Weston Tracy's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Casino Royal - who can resist Bond, James Bond | Jason Statham in Die Hard 4...best idea I've heard all day... read more | 09/10/2006 (2:38 am) |
| delete please | @Dale, Not to be a punk, but I'd consider not using a commercial flash template for your site. It... read more | 08/13/2006 (5:09 pm) |
| 3D Modeller looking for project | @Randel I appreciate your enthusiasm, but some of your facts are quite misleading. First off ther... read more | 07/27/2006 (8:02 pm) |
| 3D Modeller looking for project | @Josh My point is simply this: As many of us know so well, being an Indy is defined by major cons... read more | 07/27/2006 (2:45 am) |
| Low Poly Girl | Nice work, I like the costume design - very future japan. Post some more stuff!... read more | 07/26/2006 (8:09 pm) |
| 3D Modeller looking for project | I won't comment directly on the quality of MoM. But I would suggest that if the effort put into that... read more | 07/26/2006 (5:56 am) |
| 3D Modeller looking for project | @Maxwell The single biggest misconception among indies (and pros for that matter) in this industr... read more | 07/26/2006 (4:42 am) |
| 3D Modeller looking for project | Quality indy MMO = unachievable.... read more | 07/26/2006 (3:13 am) |
| Greek Developers Needed | This is a strange post. Why are you only looking for Greek developers? Aren't video games illegal... read more | 07/23/2006 (2:39 pm) |
| Can someone make a chain link fence? | Can't a guy just ask for a free fence around here without getting flamed? Heh. This thread is pretty... read more | 07/12/2006 (12:49 pm) |
| Can someone make a chain link fence? | @Andrew, BTW, you can buy the Urban Pack fence by itself here: [url]http://www.turbosquid.com/Ful... read more | 07/12/2006 (11:30 am) |
| The hardest game to make....ever | Why not start with the simplest game to make....ever?... read more | 04/13/2006 (1:31 pm) |
| Game story on Boston Legal | @Nauris,Adam, Great points, you've taken it to the next level. I guess each of us has to exami... read more | 04/03/2006 (12:36 pm) |
| Game story on Boston Legal | Obviously the idea of video games leading to death is extreme. What interested me was the focus on t... read more | 04/01/2006 (6:19 am) |
| Game story on Boston Legal | On the show the boy who died had been playing for an unknown amount of time, but he hadn't slept, or... read more | 03/31/2006 (6:13 pm) |
| Animaton | You'll want to investigate IFL animation. It allows you to play frames of animation as a texture.... read more | 03/31/2006 (12:50 am) |
| TGE Model Pack: Coming Soon | Bryce, Your poly counts are pretty low. Considering the gun in an FPS is the only piece of art yo... read more | 03/20/2006 (11:45 pm) |
| Multi-touch screen interface | Wow...... read more | 02/09/2006 (3:59 am) |
| Protecting my game idea | Considering the supposed wealth of original ideas out there in the world, it's staggering how many g... read more | 12/28/2005 (10:45 pm) |
| Protecting my game idea | It seems evident that even completed games cannot be protected. Only the names/branding of the game ... read more | 12/28/2005 (10:13 pm) |
| Merry Christmas | Happy Belated Solstice Everyone!... read more | 12/24/2005 (4:35 pm) |
| Twenty-five years ago... | Moving poem Ben. And great thread. Wish John was still here to share his words of wisdom...we cou... read more | 12/08/2005 (4:01 pm) |
| ORKVALE - Stronghold - Preorders | That crossbow is Sweet!!... read more | 12/05/2005 (11:41 pm) |
| REAL AAA Artwork for Independent Developers | Great work Erik. I've seen your stuff before. Very cool to have you here at GG.... read more | 11/21/2005 (10:00 pm) |
| Game Developer's Bill of Rights | It's a bit strange to me that this list is formulated as a 'bill of rights'. These rights are alread... read more | 11/21/2005 (9:49 pm) |
| Maya or 3ds max | This conversation may be moot at this point since the makers of Max now own Maya. Maya may be on its... read more | 11/14/2005 (3:13 pm) |
| TSE Relief Mapping? | Actually I was referring to Adrian Carmack... read more | 11/06/2005 (4:43 am) |
| Starting an Indie Team | I would suggest finding an established team and join them. If you have little experience working on ... read more | 11/03/2005 (7:07 pm) |
| TSE Relief Mapping? | God Doom3 is pretty. I can't believe they fired their artist after that masterpiece.... read more | 11/03/2005 (6:05 pm) |
| Slave to the game | Yes, nice stuff Todd. More than anything, this community needs art talent...hope you stick around!... read more | 08/16/2005 (10:09 pm) |
| What brought you to GarageGames? | My roommate asked me if I wanted to make an orc for his company...now he's president...wild!... read more | 07/05/2005 (6:24 pm) |
| Weapon Likenesses and Licensing | A.J. I've looked into this in preparation for the modern weapons pack I'm working on. I belie... read more | 06/02/2005 (5:29 pm) |
| New Site | Couple of things I noticed... The links to the 'art store' seem to take you to the engine product... read more | 05/09/2005 (7:02 pm) |
| Help wanted for animating models | Good work Tom...you should be charging for quality like this... read more | 03/28/2005 (7:15 pm) |
| Bring in the heads | Wow...Excellent work Pascal!... read more | 03/23/2005 (4:13 am) |
| Overtime for EA Employees | Very well put Jeremy.... read more | 03/15/2005 (1:12 am) |
| Artists' fees | @Pat If one were to drop the exact same art in the Doom 3 engine, the UT engine, and TSE...would ... read more | 03/01/2005 (4:57 pm) |
| Okay everybody represent your `hood(neighborhood that is) | Torque-estan... I mean Eugene (The Eug)... read more | 02/19/2005 (3:07 pm) |
| Looking to chat with the original tribes team members | Ryan, Never ever thought I'd see a post like this one. I believe I'm the guy you're looking for,... read more | 01/31/2005 (5:27 am) |
| Max maya and money, some advice? | Concerning the deal to buy Max, I did what Logan suggested and walked away with max 5.1 for 2k. The ... read more | 01/19/2005 (10:54 am) |
| Art Is Everything | The mother of all examples of art trumping all....Myst. Basically a slide show...virtually no game p... read more | 01/18/2005 (11:02 pm) |
| Art Is Everything | What a great thread :) I think Doom 3 is another great example of this... That game has all the gam... read more | 01/18/2005 (12:37 pm) |
| Normal Mapping show off | Very solid. I think the hollow jaw is a great touch. Really outstanding work.... read more | 12/18/2004 (1:00 pm) |
| Set up for working at 1unit = 1 meter scale in max.. | Clint, Another option is to use the 'Rescale World Units' utility (in the utilities tab). That w... read more | 12/16/2004 (11:47 am) |
| Transparent textures in DTS | Joe, DTS shapes do support transparency in PNG files. Just save off a PNG with an alpha channel. ... read more | 11/29/2004 (4:51 pm) |
| "EA Employee mistreatment" - Live Journal. | @Jay I'm all for Unions. Especially for artists, who have been treated like second class citizen... read more | 11/17/2004 (9:20 am) |
| Falling Through The Cracks | @Jay Thanks for the response. I agree with most of your points. There was a thread discussing why... read more | 11/10/2004 (3:06 pm) |
| Applying textures to a building | Paul, There is also no need to detach different parts of your model in order to apply separate te... read more | 10/08/2004 (1:30 pm) |