iHugMedia's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| The | [code]Over[/code]... read more | 06/25/2006 (7:47 pm) |
| Creating a Website-need help | I'd suggest learning PHP and hooking your website into a database. For my website, there are only 2... read more | 06/25/2006 (6:01 pm) |
| These forums are dead... | I basically live here. Here and the Uru live forums. Theres alot more talk in the pirvate threads th... read more | 06/23/2006 (10:22 pm) |
| What's with the removal of TSE reviews? | This is going to cause too many flamewars, I'll back out now.... read more | 06/23/2006 (7:08 pm) |
| Bitmap problem | One or more of your textures aren't ^2. Make sure all of your textures are a square and have dimensi... read more | 06/22/2006 (10:47 pm) |
| MDamageThread & mHulkThread | [url]http://www.garagegames.com/docs/tge/engine/[/url] Always glad to help.... read more | 06/20/2006 (8:43 pm) |
| MDamageThread & mHulkThread | This is all I could find on it: [code]TSThread* ShapeBase::mDamageThread [protected] TSThread* Sha... read more | 06/20/2006 (6:39 pm) |
| Physics, MMoKIT , TSE and other questions | Dreamers working on his [url=http://www.mydreamrpg.com/community/showthread.php?p=990]D.R.E.A.M.[/ur... read more | 06/20/2006 (3:45 pm) |
| Skinning with AVIs | You should probably use an [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more | 06/20/2006 (4:46 am) |
| Level Of Detail | [url]http://www.dannyngan.com/torque/maya2dts/[/url]... read more | 06/20/2006 (4:34 am) |
| Is irrlicht 1.0 more powerful than Torque 1.4? | I just tried oFusion, I have to say, It was alot better than I expected! Easy material-editor based ... read more | 06/19/2006 (4:18 pm) |
| Prototypes in torque | The 'Feeling' completely goes away with stencil buffer shadows... read more | 06/19/2006 (2:00 am) |
| Are you more of a Software geek or a Hardware geek? | [quote]RADEON-GEFUSION 999999999XTXLFXTGTX PRO ULTRA FULLY SIK ULTRASILENT 9000000000GBRAM 876534210... read more | 06/18/2006 (12:33 am) |
| Does Torque Engine supports bumb mapping? | @Tim Heldna Actually, that is paralax mapping, relief mapping self-shadows aswell as shades, that p... read more | 06/17/2006 (3:55 pm) |
| Server Hosting | [rant]I have some advice - NEVER buy from Alienware! There are [i]much[/i] cheaper alternatives for ... read more | 06/17/2006 (3:51 pm) |
| Is irrlicht 1.0 more powerful than Torque 1.4? | I'm still very skeptical about Constructor, because I've had my hopes up about a lot of game develop... read more | 06/16/2006 (11:04 pm) |
| Does Torque Engine supports bumb mapping? | Keep in mind, the CG bump mapping resource has problems with ATI video cards.... read more | 06/16/2006 (7:38 pm) |
| Building damage not registering | Is this for the RTS kit? If it is, it should probably be posted in those forums.... read more | 06/16/2006 (7:01 pm) |
| Pod" like Vehicle Simulator, is Torque for me. | Moster Roll Cage used something similar ([url]http://www.idryonis.com/[/url]), so it is possible... read more | 06/16/2006 (6:59 pm) |
| Game requirements | VirtualPC doesn't have very good hardware emulation.... read more | 06/16/2006 (3:20 am) |
| Compile Curruption | Using Detail brushes is meant to stop splitting aswell.... read more | 06/15/2006 (9:06 pm) |
| Poser and Torque Question | Just add all of your resources to a Zip file and use one of the zip encryption resources.... read more | 06/15/2006 (9:04 pm) |
| Myst in TGB? | You may be interested to know a few teams (myself included) have been making first-person adventure ... read more | 06/14/2006 (3:58 pm) |
| Poly counts.. | You should never cross post a piece of string, it gets tied in a knot!... read more | 06/14/2006 (2:43 am) |
| Forum software | [quote]Speaking of new posts, I'm taking a wild guess that it's only a timestamp saved by user? ie "... read more | 06/13/2006 (8:16 pm) |
