Game Development Community

Aaron Miller's Forum Posts

Thread Post Date Posted
So where is the TGB roadmap? Did anyone from GG ever discuss the results of the feature survey we took some months ago? Like folk... read more 06/19/2009 (9:19 am)
Melee Attacks in a platformer Hey Adrian. Sorry I don't have an exact answer for you but your problem reminds me of some stuff I'v... read more 06/18/2009 (9:05 pm)
Gui - Home button and mouse Hi Nick. This might be a case of the blind leading the blind as I don't have much gui builder experi... read more 06/18/2009 (3:42 pm)
Which graphics tools should I use for TGB? Photoshop for image editing, Poser for figures and SpriteForge for converting 3d textured objects (c... read more 05/04/2009 (8:58 pm)
solution - adding items- shields guns swords etc to 2d sprites Thanks Michael! I've just started trying to use poser to export isometric figures, so this will be a... read more 03/14/2009 (9:52 pm)
Trouble loading t2dTileLayer I don't understand this fully myself Darius. I was trying to figure out the onCollision callback and... read more 03/14/2009 (9:44 pm)
Advice on Organizing Lots of Data? Thanks Kevin. I don't know why I was overlooking text, just thinking it couldn't be THAT easy. :) I'... read more 01/20/2009 (12:27 pm)
Advice on Organizing Lots of Data? Apologies for the double post. I received an application error and the text was lost with the back b... read more 01/16/2009 (9:50 pm)
Z-Odering objects Gavin, I never played SNES RPG so I may be off base, but it sounds like the higher something is o... read more 01/15/2009 (12:17 pm)
Making good animated sprites I've had some moderate success with loading .3ds models into SpriteForge. It's fairly straightforwar... read more 10/17/2008 (2:55 pm)
Creating a melee-attack enemy Not sure I'm the best to answer this as I'm just getting started with TGB, but unanswered posts suck... read more 09/20/2008 (9:31 pm)
How are callbacks connected to script? Found it. Thank you for such a fast response Michael and James (and on a Saturday, too-- you guys ar... read more 09/20/2008 (9:16 pm)
How are callbacks connected to script? EDIT: In another thread here I saw explained that Con::executef is used for callbacks, with the call... read more 09/20/2008 (11:04 am)
Correcting projectile angles for iso game Lance, Orion, Phillip, thanks a million, it works perfectly!... read more 02/13/2008 (5:27 pm)
Correcting projectile angles for iso game Thanks Lance. I threw this into Excel and tested a couple of results but I don't think I understand ... read more 02/09/2008 (9:19 am)
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