Game Development Community

Richard Ranft's Forum Posts

Thread Post Date Posted
Sensors and Triggers What does it do in Windows? If it behaves as expected in Windows but not in Android then it's likel... read more 08/05/2014 (9:53 am)
how to create health mana bar ? I'd start by looking at engine/t3d/fps/guiShapeNameHud.cpp (Shows name and health bar over player's ... read more 08/05/2014 (9:44 am)
avira reporting torque exe as infected Probably caused by the lex/yacc signatures again. The thing to do is contact the guys who make Avir... read more 08/05/2014 (6:30 am)
C++ coder looking for a project [project found] Hey Timmy - glad you found something to get involved with, and thanks tons for the cool work you've ... read more 08/04/2014 (12:34 pm)
She sees the walls are plastered Amazing!... read more 08/03/2014 (11:11 pm)
Unable to build Torque with VS 2010 [Solved] Where did you put T3D? If it's in Program Files then you're going to have to move it. The warnin... read more 08/03/2014 (7:00 pm)
Animation Problem I see "Arm2", etc... What I mean is, I think you should name them "ArmR" "A... read more 08/03/2014 (1:52 pm)
Animation Problem [b]Stab-in-the-dark Warning[/b] Numbers in mesh names might be the issue - they're probably being... read more 08/03/2014 (10:07 am)
Reflection Rendering Bug (GF 600 Series Only?) Seems to be working fine on GeForce GT 640. Thanks!... read more 08/03/2014 (10:00 am)
Generate c++ and script documentation Yes, it belongs in the repo - but that means it must always be up to date. Active maintenance means... read more 08/03/2014 (9:52 am)
how to create sprite animation ? Yeah, Michael - it's just a long horizontal strip. A little odd to work with.... read more 08/03/2014 (9:50 am)
how to create sprite animation ? I was going to suggest customizing particles, but you beat me to it - this is the only place in T3D ... read more 08/02/2014 (11:16 pm)
A bitmap health bar Do us a favor and describe what you're looking for a little more clearly. The default is a bar that... read more 08/02/2014 (8:21 pm)
how to make ribbon trail effect? That looks very nice - good work everyone!... read more 08/02/2014 (8:11 pm)
Friday... Oh Friday, how do I love thee...?... read more 08/01/2014 (1:16 pm)
onMouseDown Help! [Resolved] Yup, what you're seeing is the three callback variables spewed to the console - %a is 0, %b is (343.... read more 07/31/2014 (12:01 pm)
Building and Zipping and making the game downloadable[Resolved] Ok, I'm at work and our systems here have McAfee installed. Downloading via Chrome on Win7 Enterpri... read more 07/31/2014 (11:52 am)
Building and Zipping and making the game downloadable[Resolved] What sort of virus protection software are they using - is it set up to block .zip or .exe downloads... read more 07/31/2014 (9:39 am)
Stock T2D compile error VS 2013 Well, that explains why I've never seen that one.... Somebody should put that in the docs just in... read more 07/30/2014 (3:38 pm)
Ammo Counters Use Awesomium!... read more 07/30/2014 (3:02 pm)
Stock T2D compile error VS 2013 This is really unfortunate, because T2D is pretty sweet in general.... read more 07/30/2014 (2:59 pm)
Stock T2D compile error VS 2013 That's pretty awesome - I've been working with Torque for 10 years and have never seen this. Across... read more 07/30/2014 (2:26 pm)
onMouseDown Help! [Resolved] Sweet - now I suppose one of us should track down the parameter names on that callback, but the %b p... read more 07/30/2014 (12:38 pm)
onMouseDown Help! [Resolved] It isn't hard. I worked perfectly for me, otherwise I wouldn't have suggested it.... It should e... read more 07/30/2014 (11:36 am)
onMouseDown Help! [Resolved] Add this somewhere and see what happens. It just echos to log, so you shouldn't see anything on scr... read more 07/30/2014 (7:09 am)
