Orion Elenzil's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Player Name View Distance | .. oh wait, hudVisDistance is something i exposed myself. you'll want to modify guiShapeNameHug.... read more | 01/19/2006 (3:10 pm) |
| Player Name View Distance | In the construction of the guiShapeNameHud, try setting/changing these values: verticalOff... read more | 01/19/2006 (3:04 pm) |
| Dedicated server on a port other than 28000 | Blow away all instances of prefs.cs. i see this value in at least four instances of prefs.cs in v... read more | 01/19/2006 (3:02 pm) |
| Camera position | True, but there's functions for translating from one to the other. here's an example from our co... read more | 01/19/2006 (11:17 am) |
| Camera position | I'd be interested to find out what's going on there as well. one workaround, since you're alread... read more | 01/19/2006 (10:56 am) |
| Dumb question: what is unicode? | @tom - wow, that's a great page.... read more | 01/19/2006 (10:04 am) |
| Why is it doing this? | You might just try a different programmer's editor. Everyone has a favorite, mine is currently Crim... read more | 01/19/2006 (9:56 am) |
| Where to find good game ideas | @aaron - wow, i never thought i'd hear Perelandra suggested as the basis for a video game. i guess ... read more | 01/18/2006 (6:08 pm) |
| How Do I add Network, Account Creation, Account Login? | First be sure to be real impatient and loud with people who are trying to help you.... read more | 01/18/2006 (6:03 pm) |
| Watched Threads has disappeared? | Is it the same as 'watched threads' on the [url=http://www.garagegames.com/mg/whatsnew]what's new pa... read more | 01/18/2006 (11:03 am) |
| PushDialog Problem | Setting the gui to non-modal sounds ideal, thanks matthew.... read more | 01/16/2006 (3:24 pm) |
| Abstract member classes | Generally in programming if you find yourself with an uninstantiable class but you're not expecting ... read more | 01/16/2006 (3:21 pm) |
| Collision mesh? | Are you able to get the basic milkshape tutorial working as expected ? i think it walks thru making... read more | 01/15/2006 (5:18 pm) |
| Paint Shop Pro Question | True. unless that part of the texture is being used by some other part of the model or something.... read more | 01/15/2006 (2:23 pm) |
| Paint Shop Pro Question | The magic wand tool would probably work, or i think PSP8 may have a select-by-color option also. ... read more | 01/15/2006 (2:21 pm) |
| Script Coroutines | Huh, cool. thanks.... read more | 01/13/2006 (1:16 pm) |
| Script Coroutines | Ot: Python and Torque finally work together ? is that in-house to MoM or public ? we were tracki... read more | 01/13/2006 (12:56 pm) |
| Tip: run a dedicated server | Thanks stephen !... read more | 01/13/2006 (12:55 pm) |
| PushDialog Problem | I would also like to hear an explanation fo this. as i understand it, a gui takes over the entire... read more | 01/13/2006 (9:42 am) |
| Cut/paste in console crashes engine | Happens for me too on a stock build of TGE 1.4. the double-quotes part is required to get the cra... read more | 01/12/2006 (2:05 pm) |
| Hide objects (aka meshes aka skins) in showtool pro ? | Thanks.... read more | 01/12/2006 (9:21 am) |
| Menu's | I would also be interested in learning how to get keyboard navigation of menus going.... read more | 01/11/2006 (11:41 pm) |
| Hair simulating | Haha ha!... read more | 01/11/2006 (11:13 am) |
| Script question - sending an array to clients | Hi Manoel, thanks for the reply. Basically i want the clients to customize their players by choos... read more | 01/11/2006 (11:06 am) |
| Check status of submitted resources | Hmm, yes, under the little summary which we both have (You have submitted N resources) i have a whol... read more | 01/10/2006 (4:09 pm) |
| Putting player in prone position | You might want to do this on the art side via a skeleton animation.... read more | 01/10/2006 (3:06 pm) |
