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Richard Ranft's Forum Posts

Thread Post Date Posted
Friday... ... and it's Friday!... read more 07/18/2014 (1:15 pm)
Torque 3D Workflow for Modular Level Design Have you started adding zones and portals?... read more 07/18/2014 (12:08 pm)
mit students create an ice cream [url=https://en.opensuse.org/Icecream]Icecream[/url] is a distributed build system from OpenSuSE....... read more 07/18/2014 (12:39 am)
Torque 3D Show Off Thread! Impressive ... most impressive.... read more 07/17/2014 (11:08 pm)
Can "retro" screen modes be accomplished in T2D? Yeah - scaling.... My opinion is that your best bet would be to have a few different sets of art to... read more 07/17/2014 (6:41 am)
PhysX 3.x Plugin Wow - you are just rocking along here! Great work!... read more 07/17/2014 (6:34 am)
Torque 3D crashes on users pcs You should be able to get mini-dumps enabled by adding a preprocessor definition for TORQUE_MINIDUMP... read more 07/16/2014 (10:39 pm)
Torque 3D crashes on users pcs This is really weird - I've run T3D on a wide variety of hardware and never had a problem. "Cr... read more 07/16/2014 (8:16 pm)
how to make ribbon trail effect? @Lukas - rofl, that's terrific! My daughter will be duly impressed. EDIT - my daughter was indee... read more 07/16/2014 (6:17 pm)
Single-Frame Image Taml-Generator Tool I like that it grabs the dimensions. For single celled images I don't think cell counts or dimensio... read more 07/16/2014 (2:11 pm)
Game Jelly I was thinking of "NASA and the U.S. Air Force use a giant shark cannon to shoot down a comet t... read more 07/16/2014 (6:58 am)
More GUI Help! Try setting position and extent [i]after[/i] button creation. [code] function LevelBuilder::Create... read more 07/16/2014 (6:55 am)
how to make ribbon trail effect? NOOOO! I was just about to port my [url=http://www.roostertailgames.com/Downloads.aspx]Nyan Cat gam... read more 07/15/2014 (9:02 pm)
Game Jelly Sweet idea - I think this is how Alien Disco Safari was conceived....... read more 07/15/2014 (7:17 am)
Sahara for Torque 3D MIT 3.5.1... Excellent! That is very cool....... read more 07/14/2014 (10:31 pm)
Reflection Rendering Bug (GF 600 Series Only?) That's unfortunate. And perplexing.... read more 07/14/2014 (10:28 pm)
Side Scrolling Camera Audio Problem I don't know for sure, but I think that the listener is not really directly exposed to script....... read more 07/14/2014 (2:47 pm)
how to make ribbon trail effect? Sweet! That looks awesome.... read more 07/14/2014 (2:46 pm)
Unity comparison And question about torque2D for 2D games Ah - that was the one I was thinking of. Thanks Mitch... read more 07/14/2014 (11:44 am)
Side Scrolling Camera Audio Problem Perhaps an independent way to set what the listener is attached to, some way to override the default... read more 07/14/2014 (11:42 am)
Question about node names for joints and collision geometries I'm guessing the exact names hail from the days of the 3DS MAX exporter - the default node names are... read more 07/14/2014 (11:33 am)
Using Vagrant? That's exactly what I'm putting together for work. Except that I don't really need Packer; the VMs ... read more 07/14/2014 (7:32 am)
Unity comparison And question about torque2D for 2D games T3D was used in an early prototype stage to make a Mass Effect title for iOS. I heard stories about... read more 07/14/2014 (7:05 am)
Reflection Rendering Bug (GF 600 Series Only?) Does it do that in full screen mode too? All of the screenshots have the border so I'm assuming you... read more 07/14/2014 (6:59 am)
Multiple instances of T3D on same computer [solved, derp] Yeah, my most common thing was to run three instances - one dedicated server and two clients to test... read more 07/14/2014 (6:57 am)
Torque 3D Workflow for Modular Level Design They're in the World Editor Library, Level tab, Level group - along with Player Spawn Sphere, Zone, ... read more 07/13/2014 (7:43 pm)