Stock T2D compile error VS 2013 I'll have to try this with Express. Pro compiles a fresh clone with no issues after forcing project... read more 07/30/2014 (6:49 am)
What do users think of Torque 3D? Torque may not have what you need out of the box. You may have to make extensive additions or modif... read more 07/30/2014 (6:33 am)
Stock T2D compile error VS 2013 You didn't happen to put T2D in Program Files or anything like that, did you?... read more 07/29/2014 (1:07 pm)
guiMLTextCtrl.cc help A guide would be cool - but you can dig them out of GuiMLTextCtrl::reflow(), down around line 1700-i... read more 07/29/2014 (7:18 am)
OS file system disparity and building Torque I don't even know why that exists - someone was just not thinking when they did that. The setup you... read more 07/28/2014 (10:06 am)
OS file system disparity and building Torque Sweet - that's really helpful! Another issue I was having with links was that using the projectGene... read more 07/28/2014 (9:36 am)
Friday... Already?... read more 07/25/2014 (3:17 pm)
Assimp Black Screen So far so good - looks like normals are inverted on the girl. Great progress!... read more 07/25/2014 (6:59 am)
Entity/Component System R&D Discussion The key is just keeping it cleanly formatted - if it's easy to read, it's easy to understand. I'd u... read more 07/24/2014 (2:46 pm)
Entity/Component System R&D Discussion I'm not sure what you mean by "ugly." [url=http://en.wikibooks.org/wiki/More_C%2B%2B_Idio... read more 07/24/2014 (2:12 pm)
GuiObjectView and HDR problem - LOGGED (THREED-2018) That's a cool thing there - it means that we could add a field to the Material class to disable HDR ... read more 07/24/2014 (10:46 am)
Extend the Bounds of Scattersky Don't forget to wander down the thread - there is a fix for a lens flare issue....... read more 07/23/2014 (3:41 pm)
Extend the Bounds of Scattersky Maybe [url=http://www.garagegames.com/community/resources/view/20788]this[/url] will help.... read more 07/23/2014 (3:35 pm)
Torque2D ShowOff(); [url=https://github.com/RichardRanft/Torque2D/tree/NyanCatGame]This game - but only check out the mo... read more 07/22/2014 (11:20 am)
A quick tip for Torsion users LOL - Actually, working on a Torque adaptation of d20 Modern in my spare time....... read more 07/21/2014 (5:48 pm)
changing character's animations? I've got an idea - delete all of that from your character.cs and let us know what happens.... Eac... read more 07/21/2014 (12:41 pm)
A quick tip for Torsion users Thanks for the clarification Nathan!... read more 07/21/2014 (12:08 pm)
Torque 2D - Tips! If you use Torsion this script documentation trick will be useful [url=http://www.garagegames.com... read more 07/21/2014 (6:58 am)
changing character's animations? Export the animation sequence to its own DAE file, edit your character's script and add the animatio... read more 07/21/2014 (6:41 am)
Found a Strange Bug This begs the question "just how legacy are we shooting for?" Question - what's the pur... read more 07/20/2014 (9:18 am)
Game Jelly Ok, it's not actually a "jelly" game, but I was dusting off the game my daughter and I mad... read more 07/20/2014 (1:07 am)
Drag and Drop Weapon Equip That looks great, Jesse! Keep up the good work!... read more 07/20/2014 (1:03 am)
Found a Strange Bug This player/weapon thing came up a while back and I'm not sure anyone ever really nailed it, though ... read more 07/19/2014 (10:18 am)
Friday... I've got my coffee maker hooked up to TeamCity. When I need caffeine I just Build a cup!... read more 07/18/2014 (6:00 pm)
Learn C++ and Torque Maybe it thinks it's an "incomplete type?" Perhaps you need to "pre-declare" th... read more 07/18/2014 (5:57 pm)