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C. N.'s Forum Posts

Thread Post Date Posted
TDN T2D Strategy Article (Coming Soon) Nice... really looking forward to seeing your work in action. :) Thanks!... read more 12/15/2005 (12:34 pm)
TDN T2D Strategy Article (Coming Soon) Nice! Can't wait, man! It's lookin' good. Um, what are the odds we could get a little .avi of your t... read more 12/10/2005 (11:26 pm)
Is possible to use animated sprites? Hmm, not sure why you wouldn't want to use a T2D animated sprite? :)... read more 11/27/2005 (11:47 am)
1.1 Alpha Impressions Superb! I'm downloading the Alpha right now... can't wait to see it. Thanks alot Melv and Team for t... read more 11/26/2005 (10:48 am)
Anyone buy Xbox 360? Hehe, 360 might be an OK system... I'm waiting for PlayStation 3. PS2 always had the games I liked m... read more 11/23/2005 (10:15 am)
T2D Blending Demo Very nice! That would be very useful indeed. :)... read more 11/12/2005 (9:09 pm)
Collision %normal behaviour Superb! Thanks alot, Jason. That's exactly what I was looking for! (^_^)... read more 11/09/2005 (12:20 am)
Collision %normal behaviour Hmm, that's what I thought, but nothing happens when I use the $= (probably because the strings aren... read more 11/08/2005 (7:16 pm)
TDN... am I missing a new version of T2D? Nice, thanks. Thought I was falling behind there for a moment, hehe.... read more 11/03/2005 (1:49 pm)
Torque 2D access to internet Interesting... mine does that occasionally, too. ZoneAlarm catches it from time to time. I wonder wh... read more 10/28/2005 (10:05 pm)
T2D advice Yup, that's what I'm doing... making it single player for now, but getting the concepts setup for on... read more 10/11/2005 (1:44 pm)
Good side scroller shooters? R-Type for sure! Best sidescroller spaceship game ever.... read more 10/11/2005 (1:36 pm)
Where may i found some RPG examples scrolling? Well, once you go through the BasicTutorial.pdf, most of you questions will be answered. It contains... read more 10/11/2005 (1:11 pm)
Camera stopping at edge of tilemap? Wow, thanks Johan! That was EXACTLY what I was tryin' to do! NICE!... read more 10/04/2005 (3:59 pm)
More free sprites inside Nice! Just got 'em now. Those are some professional looking vehicles and props. I couldn't make anyt... read more 10/03/2005 (11:20 am)
Collisions between player and map layers? Um, nevermind... It seems to be working now. :)... read more 09/15/2005 (11:33 pm)
Collisions between player and map layers? Oops, I guess I should look at my files once in a while, eh? I have the T2D physics tutorial which c... read more 09/15/2005 (10:43 pm)
Collisions between player and map layers? Ah, Slight problem... when I open the console it tells me that: 'fxSceneObject2D::setCollisionAc... read more 09/15/2005 (10:33 pm)
Collisions between player and map layers? Ah, so would I set it up kinda like this: $player.setCollisionMask(0, 1); ... %map = new fxTile... read more 09/15/2005 (10:19 pm)
T2Ders at IGC? I'd love to go, but I already spent alot of money going out-of-town to a U2 concert (@ Toronto, whic... read more 09/14/2005 (8:59 pm)
Joysticks in T2D? Thanks, I'm gonna give that a try. Joysticks really add a lot to games, eh? I don't have the slig... read more 09/08/2005 (10:57 pm)
TDN T2D suggestions Hey Matt, thanks alot for those those tutorials. They rock, period. Hehe... :)... read more 09/03/2005 (11:33 am)
TDN T2D suggestions NICE! I'm downloading those immediately. Thanks!... read more 09/02/2005 (3:10 pm)
TDN T2D suggestions Nice, I'd love to see some RTS/Platformer resources for T2D... After seeing the RTS Kit for TGE, ... read more 09/02/2005 (2:19 pm)
Starter Kits? Maybe, but if GG brings out an RTS Starter Kit or a Platformer Starter Kit for T2D, I'll say right n... read more 09/02/2005 (1:13 pm)
Starter Kits? Nice... thanks.... read more 09/02/2005 (11:04 am)
Starter Kits? Ooh, TDN... what's that? Thanks for the speedy response, btw. :)... read more 09/02/2005 (10:49 am)
Any advice on compiling T2D with VC6? Oops! Nevermind, I just had to set VC6 to accept the .cc file extensions. Compiled beautifully! O... read more 09/02/2005 (9:49 am)
Loading tilemaps made with the editor? Nice, that's a bit to take in. Should give me some ideas, indeed... Thanks. I'll have some questi... read more 09/01/2005 (11:03 pm)
Loading tilemaps made with the editor? Dang, that's a far commute...... read more 09/01/2005 (6:30 pm)
Loading tilemaps made with the editor? Nice! Thanks for the response. Yeah, I'm having to play around with the different units, too. I s... read more 09/01/2005 (5:42 pm)
Loading tilemaps made with the editor? Ah, now I can see the map... Something I'm not sure about: the size of the tiles I'm using are 64x64... read more 09/01/2005 (5:34 pm)
Loading tilemaps made with the editor? Hmm, that code above is exactly what I'm doing. I'm not sure why it's not working. I'm just seeing t... read more 09/01/2005 (5:28 pm)
Loading tilemaps made with the editor? Oops, I'll go put this into the tile forums...... read more 09/01/2005 (5:02 pm)
ImageMagick Just wanna say that I found all the above information really useful, thanks everyone. Especially the... read more 09/01/2005 (11:03 am)
Animated sprites? Insane... That's exactly what I needed to know. Now on this topic, is there any way to setup animati... read more 09/01/2005 (10:22 am)
A couple questions about TorqueScript. Superb. Thanks alot you guys. :)... read more 08/31/2005 (4:56 pm)
A couple questions about TorqueScript. Ah! That's exactly whats happening... So I need to delete the .dso's everytime, eh? Stefan's post ab... read more 08/31/2005 (4:16 pm)
Animated sprites? Wow, thanks alot Matt... Yeah, for some reason that FAQ tut wasn't working for me either. I still... read more 08/31/2005 (2:53 pm)
Animated sprites? Thanks, I'm gonna take a look at that...... read more 08/29/2005 (8:12 pm)
Problem in the GUI editor. Nice! Your absolutely right. Thanks alot.... read more 08/29/2005 (5:27 pm)
T2D crashing my PC when I run it... Sorry! I got it working... I just bought an ATI Radeon X700 the other day and was having some proble... read more 08/28/2005 (12:40 pm)
Console Controls Ah, Sorry I wasn't more in depth... StickData is a class where analog input from the gamepad goes. ... read more 08/23/2005 (3:54 pm)
Console Controls Nobody?... read more 08/23/2005 (10:10 am)
Console Controls Wow, that was the fastest response ever! I've heard the GG community was helpful, but whoa... Hmm... read more 08/21/2005 (8:26 pm)
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