Michael \"Evic\" Wales's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Animated menu | Do a search in the Resources section for Flash GUI. I know I have seen resources for this in the pas... read more | 10/28/2006 (7:59 pm) |
| Google Search | I know that, but with a simple script you can host the search box and results on your own page. W... read more | 10/28/2006 (7:57 pm) |
| Lock mouse don't work???? | Jesus - I have wanted to say that so badly Ben, but I can't seem to work it as nice as you. Micha... read more | 10/26/2006 (3:40 pm) |
| Can TGB open in win 98? | TGB is not a 2D engine - it's a 3D engine flattened out to only 2 dimensions. You still must meet th... read more | 10/26/2006 (3:39 pm) |
| Inactive) on item. | Mine does as well. They said the link title was messed up in the announcement message but you would ... read more | 10/26/2006 (5:56 am) |
| Suds | I like - look kind of large for a main character - the trend is usually the enemies are larger than ... read more | 10/26/2006 (5:54 am) |
| 2 keys at a time? | Yes - many keyboards follow a standard configuration when it comes to the scan lines. There have bee... read more | 10/26/2006 (5:52 am) |
| Collision Dillema | Mind sharing in case someone else runs into the same issue they can simply refer back to this post? ... read more | 10/26/2006 (5:49 am) |
| Particle Effect Collision | [url=http://tdn.garagegames.com/wiki/TGB/Reference:_t2dSceneGraph#pickRadius.28.25center.2C_.25radiu... read more | 10/25/2006 (3:17 pm) |
| Particle Effect Collision | For this type of work you probably don't want to do that to begin with. Why take a performance hit c... read more | 10/25/2006 (9:43 am) |
| More Clear Networking Tutorials | Hmm... I tried sending you an email Matthew - but received a "None of your e-mail addresses could se... read more | 10/25/2006 (12:16 am) |
| Could not load this GL function: glGetIntegerv | Do you have the latest drivers?... read more | 10/24/2006 (5:04 am) |
| We're starting a Faq:) | See Chris' comment about the networking. No one really knows if it's coming or if it's not. When Mel... read more | 10/24/2006 (1:26 am) |
| We're starting a Faq:) | Ah - a prepurchase FAQ, that makes all the difference in the world then. Please, for the love of ... read more | 10/23/2006 (8:02 pm) |
| OpenTNL question | Yes Rivage - they have already said hundreds of times, Real Time Networking is going in. Right no... read more | 10/22/2006 (7:47 pm) |
| Real time networking ressource for TGB | [url]http://tdn.garagegames.com/wiki/Torque_2D/RealTimeNetworking[/url] [url]http://www.garagegames... read more | 10/22/2006 (7:42 pm) |
| Working GUI Reference for you... | Awesome work - we need a lot more of dedicated and foresighted work like this to occur. Let's make t... read more | 10/22/2006 (8:01 am) |
| 2 keys at a time? | Not everyone will have to make that sacrifice Goerkem - only users with the same style keyboard as y... read more | 10/22/2006 (7:57 am) |
| We're starting a Faq:) | @Jeff As long as you are working on it that is great. I'm not sure on the underlying details of y... read more | 10/22/2006 (7:52 am) |
| Getting a vehicle to follow a track | Umm... this is just psuedo-code, I haven't even looked at pathing, and I'm horribly intoxicated: ... read more | 10/22/2006 (7:38 am) |
| We're starting a Faq:) | @Chris - Yes, TGB is the exception here. The documentation is good, but not great. The fact that you... read more | 10/21/2006 (7:07 pm) |
| Oddictive Freeware | I got to level 6/7 - but it is definitely hard... maybe removing the "end level" for to many balls m... read more | 10/20/2006 (7:38 am) |
| We're starting a Faq:) | Question - when will the documentation be formatted in an easy to find and easy to reference manner?... read more | 10/20/2006 (7:34 am) |
| Audio Question: Pause | [url]Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9385[/url]... read more | 10/17/2006 (10:10 pm) |
| What tools are you using? | I don't know anything about artwork, my man does all of that, but I believe his pipeline is as follo... read more | 10/17/2006 (5:27 pm) |
