Sanctus Legacy Online Admin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| I heard of torque is good at first shoot game and etc.but | As some of the previous posters have pointed out, Torque comes by [i]default[/i] with a First-Person... read more | 04/09/2005 (11:28 am) |
| Serious, realistic, established MMORPG seeking Torque coders. | Ah, I see. Well, if you're at all interested, I can give you special access to the hidden boards. Yo... read more | 04/07/2005 (5:58 pm) |
| Serious, realistic, established MMORPG seeking Torque coders. | With the looming presence of an outside opinion, I finally convinced the others that leaving the gen... read more | 04/06/2005 (9:56 pm) |
| Serious, realistic, established MMORPG seeking Torque coders. | I -entirely- agree, actually, and while I think it would be much more fitting to demonstrate our dev... read more | 04/06/2005 (7:49 pm) |
| Putting clothes and armor on characters. | ^____^ I'll just return to my dark corner, now.... read more | 03/18/2005 (11:50 am) |
| Putting clothes and armor on characters. | @Joe: *nods* I crossed the line between opinionated exaggeration and insult, and I know the gu... read more | 03/18/2005 (9:54 am) |
| Putting clothes and armor on characters. | @Tim: Very few of the systems we're using are actually built into Torque. Torque, as it is shipped, ... read more | 03/17/2005 (5:22 pm) |
| Putting clothes and armor on characters. | "Okay. During the brief time that we spoke tonight[, Terry- our animator] , you mentioned that the s... read more | 02/16/2005 (11:05 pm) |
| Putting clothes and armor on characters. | [URL=http://img186.exs.cx/my.php?loc=img186&image=proc17ok.jpg][image]http://img186.exs.cx/img186/97... read more | 02/16/2005 (11:00 pm) |
| 3d Fantasy Mmorpg | To further emphasize the fact that we are a team that is constantly working and [b]getting things do... read more | 02/16/2005 (5:08 pm) |
| 3d Fantasy Mmorpg | [b]:: Texturists / Skinners ::[/b] [image]http://img144.exs.cx/img144/3679/texture1af.gif[/image] ... read more | 02/14/2005 (10:57 am) |
| Putting clothes and armor on characters. | [quote]7. WaistMount: This mount point is for belts and chainmail skirts dress skirts, and utility b... read more | 02/13/2005 (11:58 am) |
| Putting clothes and armor on characters. | @Eric: exactly. And after working it out with our coders last night, we did determine that we will, ... read more | 02/13/2005 (11:58 am) |
| Putting clothes and armor on characters. | @Johnny: Of course. Palette swapping is very easy to do, and an excellent way to allow for additiona... read more | 02/12/2005 (5:54 pm) |
| Putting clothes and armor on characters. | Ah, yes- interchangeable body "parts". We actually did consider that one, but we really found very f... read more | 02/12/2005 (9:41 am) |
| Putting clothes and armor on characters. | [b]Gonzo:[/b] If you happen to read this, Gonzo, please try to send me an e-mail at justinsmith@san... read more | 02/10/2005 (7:57 pm) |
| The difference between a POLY and a TRI | Yes, Paul- definitely e-mail Gonzo from a different account as soon as you get a chance. That explai... read more | 02/05/2005 (1:24 pm) |
| Any good books on making an MMOG with torque? | Just to tack on a delayed response, Sanctus Legacy will, indeed, be using Torque. A handful of our e... read more | 01/31/2005 (11:39 am) |
| So many MMORPG projects. Can torque handle it? | Torque, as it's given to you? No, of course not. With some reworking? Absolutely. Our network ... read more | 01/19/2005 (2:24 pm) |
| Looking to build a team for browser-based MMORPG | Perfect. An excellent way to start. You may also be able to get some great feedback on [url=http://w... read more | 01/11/2005 (2:13 pm) |
| Looking to build a team for browser-based MMORPG | Aaaaaaah... so the thought isn't leaning as much towards a browser-based game like Runescape, but to... read more | 01/11/2005 (6:34 am) |
| Object formats supported in torque | To further clarify the situation: what if the entire series of boundaries was determined by the leve... read more | 01/10/2005 (1:28 pm) |
| Looking to build a team for browser-based MMORPG | *nods* Agreed, wholeheartedly- experience is by far one of the most valuable methods of obtaining... read more | 01/10/2005 (5:42 am) |
| Looking to build a team for browser-based MMORPG | Hrm... it's not necessarily that starting with an MMORPG is a bad thing. It's just that you've gotta... read more | 01/08/2005 (8:19 pm) |
| MMORPG with servers, money, good art pipeline, music, coders... | [b]:: Media ::[/b] [url=http://www.jessiepotrie.sanctuslegacy.com/female%20clothes.jpg]Female Cha... read more | 01/08/2005 (7:23 pm) |
| MMORPG with servers, money, good art pipeline, music, coders... | [b]:: Sanctus Legacy Online ::[/b] Sanctus Legacy Online is a fantasy MMORPG set in a parallel un... read more | 01/08/2005 (7:22 pm) |
| Mmorpg | Just remember that, once in a blue moon, indie MMOs (even MMORPGs) succeed. Gamedev.net has a very n... read more | 11/23/2004 (4:44 am) |
| Mmorpg | Well... the term "client side" is usually used when speaking of a certain aspect of gameplay. For in... read more | 11/18/2004 (4:22 pm) |
| Mmorpg | [quote]What you have to do is read about every book on online gaming out there, apply your game to t... read more | 11/17/2004 (7:37 pm) |
| Mmorpg | Okay, I really hate having to do this, but it's time for me to go awol on Ace. I'll try to do it ... read more | 11/17/2004 (7:06 pm) |
| Mmorpg | Alrighty. Since I took my stance on defending the indie community, it's now my turn to rant against ... read more | 11/17/2004 (6:59 pm) |
| Mmorpg | Excellent advice from TheMartian, particularly with the notion of design documentation. As a project... read more | 11/17/2004 (6:31 pm) |
| Mmorpg | Uh, George, we don't have a [b]'building a team'[/b] section in our forum, and nobody "fell off the ... read more | 11/16/2004 (8:18 am) |
| Ideas for fantasy RPG monsters? | [image]http://www.sanctuslegacy.com/Locales.jpg[/image]... read more | 11/15/2004 (8:35 pm) |
| Ideas for fantasy RPG monsters? | Sure thing! We're gonna be working from the northeast corner of the map towards the southwest, and t... read more | 11/15/2004 (9:47 am) |
| Sanctus Legacy Online | O_o I don't remember you! Are there any other screen names I might know you as? Also, what do ... read more | 10/26/2004 (1:38 pm) |
| Sanctus Legacy Online | Nope. Nothing stops us! We have actually been VERY fortunate financially. We have received severa... read more | 10/25/2004 (4:27 pm) |
| Sanctus Legacy Online | As very sorry as I am to hear that George might be involved in amateur-bashing, I would like to ask ... read more | 10/25/2004 (8:13 am) |
| Sanctus Legacy Online | Yes, yes. My bad. ^^ Don't worry about it. I decided to just throw together a website so we can cont... read more | 10/22/2004 (9:23 pm) |
| Sanctus Legacy Online | Yup, we take a great deal of inspiration from games like FFXI and iRO, so naturally, a blend between... read more | 10/22/2004 (11:29 am) |
| Sanctus Legacy Online | Yup. We can send you an offline copy of our old website, but as you can tell, the new one is still u... read more | 10/22/2004 (8:45 am) |
| Sanctus Legacy Online | Hrm... You know, I really ought to limit "advertisement" to myself and Naomi. It seems like every... read more | 10/21/2004 (10:09 pm) |