Torque 3D Workflow for Modular Level Design Occlusion volumes, but I would experiment with them a bit - I remember some issues where shadows of ... read more 07/13/2014 (5:14 pm)
Blender export - there has to be an easier way XML is nice because it's a well-defined markup language and the system is already set up to read it.... read more 07/13/2014 (2:34 pm)
Sahara for Torque 3D MIT 3.5.1... Jesse - I think you could do that, I've seen examples where Sahara was used to show snow gradually a... read more 07/13/2014 (2:29 pm)
Blender export - there has to be an easier way I guess I should comment my code better.... The idea is that you read the datablock file line by ... read more 07/13/2014 (12:17 pm)
Side Scrolling Camera Audio Problem Well, now we're probably going to get a chance to look at AFX's camera setup - maybe it handles this... read more 07/13/2014 (11:53 am)
Torque 3D Workflow for Modular Level Design Standard collision meshes in Torque are supposed to be convex only. Torque's "visible" co... read more 07/13/2014 (11:31 am)
looks like another topic I can't even imagine going to the trouble to make an account just to post some stupid crap like this... read more 07/13/2014 (10:17 am)
Blender export - there has to be an easier way Some of my fiddlings: Reshaped Choose Level dialog - [url=https://onedrive.live.com/redir?resid=3E... read more 07/13/2014 (10:10 am)
New Toys for your Sandbox Collection Sweet, man! Thanks for sharing!... read more 07/13/2014 (9:38 am)
Introduction and the Future of Torque Nice, Daniel! Hey, any thoughts on adding an "examples" repository? My thought is that... read more 07/13/2014 (9:35 am)
Server/Client Projectile Pos Do Not Match The projectile is the default rocket. The target is the "deathball" from the Deathball De... read more 07/12/2014 (6:05 pm)
Server/Client Projectile Pos Do Not Match The case I'm thinking of is when you stand back 9~15 units from an object (seems to be pretty closel... read more 07/12/2014 (4:17 pm)
Server/Client Projectile Pos Do Not Match You know, Henry, this might be why rockets still sometimes warp through things.... read more 07/12/2014 (2:15 pm)
Side Scrolling Camera Audio Problem I'm no expert on the audio system, but it is probably something to do with the listener assigned to ... read more 07/12/2014 (1:28 pm)
Enabling shader when sun is visible (ala light flare) Oh, very nice. And no, the raycast doesn't care about alpha at all. Great way to take it to source... read more 07/12/2014 (7:33 am)
Enabling shader when sun is visible (ala light flare) Maybe raycast toward the sun and if you find anything disable the effect? Or use triggers? Or a co... read more 07/11/2014 (2:35 pm)
We are finally on kickstarter! Very nice - good luck guys!... read more 07/11/2014 (1:00 pm)
Blender export - there has to be an easier way Glad to be of service! This is the sort of thing that really shines here - the programmers provide ... read more 07/11/2014 (12:52 pm)
Using Vagrant? Packer would make setting up the vm a fairly quick and iterative process. I really only need three ... read more 07/11/2014 (12:48 pm)
Sahara for Torque 3D MIT 3.5.1... Thanks Konrad! And thanks to Quinton for rolling it in! Only took me three tries to get Quinto... read more 07/11/2014 (6:54 am)
Seeking personal dev server build advice Sorry - for some reason I got to thinking about my usual system build. I guess what I actually do (... read more 07/11/2014 (6:47 am)
Smarty error when generating a new project [solved] Mapped drives - on Windows the path can be weird with mapped drives. I was writing a program to cop... read more 07/11/2014 (6:38 am)
Using Vagrant? I'm having fits with VMware at the moment - the guest tools seem to die if you ask it to perform a l... read more 07/11/2014 (6:33 am)
Smarty error when generating a new project [solved] Hmm. Right out of the box, created a new project using the project manager, changed to the project'... read more 07/10/2014 (7:01 pm)