Mincetro's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Max 2010 Dts exporter availability? | Hello? Is anyone listening to our pleads? Have they fallen on deaf ears? :( We feel so cold and alon... read more | 08/10/2009 (2:56 pm) |
| Max 2010 Dts exporter availability? | Bumping this - couldn't you guys take a few hours off polishing T3D to give the people who paid $400... read more | 07/28/2009 (2:23 am) |
| Spec Mask in a Material | You need to place the Specular Mask into the Alpha Channel of the Diffuse Map (assuming you're using... read more | 05/13/2007 (2:13 pm) |
| Who wants to start a pangram? | Ph'nglui mglw'nafh Apple Crab R'lyeh wgah'nagl fhtan! Ia! Ia! Apple Crab fhtagn R'lyeh! [i]A dis... read more | 05/11/2007 (2:35 am) |
| Constructor is out a day early | I downloaded this yesterday too. Its definitley a different way of looking at CSG modelling, nothing... read more | 04/09/2007 (1:08 am) |
| How many characters on screen can Torque manage. | Type [code]metrics(fps);[/code] into the console to display the FPS.... read more | 04/07/2007 (8:08 am) |
| Is GG killing MMOKit? | The last thread about this ([url=http://garagegames.com/mg/forums/result.thread.php?qt=59894]here[/u... read more | 04/04/2007 (6:07 am) |
| Non-symmetric interiors? | You might want to try the polysoup collision resource from Ben Garney ([url]http://www.garagegames.c... read more | 03/22/2007 (1:25 pm) |
| Fully polysoup based torque video on youtube | Polysoup is already available for TGEA developers (see [url]http://www.garagegames.com/blogs/8863/11... read more | 03/11/2007 (1:25 am) |
| Limited forum access | Argument? Okay... *presents a look of confusion upon his brow*... read more | 02/20/2007 (4:45 am) |
| Limited forum access | [quote]Artists and musicians; other parts of peoples teams who aren't licensees, are locked out of a... read more | 02/20/2007 (2:46 am) |
| Limited forum access | No, it really, really isn't. That would lock out potential licensees from asking about and have assi... read more | 02/19/2007 (10:20 pm) |
| Limited forum access | You can start a new thread asking about your subject too, somebody might even transcribe it for you.... read more | 02/19/2007 (4:37 am) |
| Limited forum access | [quote]If you haven't seen any pirated versions of Torque on the net, then you haven't simply looked... read more | 02/18/2007 (11:07 pm) |
| Limited forum access | The statement is perfectly logical - then you could just buy TGB for $100, pirate the others and sti... read more | 02/18/2007 (9:52 pm) |
| I need a team! | Also, this thread is two years old... read more | 02/04/2007 (1:39 am) |
| Tribes Revival | Try [url=http://legendsthegame.net/]Legends[/url]... read more | 02/01/2007 (7:08 am) |
| Lightmap with 3Dstudio | I suppose you could also write a shader that loaded a second image and blended it on top of the text... read more | 01/31/2007 (10:51 pm) |
| Duke Nukem For-real? | This will either be the one of the Best FPS's Ever made, or a pretty average overhyped flop. I'm ho... read more | 01/31/2007 (10:47 pm) |
| Vapor Ware? | How dare he call Mount&Blade Vaporware! The author of this article comes off like an idiot, it seem... read more | 01/30/2007 (10:54 pm) |
| Jack La Corte | Jack La Corte knows who The Stig is. And The Stig is Scared.... read more | 01/30/2007 (2:51 am) |
| Post an photo of your "office | @Tom - It was so impressive nobody could compete with it... read more | 01/26/2007 (5:21 am) |
| TGEA MS 4.2 Release | I'm getting a build error on line 430 of tsMesh.cpp [code] coreRI->backBuffTex = GFX->getSfxBackBu... read more | 01/24/2007 (1:53 am) |
| TGEA MS 4.2 Release | Me after them lol Thanks for this, so much, my MS4.0 build was starting to get a bit rusty and the ... read more | 01/24/2007 (12:33 am) |
| When will the Constructor be released? | Thanks Vashner, now you're making me hungry! Props for the update here too, I'm looking forward to ... read more | 01/24/2007 (12:27 am) |
