Game Development Community

bigbob's Forum Posts

Thread Post Date Posted
T2D strikes a pose Excellent, thanks Neo!... read more 05/29/2006 (5:10 am)
T2D strikes a pose Has anyone had any luck getting this to run with Beta 4? I'm hoping I'm missing something simple...... read more 05/28/2006 (5:06 pm)
Play Level and recompiling scripts Excellent, thanks!... read more 05/13/2006 (9:13 am)
T2D update review (from 1.0.2 to 1.1 so far) ... and a question Another vote for a 1.1 beta. You'll have complainers, but I think the feedback from the majority of ... read more 09/08/2005 (10:09 am)
Potential new resource : help me help you This is [i]exactly[/i] what I need right now actually. I've read plenty of posts on ScriptObjects, n... read more 07/27/2005 (6:53 pm)
FxTileLayer2D::renderArbitraryAngleObject bug I just confirmed the same issue with a 4x4 tile map, it's rendered as a 5x5 when any rotation is per... read more 07/19/2005 (12:04 pm)
Platformer demo/tutorial Ryan, that would be excellent! The little time I've had to spend on T2d has been used trying to figu... read more 07/12/2005 (3:14 pm)
%enemyfire script question I had a similar issue -- I wanted to loop through all the currently active %enemy(s) and perform som... read more 03/12/2005 (6:03 pm)