| Need quick answeres regarding some Torque features | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=10359[/url] - Updated ob... read more | 06/13/2006 (4:10 pm) |
| How to Export map & dif from 3dmax | You need to copy+paste the URL, otherwise it thinks your hotlinking and redirects here.... read more | 06/12/2006 (11:16 pm) |
| What about a Tribal Trouble2 ? | You should post this at the developers website, not here.... read more | 06/12/2006 (11:07 pm) |
| Single texture/heightmap for the whole world? | Also, If you turn terrain tiling off, you can't edit the terrain until you turn it back on again.... read more | 06/11/2006 (11:04 pm) |
| Main Menu Major Malpractice | Relative sizing has always worked well for me, What problems do you have with it?... read more | 06/11/2006 (5:00 pm) |
| Third Person Camera - Targeting Reticle | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3533[/url] Try this, it... read more | 06/11/2006 (4:25 pm) |
| Introducing the Linux Console | If you want to make games for something like this, wait for the XGP... read more | 06/11/2006 (4:37 am) |
| Is irrlicht 1.0 more powerful than Torque 1.4? | Most probably. You don't need networking in a single-player game.... read more | 06/11/2006 (2:31 am) |
| Freight/Dock/Port/Container Tycoon Concept | This has nothing to do with the concept, but it's amazing how old the Google maps are. The Docklands... read more | 06/10/2006 (5:01 am) |
| Is irrlicht 1.0 more powerful than Torque 1.4? | Very basically: Graphically, yes, but for everything else no. Out of the box, anyway.... read more | 06/09/2006 (11:00 pm) |
| Xbox I | If you have a modded Xbox, and can find a copy of OpenSDK, go for it. I have no idea why David used... read more | 06/08/2006 (4:02 pm) |
| Put official GG developer's response [here | There's the MiniApp tutorials, I think thats what Paul was talking about... If you want to remove... read more | 06/07/2006 (10:20 pm) |
| Scene jumps | It can be fixed by downloading the latest drivers for your processor I believe.... read more | 06/06/2006 (4:02 am) |
| The FPS shooter modles that came with the engine question | There have been games released that include SDK Data, one of which is Miniopns of Mirth, which inclu... read more | 06/04/2006 (10:02 pm) |
| Installation problems | Try using the trial version of Winzip or WinRAR ([url]http://rarlabs.com[/url])... read more | 06/04/2006 (4:59 am) |
| Exercise extreme caution with ATI | Thats actually the exact opposite of what I've heard, I heard that the Nvidia drivers were terrible.... read more | 06/01/2006 (7:50 pm) |
| EA BF2 patch 1.3 or how to screw up a game | It's a decent game, but way too laggy for my tastes. It takes longer to load than the UrU Prologue ;... read more | 06/01/2006 (4:02 pm) |
| My posts aren't going through | I've noticed this happening sometimes when I comment on people's .plans too. I can't see the two I... read more | 06/01/2006 (3:58 am) |
| Question | $2000 to license the Dev Kit according to Wikipedia.... read more | 05/31/2006 (11:30 pm) |
| Death of the MMO? | I didn't understand any of the metaphores in that... But I think I understand what you were saying..... read more | 05/31/2006 (8:36 pm) |
| Death of the MMO? | Well, that depends entirly on what circumstances you'd use their sevrices under. If you work at the ... read more | 05/31/2006 (7:33 pm) |
| Out Of Curiosity. . . | I have Insomnia... read more | 05/31/2006 (7:23 pm) |
| Learning AI | Try turning off Smart-Quotes... read more | 05/31/2006 (1:32 am) |
| 3DS -> Map | Do don't have to - you could rewrite the interior rendering code to accept Concave collisions and ar... read more | 05/30/2006 (11:23 pm) |
| Stock Animations | The Orc uses a standard Character Studio Biped.... read more | 05/30/2006 (3:08 am) |