| Post an photo of your "office | [image]http://thelair-underground.com/desk.jpg[/image] See if you can spot the Yu-Gi-Oh cards, Deve... read more | 01/22/2007 (1:19 am) |
| Ms4.1 Reverted To Ms4 | Fingers Crossed! Thanks for the update.... read more | 01/20/2007 (12:54 am) |
| Atlas2 Unique Terrain Detail | [url]http://garagegames.com/mg/forums/result.thread.php?qt=54771[/url] [quote]Thanks for your patie... read more | 01/15/2007 (11:06 pm) |
| 360 degree panoramas. Are they possible? | Although it is possible to do this in Torque, it's more suited for realtime 3d games (I'm not sure a... read more | 01/09/2007 (11:48 pm) |
| Reflection in Torque 1.5 | When you save your PNG's make sure to use Photoshop's 'Save for Web' function... read more | 01/09/2007 (11:36 am) |
| Greyscale Bumpmaps to Normal Maps? | The way I'd do it would be to apply the map as a displacement to a plane in 3dsmax and bake it (like... read more | 01/08/2007 (11:12 pm) |
| Cheap Source Control | I use a Virtual server in VMWare Player for my source control... read more | 01/01/2007 (7:38 am) |
| No it does not wordwrap. | Wow, Fox, I was just trying to help, How about using manners when talking to others? I'm not the re... read more | 12/30/2006 (8:29 am) |
| Huge Site Error Two Actually | You can add pictures to your post using the [ image ][ /image ] tags. [image]http://garagegames.com... read more | 12/29/2006 (9:28 pm) |
| Top 10 Games... of all time. And prove why. | I really liked Paul's list - I agreed %100 with the game descriptions.... read more | 12/29/2006 (11:33 am) |
| Lost Colony causing a stir in the MMOFPS community | This is just getting more hilarious by the minute! Also, Andy, you can't dismiss criticism as 'Bash... read more | 12/29/2006 (3:16 am) |
| Lost Colony causing a stir in the MMOFPS community | I love how they think Torque and Unreal Tournament are companies - I haven't heard anyone talk like ... read more | 12/28/2006 (10:30 pm) |
| Player Models and 1st Person View | Commenting out the line [code] eyeOffset = "whatever";[/code] in the weapons script should do it.... read more | 12/25/2006 (11:55 am) |
| Lost Colony causing a stir in the MMOFPS community | Yeah... This totally looks better conceived and developed and than Planetside, with a much more matu... read more | 12/25/2006 (5:32 am) |
| Object get chainged their color | The answers still in there - You should be able to fix it by making sure you have the Worldspawn ent... read more | 12/22/2006 (9:59 pm) |
| Happy Holidays and New Year to GG and community | Happy Holidays! Remember to give a card to your Ex-girlfriend before she stops talking to you!... read more | 12/22/2006 (8:17 am) |
| Object get chainged their color | This is a Lightmapping issue. See [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=35... read more | 12/22/2006 (6:13 am) |
| No DSO files anymore? | Comment out line 147 [code]#define TORQUE_NO_DSO_GENERATION[/code] in core/TorqueConfig.h... read more | 12/16/2006 (9:44 am) |
| Which of the two is the better engine?? | I hope I get Atlas2 Tools too... ˇ >Atlas2 Tools< ^ I command thee Gara... read more | 12/15/2006 (12:25 pm) |
| Which of the two is the better engine?? | TSE is the better as in More Technically Awesome, though the MS4.1 released was a bit borked (Umm...... read more | 12/12/2006 (9:47 pm) |
| Normal Mapped Terrains | Is this Atlas or Legacy? Either way awesome job :P... read more | 12/09/2006 (12:40 am) |
| Ideas for TGE 1.5 taglines | How about 'Torque - An Engine, Not an API' or 'Code Fast Play Hard' - that seems more suited to TGB ... read more | 12/08/2006 (11:17 am) |
| Soccer net, how should i do? | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8942]Try This resource[/... read more | 12/06/2006 (7:07 am) |
| Will TSE/TAT/TGEA ever be completed? | Screw DX10, I want Atlas tools and I want them... In a fairly realistic and reasonable timeframe! N... read more | 12/05/2006 (6:29 am) |
| What is the best game ever made with Torque? | [quote]I just found out there is an engine called Unreal used for the Unreal Tournament game.Is that... read more | 12/05/2006 (6:22 am) |