| What tools are you using? | We're using ZBrush for characters and sprites needing a higher level of quality. Photoshop for lowe... read more | 10/16/2006 (8:13 pm) |
| Gravity Wells and Black Holes | Rather than just email out a bunch of copies - wouldn't this be a great addition to the TDN?... read more | 07/10/2006 (5:49 pm) |
| FishDemo problem | I always give it a shot by hitting play, it only takes my changes into account 80% of the time. Thos... read more | 06/13/2006 (4:34 pm) |
| Game Engines | [quote]the player is colliding with an enemy? -> cast a ray from the player going forward and check ... read more | 08/15/2005 (2:48 am) |
| Xbox Live Arcade - games review | I approached this review expecting to be in the same category as the rest of you, unfortunately I al... read more | 08/12/2005 (10:04 pm) |
| Poker client development | Can't use Torque (or any of the other engines you mentioned, I believe) for an OpenSource client - a... read more | 07/29/2005 (10:15 pm) |
| Remember Me' Login Feature Broken | Seems to be working for me fine...... read more | 07/28/2005 (5:21 pm) |
| Another blow for game devs in general | I agree with Matthew, they are virtually the same. You don't create a mod with a game engine. You... read more | 07/28/2005 (5:14 pm) |
| Another blow for game devs in general | I'm a bid proponent of writing your representative, Allen Boyd probably receives a letter from me on... read more | 07/28/2005 (3:02 pm) |
| Another blow for game devs in general | Well, a EULA has absolutely no meaning in court. As a consumer, the only reason you have to click th... read more | 07/22/2005 (5:27 pm) |
| Another blow for game devs in general | Here's my opinion on the entire GTA thing: GTA was released with an M rating, which means 17+ - t... read more | 07/22/2005 (5:07 pm) |
| Small website bug | Looks fine in Firefox :)... read more | 07/16/2005 (8:38 pm) |
| What is Nintendo's "Revolutionary" weapon? | Agreed. I didn't really go into the Japan sector. I do believe Sony is to much of a powerhouse in Ja... read more | 07/08/2005 (11:06 pm) |
| What is Nintendo's "Revolutionary" weapon? | (cont.) Microsoft I personally think this is the generation where Microsoft will take the lead. ... read more | 07/08/2005 (6:25 pm) |
| What is Nintendo's "Revolutionary" weapon? | I've been following the next generation consoles pretty closely as I am slowly stepping my foot in t... read more | 07/08/2005 (6:25 pm) |
| Whatts your favorite lvling system? | The Legend of Zelda 2: Link's Adventure for the NES... read more | 07/06/2005 (9:01 pm) |
| Torque script?!?? | Try reading from the front cover to the back. When you jump into the middle of something it makes it... read more | 07/06/2005 (1:13 am) |
| As a beginner, what is your biggest hurdle so far? | Learning the engine. I want to learn how to code with this engine, not how to code other people's id... read more | 07/05/2005 (12:55 am) |
| What is your staus as a Game Developer? | A mixture of 1, 3, and 4. I'm a beginner to game dev, but not programming in general - been doing it... read more | 07/05/2005 (12:53 am) |
| How many video games have you made? | None for me, just a lot of conceptual things that sit on my computer never to see the light of day.... read more | 07/05/2005 (12:52 am) |
| How many team members? | Just me. I have a few friends who have offered to jump in and help with stuff like models and art, b... read more | 07/05/2005 (12:50 am) |
| Team Recruiter | You just did.... read more | 07/03/2005 (11:11 pm) |
| Batman Begins is worth seeing | After seeing the trailers I refused to go see it. Looked like it was going to suck so much. After... read more | 06/16/2005 (8:16 pm) |
| Reviving the "Roleplaying experience" thread | I've played WoW since closed Beta (well, I stopped playing about 4 months ago) and attempted to play... read more | 06/15/2005 (10:39 pm) |
| Okay everybody represent your `hood(neighborhood that is) | I noticed the "Which dot are you?" on the Community page (near the bottom) and then went looking for... read more | 06/02/2005 (5:31 am) |