Game Development Community

iHugMedia's Forum Posts

Thread Post Date Posted
The [code]Over[/code]... read more 06/25/2006 (7:47 pm)
Creating a Website-need help I'd suggest learning PHP and hooking your website into a database. For my website, there are only 2... read more 06/25/2006 (6:01 pm)
These forums are dead... I basically live here. Here and the Uru live forums. Theres alot more talk in the pirvate threads th... read more 06/23/2006 (10:22 pm)
What's with the removal of TSE reviews? This is going to cause too many flamewars, I'll back out now.... read more 06/23/2006 (7:08 pm)
Bitmap problem One or more of your textures aren't ^2. Make sure all of your textures are a square and have dimensi... read more 06/22/2006 (10:47 pm)
MDamageThread & mHulkThread [url]http://www.garagegames.com/docs/tge/engine/[/url] Always glad to help.... read more 06/20/2006 (8:43 pm)
MDamageThread & mHulkThread This is all I could find on it: [code]TSThread* ShapeBase::mDamageThread [protected] TSThread* Sha... read more 06/20/2006 (6:39 pm)
Physics, MMoKIT , TSE and other questions Dreamers working on his [url=http://www.mydreamrpg.com/community/showthread.php?p=990]D.R.E.A.M.[/ur... read more 06/20/2006 (3:45 pm)
Skinning with AVIs You should probably use an [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more 06/20/2006 (4:46 am)
Level Of Detail [url]http://www.dannyngan.com/torque/maya2dts/[/url]... read more 06/20/2006 (4:34 am)
Is irrlicht 1.0 more powerful than Torque 1.4? I just tried oFusion, I have to say, It was alot better than I expected! Easy material-editor based ... read more 06/19/2006 (4:18 pm)
Prototypes in torque The 'Feeling' completely goes away with stencil buffer shadows... read more 06/19/2006 (2:00 am)
Are you more of a Software geek or a Hardware geek? [quote]RADEON-GEFUSION 999999999XTXLFXTGTX PRO ULTRA FULLY SIK ULTRASILENT 9000000000GBRAM 876534210... read more 06/18/2006 (12:33 am)
Does Torque Engine supports bumb mapping? @Tim Heldna Actually, that is paralax mapping, relief mapping self-shadows aswell as shades, that p... read more 06/17/2006 (3:55 pm)
Server Hosting [rant]I have some advice - NEVER buy from Alienware! There are [i]much[/i] cheaper alternatives for ... read more 06/17/2006 (3:51 pm)
Is irrlicht 1.0 more powerful than Torque 1.4? I'm still very skeptical about Constructor, because I've had my hopes up about a lot of game develop... read more 06/16/2006 (11:04 pm)
Does Torque Engine supports bumb mapping? Keep in mind, the CG bump mapping resource has problems with ATI video cards.... read more 06/16/2006 (7:38 pm)
Building damage not registering Is this for the RTS kit? If it is, it should probably be posted in those forums.... read more 06/16/2006 (7:01 pm)
Pod" like Vehicle Simulator, is Torque for me. Moster Roll Cage used something similar ([url]http://www.idryonis.com/[/url]), so it is possible... read more 06/16/2006 (6:59 pm)
Game requirements VirtualPC doesn't have very good hardware emulation.... read more 06/16/2006 (3:20 am)
Compile Curruption Using Detail brushes is meant to stop splitting aswell.... read more 06/15/2006 (9:06 pm)
Poser and Torque Question Just add all of your resources to a Zip file and use one of the zip encryption resources.... read more 06/15/2006 (9:04 pm)
Myst in TGB? You may be interested to know a few teams (myself included) have been making first-person adventure ... read more 06/14/2006 (3:58 pm)
Poly counts.. You should never cross post a piece of string, it gets tied in a knot!... read more 06/14/2006 (2:43 am)
Forum software [quote]Speaking of new posts, I'm taking a wild guess that it's only a timestamp saved by user? ie "... read more 06/13/2006 (8:16 pm)
Need quick answeres regarding some Torque features [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=10359[/url] - Updated ob... read more 06/13/2006 (4:10 pm)
How to Export map & dif from 3dmax You need to copy+paste the URL, otherwise it thinks your hotlinking and redirects here.... read more 06/12/2006 (11:16 pm)
What about a Tribal Trouble2 ? You should post this at the developers website, not here.... read more 06/12/2006 (11:07 pm)
Single texture/heightmap for the whole world? Also, If you turn terrain tiling off, you can't edit the terrain until you turn it back on again.... read more 06/11/2006 (11:04 pm)
Main Menu Major Malpractice Relative sizing has always worked well for me, What problems do you have with it?... read more 06/11/2006 (5:00 pm)
Third Person Camera - Targeting Reticle [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3533[/url] Try this, it... read more 06/11/2006 (4:25 pm)
Introducing the Linux Console If you want to make games for something like this, wait for the XGP... read more 06/11/2006 (4:37 am)
Is irrlicht 1.0 more powerful than Torque 1.4? Most probably. You don't need networking in a single-player game.... read more 06/11/2006 (2:31 am)
Freight/Dock/Port/Container Tycoon Concept This has nothing to do with the concept, but it's amazing how old the Google maps are. The Docklands... read more 06/10/2006 (5:01 am)
Is irrlicht 1.0 more powerful than Torque 1.4? Very basically: Graphically, yes, but for everything else no. Out of the box, anyway.... read more 06/09/2006 (11:00 pm)
Xbox I If you have a modded Xbox, and can find a copy of OpenSDK, go for it. I have no idea why David used... read more 06/08/2006 (4:02 pm)
Put official GG developer's response [here There's the MiniApp tutorials, I think thats what Paul was talking about... If you want to remove... read more 06/07/2006 (10:20 pm)
Scene jumps It can be fixed by downloading the latest drivers for your processor I believe.... read more 06/06/2006 (4:02 am)
The FPS shooter modles that came with the engine question There have been games released that include SDK Data, one of which is Miniopns of Mirth, which inclu... read more 06/04/2006 (10:02 pm)
Installation problems Try using the trial version of Winzip or WinRAR ([url]http://rarlabs.com[/url])... read more 06/04/2006 (4:59 am)
Exercise extreme caution with ATI Thats actually the exact opposite of what I've heard, I heard that the Nvidia drivers were terrible.... read more 06/01/2006 (7:50 pm)
EA BF2 patch 1.3 or how to screw up a game It's a decent game, but way too laggy for my tastes. It takes longer to load than the UrU Prologue ;... read more 06/01/2006 (4:02 pm)
My posts aren't going through I've noticed this happening sometimes when I comment on people's .plans too. I can't see the two I... read more 06/01/2006 (3:58 am)
Question $2000 to license the Dev Kit according to Wikipedia.... read more 05/31/2006 (11:30 pm)
Death of the MMO? I didn't understand any of the metaphores in that... But I think I understand what you were saying..... read more 05/31/2006 (8:36 pm)
Death of the MMO? Well, that depends entirly on what circumstances you'd use their sevrices under. If you work at the ... read more 05/31/2006 (7:33 pm)
Out Of Curiosity. . . I have Insomnia... read more 05/31/2006 (7:23 pm)
Learning AI Try turning off Smart-Quotes... read more 05/31/2006 (1:32 am)
3DS -> Map Do don't have to - you could rewrite the interior rendering code to accept Concave collisions and ar... read more 05/30/2006 (11:23 pm)
Stock Animations The Orc uses a standard Character Studio Biped.... read more 05/30/2006 (3:08 am)