Game Development Community

Andrew Locko's Forum Posts

Thread Post Date Posted
Exporting simple box with vertex coloring shows as white or grey @ Portalguy No, from what I found, vertex coloring has to be added to the engine code and its no... read more 10/10/2005 (8:50 am)
Scale animation not working on billboards I'm having the same problem. I'm trying to create an explosion using them and the scale animations w... read more 08/01/2005 (3:24 pm)
IFL Animation - I can't get it working. Okay, now I have a new problem with these brakelights. The brakelights work on my vehicle when I'm u... read more 07/14/2005 (3:04 pm)
Wheel sequences Because I need the rear wheels to follow the movement of the trailer since it sways left and right. ... read more 07/13/2005 (9:07 am)
Wheel sequences Thanks for the responses! I noticed in the DTS docs there are 3 different animation threads that are... read more 07/13/2005 (8:48 am)
Wheel sequences Thanks for the feedback! So there's more to it than just creating the wheel animations to make the w... read more 07/05/2005 (1:18 pm)
Exporting simple box with vertex coloring shows as white or grey I'm wondering the same thing. I haven't found any documentation saying if its supported by the engin... read more 06/16/2005 (12:14 pm)
Transparancy Problem Try adding the SORT:: tag at the beginning of each mesh's name... read more 06/15/2005 (5:30 pm)
Weird environment map Okay so in order to get the environment mapping to show correctly, I need to break up each part of t... read more 04/27/2005 (10:08 am)
IFL Animation - I can't get it working. Thanks for the tip. However, I'm trying to get brakelight animations working on a Wheeled Vehicle Da... read more 04/27/2005 (8:57 am)
IFL Animation - I can't get it working. I've had the same problem that Philipp has. My IFL animations play in the ShowTool but not in- game.... read more 04/26/2005 (10:04 am)
Brakelights This isn't working for me, here are some sections from my dump file since the brakelight sequence se... read more 04/25/2005 (10:31 am)
So, there's no way to SORT a skinned mesh? I just fixed this problem by detaching my driver into pieces ( arms, legs, head ) and animated the m... read more 04/22/2005 (9:15 am)
So, there's no way to SORT a skinned mesh? @Tom - Correct. My driver mesh itself has no transparency or alpha applied to it. Just the car itsel... read more 04/22/2005 (9:13 am)
Max2dts exportation problem, during skin generation Hello, I've had the same problem. MAX crashes every time I export a skinned character inside a vehic... read more 04/19/2005 (9:08 am)
Crashes on export Thanks for the input. Max 7 only crashes for me when I'm exporting a skinned character mesh along wi... read more 04/10/2005 (1:29 pm)
BUG: Max2DTS Exporter 6&7 I've been able to export a player model okay. I was using the exact rig from the Jill file pack. Eve... read more 04/08/2005 (10:10 am)
Character in vehicle Well, I've been able to export an animated character within a vehicle but MAX crashes every time I ... read more 04/07/2005 (9:29 am)
Crashes on export I am having a similar problem. Max crashes upon export of my dts model. Yet the model ( which is a v... read more 04/05/2005 (8:32 am)
Exporting animation sequence from 3DSMAX I'm having the same problem too. The DSQ animations play fine in the ShowTool but they won't play in... read more 03/15/2005 (4:35 pm)
Character in vehicle Well, if I mount the character inside the car, will the character be able to play sequence animation... read more 03/11/2005 (12:12 pm)
Wheeled Vehicle Update Wow,thanks Jeremy, that solved my problems. What exactly is that executable doing to allow the envir... read more 03/10/2005 (8:46 am)
Wheeled Vehicle Update Okay so now I'm using MAX for my vehicles and I've got two problems. When I use MAX4, my hub nodes d... read more 03/07/2005 (11:18 am)
Missing weight on skin No, but now I know that you are lurking in the forums. Welcome Torque user! Ha-ha whats up Brand!... read more 03/07/2005 (10:52 am)
