Game Development Community

Daz's Forum Posts

Thread Post Date Posted
BG Cliff Construction Kit discussion I did follow the guide step by step, but it seems the inital patch failed with no indication when us... read more 12/29/2008 (9:11 am)
BG Cliff Construction Kit discussion I am having the same problem as Jerry. 113 errors. Running VS2008 Express on Vista 64 bit.... read more 12/29/2008 (1:48 am)
Can't disable first person player rendering with 1.01 Thanks Jeremiah. Much appreciated.... read more 05/01/2008 (10:18 pm)
Combat Starter Kit Licensing Thread Posting for validation. (daz@aanet.com.au)... read more 03/11/2008 (9:20 am)
Queensland Street Although I did really want to simulate a Cyclone in the game, I have been told by the client that th... read more 10/07/2007 (4:05 am)
Reference3D Machinery Pack Q&A Hi there. I have just purchased and downloaded your pack, but I can't extract them. I have tried Win... read more 08/01/2007 (5:09 am)
Modernization Kit Beta OFMG! This resource is insane! WE LOVE YOU ALEX!!!!!!!!!... read more 06/29/2007 (12:39 am)
Changeing the Build Icon for TGEA My solution works with VC++ Express. You can't edit the icon, but you can certainly copy an existing... read more 06/26/2007 (5:37 am)
Unwanted mouse cursor on playgui No worries. That same problem had me scratching my head for a little while before I thought to make ... read more 06/26/2007 (5:34 am)
Unwanted mouse cursor on playgui The problem seems to be caused by the fact that the GUI editor doesn't save the variable noCursor wh... read more 06/25/2007 (12:17 am)
Changeing the Build Icon for TGEA I just copied torque.ico and TorqueDemo.rc from the VS2005 folder in TGE 1.5.2 into the VC8 folder i... read more 06/09/2007 (10:59 pm)
Pink screen with TGEA 1.0 I had the same problem with the default executable supplied with TGEA 1.01. After recompiling it wit... read more 05/31/2007 (6:25 am)
Free Prefabs for Commercial or Personal Use Hey guys, I haven't made any prefabs, but I have made some icons for the Dungeon Pack from Frogames.... read more 04/12/2007 (2:15 am)
AFX Flashlight Sweet! Thanks!!... read more 04/09/2007 (2:22 am)
Constructor Out Early And here I was thinking I was special being in Australia where it is now 12:57AM on April the 9th!... read more 04/08/2007 (2:57 pm)
My biggest problem with XNA for 360 is... In April, Microsoft will be releasing an update to XNA Game Studio Express, which will allow users t... read more 03/22/2007 (11:05 pm)
Failed to Copy Texture" error I had added the textures as a custom album in the Material editor, but to no avail. Thanks anyway. ... read more 03/13/2007 (12:28 pm)
Is there a recent Mac version for download? Hahaha. Take that Windows guys! Hang on, I use Windows too. Do'oh! BTW, thanks!... read more 03/02/2007 (12:45 am)
Is there a way to edit the U V scale once a brush is made? Cool. Thanks Matt.... read more 03/01/2007 (1:18 pm)
I know its a huge issue but Constructor doesn't work in vista I am happily running Constructor on Vista on my MacBook Pro. You may be interested to know that ... read more 03/01/2007 (11:02 am)
Is there a recent Mac version for download? Sweet. Thanks Matt. Out of interest, are there many Mac testers out there?... read more 02/24/2007 (8:56 am)
TGEA MS 4.2 Release @ Vashner - There is an easy fix for the optionsDlg problem you are experiencing. (Forgive me if yo... read more 01/29/2007 (7:20 am)
Ms4.1 Reverted To Ms4 Right now I wish I had a clone, so I could get him to keep hitting refresh on the community page so ... read more 01/23/2007 (11:05 pm)
Lost my key... Sweet, it's working now! I did sent an email to support@garagegames.com, so they must have fixed it ... read more 01/19/2007 (11:28 pm)
Lost my key... Have they all been reset or something? Mine is telling me it has been disabled. Is there any chance ... read more 01/11/2007 (9:31 pm)
Bugs in Environment Pack Pro? Oops! I had a problem, but it was an ID ten T error. Sorry!... read more 08/20/2006 (4:20 am)
I just bought TSE!!! Got mine today. W00t!... read more 07/22/2006 (12:24 pm)