game4Rest's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 3D Community Edition Activation | Awesome. I'd love to access. zzleggam@gmail.com Thanks.... read more | 06/06/2012 (7:10 am) |
| GG, anything new or update plan? | @Lukas, As a customer since TGE, I have that virtue. But if GG can share the information, that wou... read more | 04/27/2012 (8:24 am) |
| scaleform - Any plan for T3D? | [QUOTE]Is it a feature that can interest you?[/QUOTE] Yes, It is. Also, such as HumanIK and beast... read more | 04/18/2012 (5:27 pm) |
| empty | @All, I leave this message here lest the other people should make mistake. This guy cut off e... read more | 03/30/2012 (8:17 pm) |
| empty | @ivilai, I leave a message here as you haven't been replying to other types of communication. I'm... read more | 03/25/2012 (11:44 pm) |
| empty | @ivilai, Are you still looking for a contract work? If yes, will you send me an email to zzleggam... read more | 02/13/2012 (1:22 am) |
| can material properties be modified at run time? | OK, let's check if I can help you. You can send me an email to zzleggam (at) gmail (dot) com.... read more | 12/21/2010 (1:45 pm) |
| can material properties be modified at run time? | @deepscratch, Maybe you can refer to [url=http://www.torquepowered.com/community/resources/view/196... read more | 12/21/2010 (12:00 am) |
| Wetness | Very nice Marcus! Thank you.... read more | 12/16/2010 (3:29 am) |
| [T3D bug] player Shake on terrain | ShowToolPro!!! ;-)... read more | 06/27/2010 (5:49 pm) |
| [T3D bug] player Shake on terrain | BTW, the terrain texture looks good to me. How did you make this? What kind of material?... read more | 06/24/2010 (6:56 pm) |
| [T3D bug] player Shake on terrain | @Gwang Hyun, I believe that has something to do with your model's bounding box. I recommand to te... read more | 06/24/2010 (6:55 pm) |
| How can I make small circular hole on the terrain? | @Brian, I think creating 2D hole decal is a good start. If I don't render the terrain under the h... read more | 06/24/2010 (5:44 pm) |
| How can I make small circular hole on the terrain? | @Chris, Well, there is a reason that I want to make a circular hole instead of placing a mesh with ... read more | 06/24/2010 (6:01 am) |
| Dynamic Skins and Material Swap Issue | I newly released multiplayer version of this feature. You can find it [url=http://www.torquepowered.... read more | 04/07/2010 (8:40 pm) |
| Dynamic Skins and Material Swap Issue | It works now. Thanks for your patience.... read more | 03/28/2010 (3:48 am) |
| Dynamic Skins and Material Swap Issue | Sorry to have kept you waiting too long. I posted related resource few minutes ago in resources corn... read more | 03/27/2010 (9:19 am) |
| Dynamic Skins and Material Swap Issue | @Squall, I tested if mine supports network play. To tell you the result, I'm afraid to say this, bu... read more | 03/24/2010 (3:10 am) |
| Dynamic Skins and Material Swap Issue | I'm getting to the end. I just need two or three days to do additional test. Before I come out with... read more | 03/21/2010 (5:54 pm) |
| Dynamic Skins and Material Swap Issue | @Squall, I finished writing up character customization codes just yesterday. Now, I'm testing it. I... read more | 03/18/2010 (6:57 pm) |
| Dynamic Skins and Material Swap Issue | @elvince, Smaller texture may gain a little benefits in speed when loading and processing. As long ... read more | 03/08/2010 (7:20 am) |
| Dynamic Skins and Material Swap Issue | @elvince, It's not going to be so difficult. It is only a matter of naming convention and protoco... read more | 02/26/2010 (8:52 pm) |
| GuideBot Beta 0.8 | @Yuri, I made an order this Tuesday. Can you check it out?... read more | 02/25/2010 (4:33 pm) |
| Dynamic Skins and Material Swap Issue | Well, I had a chance to look deep inside the engine codes. And came to a conclusion that all the fea... read more | 02/24/2010 (4:39 pm) |
| i have setActionThread Error | please send me your nate on id. My email is zzleggam at gmail dot com.... read more | 12/21/2009 (11:11 am) |
