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Mark Holcomb's Forum Posts

Thread Post Date Posted
How To Make AI Discussion Phil, If you mean that they're leaving ghosts behind, then go in and edit the variables at the to... read more 12/01/2004 (3:04 pm)
How To Make AI Discussion Just to let everyone know. I caught a couple of bugs in the code for AIGuard and AIPatrol that would... read more 11/30/2004 (5:07 pm)
Sporadic aiPlayer setMoveDestination Issue Thanks for the kind words, but I have to admit that a lot of the line of sight code and such came fr... read more 11/28/2004 (3:55 pm)
How To Make AI Discussion Firas, AIPatrol is essentially the same as the file 'newaiplayer.cs' from my first resource [u... read more 11/28/2004 (10:48 am)
How To Make AI Discussion Phil here's what I think about the console errors. I usually get a pile of them when loading the ... read more 11/28/2004 (8:44 am)
Sporadic aiPlayer setMoveDestination Issue Glad you got it fixed. I've also seen the player go nuts and spin wildly when his aim location is se... read more 11/27/2004 (9:29 pm)
How To Make AI Discussion Phil, found my mistakes change AIPATROL.CS in the following places: [code] function AIPatrol::De... read more 11/27/2004 (8:19 pm)
How To Make AI Discussion You need to change %obj.mountImage("ak47",0); to %obj.mountImage("ak47Image",0); and you... read more 11/27/2004 (4:21 pm)
How To Make AI Discussion Phil, This is the call for equipbot straight out of my working code. Obviously you need to chang... read more 11/27/2004 (3:00 pm)
How To Make AI Discussion In the mission editor create your path group - call it Path1 or path2 or whatever... Place your i... read more 11/27/2004 (2:25 pm)
How To Make AI Discussion The syntax is the same for AIPatrol as it was. I haven't played with the tank pack yet so I don't... read more 11/27/2004 (12:28 pm)
How To Make AI Discussion Phil, I sent you an email with the new AIGuard and my noncommented working version of AIPatrol along... read more 11/26/2004 (10:00 am)
How To Make AI Discussion I may have made a few small changes to the AIPlayer that patrols. But they are minor and more just h... read more 11/26/2004 (9:36 am)
AI extentsion Resource Hey Katrina, I wanted to say thanks. I used part of your sidestep routine in a script of mine ... read more 11/25/2004 (8:38 pm)
How To Make AI Discussion My resource for the patrolling bot finally got approved... [url]http://www.garagegames.com/index.... read more 11/25/2004 (8:28 pm)
How To Make AI Discussion Phil, I wanted to let you know that if you wanted to make the bots respond and get more attentive... read more 11/20/2004 (9:32 pm)
How To Make AI Discussion Phil, The problem was in the aiplayer file. It seems like the one you received was corrupted some... read more 11/20/2004 (6:24 pm)
How To Make AI Discussion Okay. Well I lied to you previously. LoadEntities calls SpawnAtMarker Which calls Spawn Also,... read more 11/20/2004 (4:19 pm)
How To Make AI Discussion Alright. well that's almost progress. First thing to check is to make sure that your diamond shap... read more 11/20/2004 (3:41 pm)
How To Make AI Discussion You're getting some extraneous characters in your stuff. Try this... NOTE: In step 10 omit the ' ... read more 11/20/2004 (2:50 pm)
How To Make AI Discussion Phil, I am confused by the 3D's that are appearing in your code. I don't have that in any of my... read more 11/20/2004 (2:17 pm)
How To Make AI Discussion No recompile it's all script. I've sent you an email with the info. Let me know if you run into any ... read more 11/19/2004 (5:18 pm)
How To Make AI Discussion Gonzo your code sounds impressive. Can't wait to see it. In the meantime I've cobbled together a ... read more 11/19/2004 (4:43 pm)
VS Studio .NET Compiler LNK2001 errors Nevermind. I deleted my existing TSE folder and D/L'd the latest version and all was right with the ... read more 09/24/2004 (11:13 pm)
Ch 18 - Skybox Images bending the wrong way Don't know if I can help you with the reversed problem. I'd suggest making sure that you check your ... read more 08/14/2004 (12:33 pm)
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