Environment Maps Does it matter whether I put a map in the reflection slot or not? Or should it work as long as the r... read more 03/04/2005 (2:04 pm)
Enviroment Map don't work... why? I haven't been able to get environment maps working either. I have the reflection slot checked, emap... read more 03/04/2005 (12:39 pm)
Characters - GameSpace or MAX Thanks for the feedback. Since I'm much more familiar with MAX and chosen that route and I'm finding... read more 03/02/2005 (9:04 am)
Wheeled Vehicle Update Well, its still not working and I'm starting my animation with the hub nodes in the up position. Do ... read more 02/25/2005 (9:08 am)
Spring animations * bump *... read more 02/25/2005 (8:57 am)
Wheeled Vehicle Update I'm having trouble just getting my axles to control the motion of my hub nodes cause the hubs don't ... read more 02/19/2005 (4:26 pm)
Spring animations [image]suspension_prob.jpg[/image] I don't know if the above image will post or not but its suppo... read more 02/18/2005 (9:42 am)
Spring animations Hmm, does the animation thread for the suspension need to be named anything special - like "spring" ... read more 02/17/2005 (9:16 pm)
More than 4 wheels? I still haven't been able to add more than 4 wheels to my vehicle without cheating. I added a total ... read more 02/17/2005 (9:10 pm)
IFL Animations Nevermind the above post- .png's seem to work. Sweet!... read more 02/09/2005 (6:46 pm)
IFL Animations My question is, are .jpg's the only format supported by IFL animation? Would .png's work as well?... read more 02/09/2005 (5:50 pm)
Spring animations Thanks I'll try that.... read more 02/09/2005 (1:29 pm)
Spring animations So is there documentation on how to properly rigid bind objects to bones as opposed to making them s... read more 02/08/2005 (9:20 am)
GameSpace: Player-character: Resource+Example So where exactly can I find the tutorial? I went to the resources page and all I found was a dexcrip... read more 02/07/2005 (6:52 pm)
Clips and NLA? I'm having this same problem, I want to layer multiple animation clips. And I didn't overlap the cli... read more 01/18/2005 (10:55 am)
Vehicle setup Regarding the exporting of meshes to .X format, when I load the .X objects back into GameSpace, the ... read more 12/29/2004 (9:39 am)
More than 4 wheels? Hi I downloaded your tank file with the 8 wheels and was wondering how = you exactly set it up in G... read more 12/08/2004 (8:33 am)
Torque crashing when lighting the level Thanks for your help. The console.log doesn't reveal any errors. I'm thinking its a Windows thing ca... read more 10/23/2004 (9:15 pm)
Does Torque work with Direct 3D? Yes I have both .dll's in the same directory... read more 10/23/2004 (4:30 pm)
Does Torque work with Direct 3D? Does anyone know if there is a fix for this? Thanks... read more 10/23/2004 (12:36 pm)
Torque crashing when lighting the level Theres approx. 100 buildings in the scene. What exactly is a detail brush ? - I'm not using them at ... read more 10/23/2004 (12:32 pm)
Torque crashing when lighting the level Theres approx. 100 buildings in the scene. What exactly is a detail brush ? - I'm not using them at ... read more 10/23/2004 (11:51 am)
Torque crashing when lighting the level Both .dif and .dtf, actually. In order for a scene to open up I have to go into the mission file and... read more 10/22/2004 (10:59 pm)
Torque crashing when lighting the level I'm placing " many " .dif objects and Torque crashes when I light the level? Some informative respon... read more 10/22/2004 (6:33 pm)
Question about environment maps All I get is a box that shows off the environemnt mapping rather than the actual geometry that I exp... read more 10/18/2004 (2:16 pm)
Question about environment maps All I get is a box that shows off the environemnt mapping rather than the actual geometry that I exp... read more 10/18/2004 (2:02 pm)
Page «Previous 1 2