Jason Howard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Super newb to super tasty | Herbert Schildt is my favorite C++ author...... read more | 09/27/2005 (5:32 pm) |
| Hello World Help | First of all, go into the unmodified starter.fps example, and during gameplay type the tilde key (~)... read more | 09/27/2005 (5:27 pm) |
| DTS Exporter help | Do you have a config file? At the start of your dump file it says, "Config file not found." Howeve... read more | 09/27/2005 (5:50 am) |
| Free Software Downloads | Audacity for sound effects. Microsoft Direct Music Producer for midi music.... read more | 09/24/2005 (7:56 pm) |
| Where can I find documentation about the functions? | SetLogMode(%mode); %mode=0 = disable logging (not console.log file generated) 1 = append to conso... read more | 09/24/2005 (5:37 am) |
| Where can I find documentation about the functions? | For C++ engine source code documentation, this might help: [url]http://www.garagegames.com/docs/tge/... read more | 09/24/2005 (5:22 am) |
| What OS is best for Torque? | Personally, I develop on the PC because I'm more familiar with the wide variety of good content deve... read more | 09/23/2005 (7:29 pm) |
| Binding keys | Yes, you can have several ActionMaps and name them whatever you want. You push & pop them to and fr... read more | 09/22/2005 (4:47 pm) |
| Binding keys | Just as a reference point, I tried the following with TGE 1.3's starter.fps, and it worked: 1) de... read more | 09/21/2005 (5:05 pm) |
| Binding keys | Here's some ActionMap related examples: [code] %actionMap.push(%map) - Pushes a new keybind map o... read more | 09/21/2005 (5:05 pm) |
| Binding keys | Here's some ActionMap related examples: [code] %actionMap.push(%map) - Pushes a new keybind map o... read more | 09/21/2005 (4:16 pm) |
| Considering getting Torque Engine, a few questions | @Paul... welcome to the club. Once you start, you can't stop. It's a REALLY fun hobby (and job, if... read more | 09/20/2005 (7:11 pm) |
| Considering getting Torque Engine, a few questions | @Paul -- It's certainly worth getting excited about... but it will take some dedication at first to ... read more | 09/20/2005 (7:08 pm) |
| Binding keys | @Eric: More about binding keys... [b]STARTER.FPS[/b] You see config.cs changing because it is a... read more | 09/19/2005 (5:28 pm) |
| Advanced 3D Game Programming All in One | @J. Marcus Daw, I suppose that would work. If it was all one book it would flow naturally, so what... read more | 09/18/2005 (5:12 pm) |
| Considering getting Torque Engine, a few questions | Licensed copy gets you: - TGE C++ source code (works on a bunch of different compilers, include Vis... read more | 09/18/2005 (2:21 pm) |
| Considering getting Torque Engine, a few questions | Use Quark for the buildings. The engine comes with a .map to .dif converter... and someone made m... read more | 09/18/2005 (2:15 pm) |
| Picking a random point in a given radius? | Wouldn't say this is simpler, but it seems to work: [code] function getRandomPointInRadius(%star... read more | 09/18/2005 (2:08 pm) |
| Binding keys | Note that config.cs should be deleted anytime you change the default bindings in the client's defaul... read more | 09/18/2005 (1:05 pm) |
| Considering getting Torque Engine, a few questions | If you're up for it, I may even pull you into my team and mentor you on how the engine works... I'm... read more | 09/18/2005 (12:46 pm) |
| Considering getting Torque Engine, a few questions | Try hitting F11 or F10 during the demo and you get into the editing environment (edit the terrain, G... read more | 09/18/2005 (12:43 pm) |
| Trying to create a MotherShip with bridge | What you're asking is possible via Torque Script. Can you just remove the keyboard bindings for m... read more | 09/18/2005 (7:32 am) |
| Host Website from Home with Dynamic IP | [url]http://www.dynip.com/[/url] [url]http://hn.org/[/url] [url]http://www.no-ip.com/services/mana... read more | 09/16/2005 (10:32 pm) |
| Master Server Specs | Here's some examples of the Dynamic DNS stuff charlie was talking about (providers of static address... read more | 09/15/2005 (7:52 pm) |
| What is used to making a map? | There's an answer to this question with tutorial resources here: [url]http://www.garagegames.com/mg/... read more | 09/15/2005 (7:20 pm) |
| Where can i learn how to make Levels | Let's continue this discussion in the correct forum: [url]http://www.garagegames.com/mg/forums/resu... read more | 09/15/2005 (4:12 pm) |
| Where can i learn how to make Levels? | 3ds max users MUST have Game Level Builder (max scripts from maple3d)... I only have free version 2... read more | 09/14/2005 (8:02 pm) |
| Where to put %player.getTransform?? | 1) During gameplay type ~ to get the console. 2) Type tree(); to see the tree view. Press ~ again ... read more | 09/13/2005 (4:19 am) |
| Advanced 3D Game Programming All in One | @Denis: The AI chapters are Chapters 5-9 (Section II of the book). There is Torque Script code a... read more | 09/07/2005 (6:47 pm) |
| Advanced 3D Game Programming All in One | Resource: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8600[/url]... read more | 09/07/2005 (4:04 am) |
| Advanced 3D Game Programming All in One | @Anthony - No engine modification is covered - just TorqueScript...... read more | 09/07/2005 (4:01 am) |
| Advanced 3D Game Programming All in One | There is a GG resource for this now that it's published. It's a good book -- just got mine today.... read more | 09/06/2005 (5:10 pm) |
| Looking for UV editing tutorials... | I highly recommend Unwrap 3D. They have tutorials on their website. [url]http://www.unwrap3d.com... read more | 07/02/2005 (5:15 am) |
| How do I get doors to work in an interior? | Does this resource help? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid... read more | 06/26/2005 (5:34 am) |
| Okay everybody represent your `hood(neighborhood that is) | The Great State of Texas.... Dallas-Fort Worth area...... read more | 06/23/2005 (7:11 pm) |