| Check status of submitted resources | To view the resources you have pending, goto "my account" at the very top of any page, then goto "... read more | 01/10/2006 (2:40 pm) |
| Handling mouse wheel & other events - bug ? | Note - there is at least one other way to get around this but it's much dirtier. that way is to ex... read more | 01/09/2006 (5:16 pm) |
| Adding datablock fields in script: server/client | Thanks ben.... read more | 01/08/2006 (11:28 am) |
| Hi, little help ? | '3d game programming all in one' is possibly just what you're looking for. you probably want to sta... read more | 01/08/2006 (12:49 am) |
| Static environment maps? | Don's right - this should be much simpler. i don't think he wants an accurate reflection map, just... read more | 01/07/2006 (2:03 pm) |
| Help installing torque | @apparatus - it sounds like he has the 3DGPAI1 book, which doesn't include torque source code, but d... read more | 01/06/2006 (4:21 pm) |
| Key-repeat in TGE | Bump, no notion on this one ? key-repeat is really nice when users want to say backspace-out the... read more | 01/06/2006 (1:14 pm) |
| Collision between two Projectile.... | On sort of a side note - i'm not totally familiar with radiusSearch(), but it sounds like it's j... read more | 01/06/2006 (11:47 am) |
| Video card question | 1. winXP pro 2. ATI 3. radeon x850 4. numbuffers = 0... read more | 01/06/2006 (9:35 am) |
| Objects speed? | %velocity = %object.getVelocity(); %speed = VectorLen(%velocity);... read more | 01/06/2006 (9:28 am) |
| How to implement the grid like in MutantStorm | I think this would require a little openGL programming in C++, but not too much. two ways immedi... read more | 01/05/2006 (6:08 pm) |
| Modeling a Soccer Stadium | Or 3D World Studio. I haven't used either, but it's a common choice as well. i think kirby's righ... read more | 01/04/2006 (1:32 pm) |
| Limits to total number of animation sequences? | So i submitted a resource with a summary of this thread and code. Folks who've been following this ... read more | 01/04/2006 (11:47 am) |
| C/C++ gurus ! help ! - dStrrchr is always const char | Oh, duh. thanks Joseph. where was my mind. interesting that my last "this also works" example c... read more | 01/04/2006 (9:49 am) |
| Limits to total number of animation sequences? | Hey Daniel, thanks for the quick and useful info! I'm looking at i think about 110 animations per... read more | 01/03/2006 (5:42 pm) |
| Limits to total number of animation sequences? | Sorry to resurrect this old thread, but i'm running into this and have a hopefully easy Q - does... read more | 01/03/2006 (3:34 pm) |
| Help Needed with Direct X to Torque | Right hemisphere has some excellent and affordable tools for conversion. i know they do a decent jo... read more | 01/03/2006 (11:46 am) |
| Problem with a boat | ShapeBase has a density field which might play in. not sure but i think i recall making the player ... read more | 01/02/2006 (5:48 pm) |
| Datablock docs in PDF available | Nice document, thanks dave.... read more | 01/02/2006 (3:25 pm) |
| New and exciting ways not to be able to log in to TDN | I'm oh-for-seven or so attempts at logging in to TDN over the past 4 days on two seperate computers.... read more | 01/02/2006 (3:21 pm) |
| New and exciting ways not to be able to log in to TDN | Hi ben ! um. that's all i really wanted to say.... read more | 12/31/2005 (2:26 pm) |
| Threads not showing up in Recently Touched Threads. | Edit: this post deleted, my mistake.... read more | 12/30/2005 (2:29 pm) |
| Threads not showing up in Recently Touched Threads. | Hi James. It's as if the what's new section just doesn't see that the thread has been touched. ... read more | 12/30/2005 (2:07 pm) |
| Truncated images | @stephen - oops, you're right. there's a horizontal scrollbar at the very bottom of the post. a t... read more | 12/30/2005 (1:41 pm) |