NoobGank's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What is %this? | MMm I started in the wrong place with Basic Tutorial. I'll line up Fish next. Thanks guys. Good answ... read more | 06/23/2006 (10:01 am) |
| Is T2D still going to get full networking support? | I'd also like to know the answer to this question. Turn based multiplayer is fine but are there plan... read more | 05/29/2006 (7:08 pm) |
| Unit Attack Accuracy | I've not started to code it up yet - but here is my approach. At the moment I think the aim defaults... read more | 11/22/2004 (12:25 pm) |
| Learn Code | Nick I would suggest very strongly that you learn JavaScript. Scripting languages are normally the e... read more | 11/19/2004 (2:56 am) |
| How soon is 'soon'? (Torque Docs) | @Michael - Check this [url=http://www.garagegames.com/docs/torque.sdk/engine/MakingDocs.php]URL[/url... read more | 11/17/2004 (9:36 pm) |
| TorqueScript documentation | Useful - thanks Boni.... read more | 11/17/2004 (8:58 pm) |
| Beginners question: execs and parents recursion? | Thanks for the example Ben - clearer now I think. I'm bound to crash my mental model a few more time... read more | 11/17/2004 (1:11 pm) |
| How soon is 'soon'? (Torque Docs) | @Michael. I think the guys at GG are trying to the best they can. In an ideal world more documentati... read more | 11/17/2004 (1:01 pm) |
| Beginners question: execs and parents recursion? | @Stephen, I just found [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=... read more | 11/16/2004 (9:28 pm) |
| Beginners question: execs and parents recursion? | Hehehhe - damn - Stephen you were next on my hit lsit for asking how on earth that fits together! ... read more | 11/16/2004 (9:18 pm) |
| Beginners question: execs and parents recursion? | Mmm to be honest not really - yet - maybe a bit. The main.cs does not even list a package name - I g... read more | 11/16/2004 (1:13 pm) |
| TorqueScript documentation | Hi Ben, I downloaded the most recent version of Doxygen from the website - 1.3.9.1 (release date... read more | 11/15/2004 (12:11 pm) |
| TorqueScript documentation | OK a couple of things here. I got Doxygen to generate the documentation for the engine based on t... read more | 11/15/2004 (3:48 am) |
| Code coloring (syntax highlighting) for UltraEdit | Hi Stephen - thanks, that was most useful. Just out of interest which editor / build environment do ... read more | 11/13/2004 (10:35 am) |
| TorqueScript documentation | Thanks guys. I know the Torque Documentation product will be available shortly, but I think this onl... read more | 11/13/2004 (8:08 am) |
| RTSUnit collision checks? | Josh. The truth is that the collision detection and the other AI work would also be very useful. I'm... read more | 11/13/2004 (4:40 am) |
| Info Torque | A bit more to go on would be useful...... read more | 11/09/2004 (3:39 am) |
| Shadow Stars: The Ventrui Belt | Web link does not seem to work.... read more | 11/09/2004 (3:35 am) |
| Ch. 4 Question | Try using compare it! on the two files to determine any differences. [url]http://www.grigsoft.com... read more | 11/06/2004 (8:04 am) |
| Running chapter 3 | For those wondering what the extrea line is.. its.... schedule(1000,0,TurnShape, %shape, %angl... read more | 11/06/2004 (4:41 am) |
| Chap 3 , page 110, item 7 | I'm just going through this bit of the book as well. The way I understand it is this. If you look ba... read more | 11/06/2004 (4:33 am) |
| How much time do you spend in the design phase? | I have to say based on my own experience - this time in Interactive TV - I agree with Joe Maruschak.... read more | 11/05/2004 (5:01 am) |
| Any (RTS) Real Time Strategy Developers, Projects out there? | Thanks guys, good to know there are some RTS fans out there. The game I'm thinking of is I guess ... read more | 11/04/2004 (11:59 pm) |