Game Development Community

Chris Kim's Forum Posts

Thread Post Date Posted
TX3D Preorder? I own TX pro as well and I would like a refund if I have to make a separate purchase for TX3D. TX2D ... read more 01/21/2009 (1:22 am)
Book was written for 3.0? It's inevitable that a book depending on certain version of SDK will soon be obsolete. I suggest m... read more 01/13/2009 (12:58 am)
Support for XNA 3.0 I don't mind waiting for extra weeks or months if it's worth it. But I have no idea what I'm waiting... read more 01/05/2009 (7:47 am)
3D Objects? Then what's new in the new TBX??... read more 12/15/2008 (7:50 pm)
Is support for XNA Game Studio 3.0 planned? I suppose TX is one of the first MS partner to announced support for XNA yet moves in snail pace. Wh... read more 12/15/2008 (3:05 am)
3D Objects? Good question. TX didn't support 3D when TBX first came out but now it is. It seems pretty simple... read more 12/15/2008 (2:49 am)
TorqueX and Windows Forms Thansk Takuan, I have one other comradery who feels the same. Having PC only feature does not nece... read more 12/11/2008 (8:44 am)
TorqueX and Windows Forms Cool! yes, it's possible becuase TX and WF lives in different "air space". Now the interesting ques... read more 12/11/2008 (7:20 am)
Support for XNA 3.0 Thanks Michael, I don't doubt that GG working very hard to get it out the door. I understand SW de... read more 12/09/2008 (8:51 am)
Support for XNA 3.0 Reading this thread brings me back memories when GG was releasing TX2.0. Long delays without saying ... read more 12/09/2008 (8:21 am)
TXB3D for 2005Express & GS2.0 Only Are there feature list of the next version? other than its xna 3.0 compatibility? It seems that TX ... read more 11/17/2008 (12:19 pm)
Network support other than XNA I see. Is one of the requirement of TX to provide cross platform solution between PC and XBox? If s... read more 07/17/2008 (2:31 pm)
Network support other than XNA Object syncroniztion is much harder problem than one can imagine and needs pretty tight integration ... read more 07/16/2008 (3:17 pm)
What's up with TX? Thanks for the info.. I appreciate if you can share what improvements we can expect the framework. ... read more 07/09/2008 (8:46 pm)
Network support other than XNA XNA networking can remain the same if user wants to deployee games on Live but if you want to host y... read more 07/09/2008 (11:11 am)
Multiplayer? I thought TX2.0 supports network when XNA2.0 come out. GG didn't mention to what their plan was so ... read more 07/09/2008 (9:27 am)
Wpf I have a great news for those who are waiting for WPF support on D3D apps. ".NET 3.5 Service Releas... read more 04/16/2008 (7:43 am)
Wpf I'm sure you heard XNA will be ported to Zune (I thought it was bit crazy) and I think it's a matter... read more 03/03/2008 (11:29 pm)
Wpf I guess not so many cares but I thought it would be awesome if TX supports WPF to have Flash like dy... read more 03/01/2008 (8:14 pm)
Torque X 3D beta ? I hope to have something before Thanksgiving to play with it. ^^ Thanks... read more 11/21/2007 (7:57 am)
XNA 2.0 network Thanks Kai, It will be very useful for me to test. Just to be complete, what would be the equiva... read more 09/10/2007 (10:52 am)
XNA 2.0 network Not sure what happend. ;)... read more 09/06/2007 (10:26 pm)
XNA 2.0 network I'm really disappointed to hear that network must require Live. It's pretty useless for me as I pl... read more 09/06/2007 (12:58 pm)
XNA 2.0 network I'm really disappointed to hear that network must require Live. It's pretty useless for me as I pl... read more 09/05/2007 (9:18 pm)
What's going to happen next? Hmmm... if that's true, I would be disappointed. There aren't much benefit using the new abstract la... read more 07/19/2007 (9:59 pm)
What's going to happen next? Right, It indeed has some track on XNA network.. I'm looking forward to that. ^^... read more 07/19/2007 (11:35 am)
What's going to happen next? Thanks for your hard work. Finally my last two wishes will come true soon enough.. Does any one h... read more 07/17/2007 (4:22 am)
Torque X 3D Update - July 10 Please correct me if I'm wrong. The reason for not supporting torque script is C# can support dynami... read more 07/13/2007 (9:13 am)
Torque X 3D Update - July 10 This is awesome! I'm just curious how UI will look like to work with 3d objects. Will there be a s... read more 07/10/2007 (6:43 pm)
How easy is it to network TorqueX? (eg. sync object movement) @Jason, true, network is very game dependent at the highest level but there are syncronization stuf... read more 06/27/2007 (7:42 am)
How easy is it to network TorqueX? (eg. sync object movement) I've been hearing that TorqueX is waiting for XNA for network support several times but no one talke... read more 06/27/2007 (1:35 am)
TorqueX feature request 1. It is already around the corner, I hear. 2. I haven't heard if there are plans yet. 3. It seems ... read more 06/21/2007 (9:17 am)
How to change window position? It should be fairly easy to call win32 API but it seems to require the following declarations. Is t... read more 06/16/2007 (11:02 am)
TorqueX Game released - Simian Escape This is interesting... a game released even before TX ships. The game has no info other than few d... read more 06/16/2007 (7:22 am)
TGBX 30-Day Trial I'm really curious how TGBX will support 3D. 2D workflow is really great, drag and drop mostly. Wi... read more 06/13/2007 (3:23 am)
So when does TorqueX get 3D?? :) It is a wonderful idea. It's better to wait knowing what to expect rather than in total darkness. It... read more 06/09/2007 (8:43 am)
So when does TorqueX get 3D?? :) Been waiting too long for 1.0 release, but from what I hear 1.0 will not be much different from what... read more 06/01/2007 (10:35 am)
Updating game while windows is inactive It seems to me that it's a bug. I can perhaps work around if GG is kind enough and they provide us ... read more 04/26/2007 (12:53 pm)
Quarter View supported? It may not be the right place to ask this question but while I'm at it, please let me ask it here. ... read more 04/05/2007 (1:05 pm)
Quarter View supported? IsoBuilder is awesome, exactly what I wanted. I can go ahead start planning on making a game. Thank... read more 04/05/2007 (12:42 pm)
Peer to Peer using Torque It's been a while since this thread has started. Has anyone successfully implemented p2p style netw... read more 08/04/2006 (1:33 pm)