is great software, good support and super ch... read more | 09/26/2002 (2:40 pm) |
| Draw | [url]http://www.animationmeat.com[/url] has a great selection of older character sheets and some new... read more | 09/26/2002 (9:07 am) |
| Starting a real company | I agree with Phil, while making your own engine would be cool, your time could be better spent if yo... read more | 09/25/2002 (1:21 pm) |
| How many games will actually go cross-platform? | Wow, I didnt expect this much feedback. I think if one were to build a Linux version, then a comp... read more | 09/23/2002 (12:13 pm) |
| MCM2 | Agreed ;)... read more | 09/20/2002 (3:37 pm) |
| MCM2 | I think MCM2 is Motor Cross Madness 2... ~myk... read more | 09/20/2002 (1:34 pm) |
| Mac Hardware for the TGE | Im running TGE on a iMac 233, 128mb Ram, ATI Rage 128...seems to run ok, but higher is better. I hav... read more | 09/17/2002 (8:35 am) |
| UT2K3 demo out- | The water in the UT2k3 demo, looks ok, althought it acts like jello. The graphics are very nice, ... read more | 09/16/2002 (11:22 am) |
| Some Goodies | Oops, I saw both of these on a Max news webpage, and thought them to be useful. The textures: my ... read more | 09/11/2002 (2:10 pm) |
| Behind Rockstar Games - Article in Wired | I disliked state of emergency (too repetitive) and didnt really get into GTA3. In both games I found... read more | 09/10/2002 (8:53 am) |
| Graphics in Indy Games | Personally, I feel that all the time and energy spent making a game look pretty, can be spent mak... read more | 09/10/2002 (8:39 am) |
| Exporting problems ! | Logan: [quote](note: most of us are not using the finger and toe shapes in the skin modifier)[/qu... read more | 08/20/2002 (2:45 pm) |
| Use of Flash For In-Game GUI | Thats more like what I'm asking this question for. I'm not suggesting that Flash support be adde... read more | 08/06/2002 (3:57 pm) |
| Use of Flash For In-Game GUI | True, Flash is not neccessary for an Interface, thats why I asked if anyone would find it helpful. I... read more | 08/06/2002 (3:35 pm) |
| Sequences not loading via .cs file | You should try Tribal IDE for editing those .cs files, it does a fantastic job at keeping file forma... read more | 06/18/2002 (7:23 pm) |
| Flat Mapping and Grid size | If you go into the terrain editor and use the roll down menu that resides about mid-screen (i'm not ... read more | 06/11/2002 (10:09 am) |
| Team spawn picking position. | Would it be possible to have an objective that the advancing player could capture to spawn? Kinda li... read more | 06/05/2002 (10:14 am) |
| UVW mapping problem | NP ;)... read more | 05/16/2002 (2:31 pm) |
| UVW mapping problem | Also, when youre UVW mapping..the green side of the gizmo tells you where the wrap-around will take ... read more | 05/15/2002 (4:00 pm) |
| UVW mapping problem | Sounds like you have "back face culling" on...check or uncheck that box in texporter, and that could... read more | 05/15/2002 (3:52 pm) |