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Mincetro's Forum Posts

Thread Post Date Posted
Max 2010 Dts exporter availability? Hello? Is anyone listening to our pleads? Have they fallen on deaf ears? :( We feel so cold and alon... read more 08/10/2009 (2:56 pm)
Max 2010 Dts exporter availability? Bumping this - couldn't you guys take a few hours off polishing T3D to give the people who paid $400... read more 07/28/2009 (2:23 am)
Spec Mask in a Material You need to place the Specular Mask into the Alpha Channel of the Diffuse Map (assuming you're using... read more 05/13/2007 (2:13 pm)
Who wants to start a pangram? Ph'nglui mglw'nafh Apple Crab R'lyeh wgah'nagl fhtan! Ia! Ia! Apple Crab fhtagn R'lyeh! [i]A dis... read more 05/11/2007 (2:35 am)
Constructor is out a day early I downloaded this yesterday too. Its definitley a different way of looking at CSG modelling, nothing... read more 04/09/2007 (1:08 am)
How many characters on screen can Torque manage. Type [code]metrics(fps);[/code] into the console to display the FPS.... read more 04/07/2007 (8:08 am)
Is GG killing MMOKit? The last thread about this ([url=http://garagegames.com/mg/forums/result.thread.php?qt=59894]here[/u... read more 04/04/2007 (6:07 am)
Non-symmetric interiors? You might want to try the polysoup collision resource from Ben Garney ([url]http://www.garagegames.c... read more 03/22/2007 (1:25 pm)
Fully polysoup based torque video on youtube Polysoup is already available for TGEA developers (see [url]http://www.garagegames.com/blogs/8863/11... read more 03/11/2007 (1:25 am)
Limited forum access Argument? Okay... *presents a look of confusion upon his brow*... read more 02/20/2007 (4:45 am)
Limited forum access [quote]Artists and musicians; other parts of peoples teams who aren't licensees, are locked out of a... read more 02/20/2007 (2:46 am)
Limited forum access No, it really, really isn't. That would lock out potential licensees from asking about and have assi... read more 02/19/2007 (10:20 pm)
Limited forum access You can start a new thread asking about your subject too, somebody might even transcribe it for you.... read more 02/19/2007 (4:37 am)
Limited forum access [quote]If you haven't seen any pirated versions of Torque on the net, then you haven't simply looked... read more 02/18/2007 (11:07 pm)
Limited forum access The statement is perfectly logical - then you could just buy TGB for $100, pirate the others and sti... read more 02/18/2007 (9:52 pm)
I need a team! Also, this thread is two years old... read more 02/04/2007 (1:39 am)
Tribes Revival Try [url=http://legendsthegame.net/]Legends[/url]... read more 02/01/2007 (7:08 am)
Lightmap with 3Dstudio I suppose you could also write a shader that loaded a second image and blended it on top of the text... read more 01/31/2007 (10:51 pm)
Duke Nukem For-real? This will either be the one of the Best FPS's Ever made, or a pretty average overhyped flop. I'm ho... read more 01/31/2007 (10:47 pm)
Vapor Ware? How dare he call Mount&Blade Vaporware! The author of this article comes off like an idiot, it seem... read more 01/30/2007 (10:54 pm)
Jack La Corte Jack La Corte knows who The Stig is. And The Stig is Scared.... read more 01/30/2007 (2:51 am)
Post an photo of your "office @Tom - It was so impressive nobody could compete with it... read more 01/26/2007 (5:21 am)
TGEA MS 4.2 Release I'm getting a build error on line 430 of tsMesh.cpp [code] coreRI->backBuffTex = GFX->getSfxBackBu... read more 01/24/2007 (1:53 am)
TGEA MS 4.2 Release Me after them lol Thanks for this, so much, my MS4.0 build was starting to get a bit rusty and the ... read more 01/24/2007 (12:33 am)
When will the Constructor be released? Thanks Vashner, now you're making me hungry! Props for the update here too, I'm looking forward to ... read more 01/24/2007 (12:27 am)
Post an photo of your "office [image]http://thelair-underground.com/desk.jpg[/image] See if you can spot the Yu-Gi-Oh cards, Deve... read more 01/22/2007 (1:19 am)