| i have setActionThread Error | Can I see your animation definitions? You need to detail your problem to get help. ... read more | 12/21/2009 (6:30 am) |
| Dynamic Skins and Material Swap Issue | @Jeff, That's the problem that I'm currently undergoing. Unfortunately, I cannot spend time at al... read more | 11/11/2009 (9:31 pm) |
| Dynamic skins and materials swap | @Everyone, I apologize for being late to come out with the solution. As I don't have enough time ... read more | 10/30/2009 (11:35 pm) |
| Dynamic skins and materials swap | I have been porting it to T3D 1.0, no difference with beta 5 for this resource. At this moment, I s... read more | 10/06/2009 (12:02 pm) |
| Dynamic skins and materials swap | I was able to spend a little time on this yesterday. I tried to change the default material setting ... read more | 09/28/2009 (12:59 am) |
| Dynamic skins and materials swap | Even though I had no problem with the build, nothing happens with the relevant commands after it. ... read more | 09/20/2009 (11:18 am) |
| Dynamic skins and materials swap | @deepsratch, Can you let us know what changes you've made in Beta 5 to make the build work? @Tek... read more | 09/16/2009 (5:40 am) |
| Dynamic skins and materials swap | So many things are changed in beta 5. I need more time.... read more | 09/15/2009 (9:50 am) |
| Dynamic skins and materials swap | @deepscratch I haven't tried it in beta 5 yet. I'm going to try it this weekend and come back to yo... read more | 09/12/2009 (2:43 am) |
| Dynamic skins and materials swap | @deepscratch, Thanks for your update.... read more | 07/28/2009 (4:18 pm) |
| Dynamic skins and materials swap | @Samaursa, I tested above my codes in T3D beta 3 version. I found there have been made many changes... read more | 07/27/2009 (9:54 pm) |
| [Closed]PAID: Need to export animations | Hi eb, Unfortunately, it doesn't work either. I got the same result even though I didn't copy it. ... read more | 07/02/2009 (4:36 pm) |
| [Closed]PAID: Need to export animations | @Ryan, Please check your mail box. @Jeff, I'm afraid I've got an error message that the mail ad... read more | 07/02/2009 (6:53 am) |
| GUI save issue | For your first problem, even after executing it in somewhere like exec("./ui/...gui");, do... read more | 06/23/2009 (12:36 am) |
| Dynamic skins and materials swap | Hey Huan Li, Thanks for your advice. I'll try your suggestion.... read more | 06/15/2009 (9:49 am) |
| Dynamic skins and materials swap | If anyone is watching this thread and want to know the answer, I found out that my code change has n... read more | 06/15/2009 (2:55 am) |
| Break point is not working | @Tom, I found out the reason for my problem. It is because I made a modification with Net::send() m... read more | 06/11/2009 (5:14 pm) |
| Dynamic skins and materials swap | Anyone, Please?... read more | 06/10/2009 (4:27 pm) |
| LINK : fatal error LNK1181: cannot open input file 'x3daudio.lib' | Have you installed the lastest DirectX SDK?... read more | 04/08/2009 (2:15 am) |
| Array | @Vijay, You'll have to declare it like $arr[10]. After that, you can do something like this. $a... read more | 03/20/2009 (7:51 am) |
| The eye node in non-player objects. | If you exported it successfully, you should see the eye node when open it up in ShowTool. You can c... read more | 03/19/2009 (3:09 am) |
| UNICODE "text" field in TGEA issue(GUI Editor) | When I was with TGE, it was said that notepad is not appropriate for unicode. I remeber it caused so... read more | 03/19/2009 (1:37 am) |
| The eye node in non-player objects. | Hi Hasitha, I'm wondering if you made the eye node in your rigid shape. Usually, the eye node is us... read more | 03/18/2009 (3:41 am) |
| Player animations are called where? TGEA | @Kevin, If you take a look into data/shapes/player/ or below folders in every game example, you'll ... read more | 03/05/2009 (10:21 pm) |
| Switch between Gui | @Splouch, It is because your new chat.gui layer is over the play.gui layer. Did you make your chat.... read more | 03/02/2009 (5:40 pm) |