Jason Howard's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| ... | @Sisada, Here are the export steps with some additional comments to help out. Let me know if you... read more | 11/04/2007 (12:51 pm) |
| Messed up animations for my orange guy export | Hmmm... Vista went right back to bad exports. I'm going to keep using my XP box until I can figur... read more | 09/25/2007 (6:13 pm) |
| ... | Tried it, and it works beautifully. Great instructions. I've never had such an easy time getting a... read more | 09/25/2007 (6:03 pm) |
| ... | Thanks. This is great stuff.... read more | 09/23/2007 (7:18 am) |
| Messed up animations for my orange guy export | The only clue I can think of regarding what was going on (and I may be chasing a false trail) is som... read more | 09/21/2007 (5:43 pm) |
| Messed up animations for my orange guy export | Got it working on Vista! I don't know how... but at least it works. I uninstalled everything an... read more | 09/21/2007 (5:40 pm) |
| Messed up animations for my orange guy export | Confusing... The code above prints a properly ordered node list (no exceptions) under vista... But... read more | 09/20/2007 (8:17 pm) |
| Messed up animations for my orange guy export | There are differences in the order in the logs... (I might have posted the wrong log above by mista... read more | 09/20/2007 (7:35 pm) |
| Messed up animations for my orange guy export | Thanks.... read more | 09/20/2007 (6:27 pm) |
| Messed up animations for my orange guy export | Results of your text buffer test on Vista: Text Buffers: [[Text "license.txt"], [Text "NodeOrder"... read more | 09/20/2007 (6:25 pm) |
| Messed up animations for my orange guy export | Export log from Vista: Torque Exporter 0.951 Using blender, version 245 Processing Scene... ... read more | 09/20/2007 (6:17 pm) |
| Messed up animations for my orange guy export | 32 bit vista... Tried uninstalling Python 2.5, but no difference.... read more | 09/20/2007 (5:44 pm) |
| Messed up animations for my orange guy export | It works on another machine. Interesting. Failed on my installation of Windows Vista with fresh ... read more | 09/19/2007 (9:11 pm) |
| Messed up animations for my orange guy export | Thanks for your efforts. I, too, am at a loss for what the difference is. The GUI shows "Torque Ex... read more | 09/19/2007 (8:43 pm) |
| Messed up animations for my orange guy export | Hmmm. I uninstalled blender, rebooted, downloaded & installed blender 2.45 with Python 2.5, downloa... read more | 09/18/2007 (10:14 pm) |
| City Block | Awesome... read more | 09/11/2007 (6:01 pm) |
| Vista Problems | I've never had a problem with constructor on Vista, either.... read more | 08/16/2007 (3:10 am) |
| Corner of a Base | Great work. Does the ladder work without any scripting or engine modification with the slight a... read more | 08/08/2007 (3:01 pm) |
| Torque Constructor 1.03 is up | Works great. Thanks.... read more | 08/03/2007 (4:06 am) |
| Content pack houses | I'd lean towards included interiors... but that's just my 2 cents.... read more | 07/28/2007 (11:27 am) |
| Won't work | If you're getting a blank window go to Layout, Default... that is, if it's not really a registratio... read more | 07/18/2007 (7:31 pm) |
| Export Preferences | Matt explains well here: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=62758[/url]... read more | 07/10/2007 (7:30 pm) |
| Japanese House | Awesome work.... read more | 06/02/2007 (4:57 am) |
| Korean roof (take 2) | [image]http://www.iit.edu/~jasonh/koreangate.jpg[/image]... read more | 06/02/2007 (4:56 am) |
| Korean roof (take 2) | I'm sure there's a better way to go about this (I'd love to hear any ideas), but here's what I did:... read more | 05/30/2007 (3:26 am) |
| New Constructor plugins for testing | I use your extrude plugin for everything... It's awesome...... read more | 05/29/2007 (5:06 pm) |
| Torque Constructor 1.0.2 Released | This is just awesome -- exactly what I needed.... read more | 05/29/2007 (4:06 pm) |
| New Constructor plugins for testing | Extrude feedback: if you change views (aling the workplane to a face, etc) it does strange things (... read more | 05/27/2007 (4:40 am) |
| New Constructor plugins for testing | This is just awesome!!! Thanks. Love the extrude...... read more | 05/26/2007 (5:50 pm) |
| City start | Cool. Were your roads really 2D-flat, or do they have exaggerated depth to make them easier to plac... read more | 05/01/2007 (3:00 pm) |
| Make vertices planar | Thanks!... read more | 04/22/2007 (6:43 am) |
| Brush mirror? | It seemed to work well when I was just mirroring one axis (Y)... I had multiple brushes selected & ... read more | 04/21/2007 (1:22 pm) |
| Brush mirror? | Select the brush, copy, paste, rotate (if desired), then use a scale of -1 to mirror. Move it to wh... read more | 04/21/2007 (4:45 am) |
| Complex Arches and Bevels | Awesome.... read more | 04/19/2007 (4:59 pm) |
| What's up with the Red Brush Outline? | That's an incredible feature. Lots better than needing to run an error detector from the menu -- in... read more | 04/19/2007 (4:58 pm) |
| Importing Images | For buildings, use constructor -- it's free for engine owners. For animated models and objects, use... read more | 04/18/2007 (6:23 pm) |
| Tunnle | Looks like you got the hang of it...... read more | 04/18/2007 (3:16 pm) |
| WIP Medieval Buildings | That's awesome.... read more | 04/17/2007 (5:28 pm) |
| The Arch Tutorial | Cool... Thanks.... read more | 04/15/2007 (9:41 pm) |
| Temple of Lodar | Looks good.... read more | 04/15/2007 (3:22 pm) |
| Mirror... Extrude... | Wow. Nevermind on the mirror request -- it's already in Constructor! Just do a negative scale on o... read more | 04/14/2007 (6:44 am) |
| Map editor - anything more modern than Hammer etc? | Do you have an example of what programs are considered current generation technology is for map edit... read more | 01/01/2007 (6:30 pm) |
| New Map Exporter | AWESOME work.... Thanks.... read more | 12/04/2006 (4:01 pm) |
| What about LawMaker Game Engine? | Maybe I missed it, but do they even have a demo you can download? I like TGE/TGA because if the ful... read more | 11/13/2006 (3:20 am) |
| Quark exporting help | You need to convert it with the map2dif program that comes with a Torque TGE lisence... It's also ... read more | 10/03/2006 (4:11 pm) |
| Does blender make a .dif? | Blend2dif scripts: [url]Http://www.garagegames.com/my/home/view.profile.php?qid=22440[/url]... read more | 09/25/2006 (4:20 am) |
| Anyone using Blender for dif creation? | Blend2dif scrpits: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11288... read more | 09/25/2006 (4:18 am) |
| How do I start the Atlas terrain editor? | Read more about the status of the terrain editor from [url]http://www.garagegames.com/blogs/5030/111... read more | 08/18/2006 (7:52 pm) |
| delete please | Really cool site. I'd stick with it, if I were you. Good art work, too. I liked the way you dis... read more | 08/13/2006 (6:13 pm) |
| The Indiependent, webzine for independent games. | I like the RSS feed option... cool site.... read more | 08/13/2006 (5:58 am) |