Ms4.1 Reverted To Ms4 Fingers Crossed! Thanks for the update.... read more 01/20/2007 (12:54 am)
Atlas2 Unique Terrain Detail [url]http://garagegames.com/mg/forums/result.thread.php?qt=54771[/url] [quote]Thanks for your patie... read more 01/15/2007 (11:06 pm)
360 degree panoramas. Are they possible? Although it is possible to do this in Torque, it's more suited for realtime 3d games (I'm not sure a... read more 01/09/2007 (11:48 pm)
Reflection in Torque 1.5 When you save your PNG's make sure to use Photoshop's 'Save for Web' function... read more 01/09/2007 (11:36 am)
Greyscale Bumpmaps to Normal Maps? The way I'd do it would be to apply the map as a displacement to a plane in 3dsmax and bake it (like... read more 01/08/2007 (11:12 pm)
Cheap Source Control I use a Virtual server in VMWare Player for my source control... read more 01/01/2007 (7:38 am)
No it does not wordwrap. Wow, Fox, I was just trying to help, How about using manners when talking to others? I'm not the re... read more 12/30/2006 (8:29 am)
Huge Site Error Two Actually You can add pictures to your post using the [ image ][ /image ] tags. [image]http://garagegames.com... read more 12/29/2006 (9:28 pm)
Top 10 Games... of all time. And prove why. I really liked Paul's list - I agreed %100 with the game descriptions.... read more 12/29/2006 (11:33 am)
Lost Colony causing a stir in the MMOFPS community This is just getting more hilarious by the minute! Also, Andy, you can't dismiss criticism as 'Bash... read more 12/29/2006 (3:16 am)
Lost Colony causing a stir in the MMOFPS community I love how they think Torque and Unreal Tournament are companies - I haven't heard anyone talk like ... read more 12/28/2006 (10:30 pm)
Player Models and 1st Person View Commenting out the line [code] eyeOffset = "whatever";[/code] in the weapons script should do it.... read more 12/25/2006 (11:55 am)
Lost Colony causing a stir in the MMOFPS community Yeah... This totally looks better conceived and developed and than Planetside, with a much more matu... read more 12/25/2006 (5:32 am)
Object get chainged their color The answers still in there - You should be able to fix it by making sure you have the Worldspawn ent... read more 12/22/2006 (9:59 pm)
Happy Holidays and New Year to GG and community Happy Holidays! Remember to give a card to your Ex-girlfriend before she stops talking to you!... read more 12/22/2006 (8:17 am)
Object get chainged their color This is a Lightmapping issue. See [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=35... read more 12/22/2006 (6:13 am)
No DSO files anymore? Comment out line 147 [code]#define TORQUE_NO_DSO_GENERATION[/code] in core/TorqueConfig.h... read more 12/16/2006 (9:44 am)
Which of the two is the better engine?? I hope I get Atlas2 Tools too... ˇ >Atlas2 Tools< ^ I command thee Gara... read more 12/15/2006 (12:25 pm)
Which of the two is the better engine?? TSE is the better as in More Technically Awesome, though the MS4.1 released was a bit borked (Umm...... read more 12/12/2006 (9:47 pm)
Normal Mapped Terrains Is this Atlas or Legacy? Either way awesome job :P... read more 12/09/2006 (12:40 am)
Ideas for TGE 1.5 taglines How about 'Torque - An Engine, Not an API' or 'Code Fast Play Hard' - that seems more suited to TGB ... read more 12/08/2006 (11:17 am)
Soccer net, how should i do? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8942]Try This resource[/... read more 12/06/2006 (7:07 am)
Will TSE/TAT/TGEA ever be completed? Screw DX10, I want Atlas tools and I want them... In a fairly realistic and reasonable timeframe! N... read more 12/05/2006 (6:29 am)
What is the best game ever made with Torque? [quote]I just found out there is an engine called Unreal used for the Unreal Tournament game.Is that... read more 12/05/2006 (6:22 am)
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