Game Development Community

David Tiernan's Forum Posts

Thread Post Date Posted
Pipeline 1.1 Beta Released Amanda above where he shows the classname worldspawn he shows brackets in it, perhaps thats what yo... read more 06/24/2005 (11:08 am)
Hover or Flyer? Or possibly look in the script for a player character for the jump information and try to apply thos... read more 06/24/2005 (10:03 am)
Good Level design? Personally, one of my favorite map options of all time came from Duke Nukem. They had video camera... read more 06/24/2005 (9:01 am)
Problems Using Torque Engine Well I am pretty sure I saw your post earlier on 3dgpaio forum, the most important part is "Open... read more 06/22/2005 (3:47 pm)
LOD - better to do it manually or let the engine do it? As far as I am aware the only LOD support the engine has is you create it yourself within the model ... read more 06/22/2005 (3:30 pm)
TSE DIF options I still say CShop myself, if you go to the pipelines webpage there is a video of the exporter autho... read more 06/20/2005 (4:13 pm)
Very interested in Torque Engine, but... Let me clarify though about picking up the book, I meant it as a please feel free to read a chapter... read more 06/20/2005 (3:14 pm)
Very interested in Torque Engine, but... Best course of action I could suggest is go down to your local borders or barnes and noble. Pick up... read more 06/20/2005 (11:52 am)
Does Kork have a wife? For 100 bucks I would expect the model to be slimmed (women are generally smaller than men) for her ... read more 06/17/2005 (1:22 pm)
Features that would be nice to see in Torque Constructor Didn't quite mean vertex editing really meant face. By selecting a face it selects the vertex's, t... read more 06/17/2005 (9:57 am)
Features that would be nice to see in Torque Constructor Excellent ideas, I would love to see some pre-fabs for when you want to quickly block out a idea. ... read more 06/16/2005 (2:48 pm)
Different Features for the Indie and Commercial versions? Features are the same except for licensing. Indy you can make up to 250,000 off of torque until you... read more 06/10/2005 (3:02 pm)
Maya vs Milkshape Actually milkshape is $25 for the registration, it's nice and with the format conversions and the e... read more 06/06/2005 (10:22 am)
Best map-making tool for Torque? Love CShop, quick and easy and the few issues they do have are being taken care of in version 5.0 t... read more 06/05/2005 (4:12 pm)
Problem with Exported .MAP - Worldcraft One thing I have noticed, I was able to crash torque when making maps if I had some brushes that we... read more 05/27/2005 (3:34 pm)
Resource Donations Because GG could always have a use fee associated with the donation say 5-10% of the donation in ord... read more 05/27/2005 (11:19 am)
Blender hangs on export? I would run your windows task manager and check memory usage during such a high poly export, see if... read more 05/27/2005 (10:59 am)
Mmorpg Starter Kit? Hence why I said I could be mistaken ;-) gets confusing keeping track of all the different projects ... read more 05/23/2005 (2:19 pm)
Mmorpg Starter Kit? I always thought that the omegacore3d was the engine that Minions of Mirth was creating to make thie... read more 05/23/2005 (1:55 pm)
Torque MUD Very possible, you can create character's and create path's on the landscape then move along the pa... read more 05/18/2005 (8:12 am)
Scene culling The demo of Cshop will not allow you to save your work, so I would guess there is something in Csho... read more 05/16/2005 (10:47 am)
Show me some work! Thanks for the reply, I also wasn't having much luck with complex items in it and was considering u... read more 05/13/2005 (11:25 am)
Show me some work! Alan, Question for you on the castle with the gargoyles on top, how did you achieve this m... read more 05/13/2005 (11:04 am)
Optimized? TBE versus C++ NET 2003, reduced framerate 2 things to check, first and foremost a the top it will tell you which kind of build you want to do... read more 05/12/2005 (10:54 am)
Torque Pipleline Goes Gold! Just wanted to thank you for the work on the product, Cartography shop is great to model in and if ... read more 05/12/2005 (9:15 am)
Polygon limits--a few questions... Read the documentation for the exporter, in the art section here download the exporter for Milkshap... read more 05/04/2005 (10:40 am)
RPG Starter Kit? Dreamer I have read alot of the mmo tuts you put up and they are very well written, If you relea... read more 05/04/2005 (9:52 am)
What do you do when your motivation seems gone? One thing I like to do is since I have a laptop with a ati 9600 mobility card I just go outside and ... read more 05/03/2005 (10:31 am)
Hardware Advice My personal opinion on following CPU and vid card prices is alot of the time the Vid cards price dro... read more 04/29/2005 (3:48 pm)
Dungeon, Forest, City or Other? Well the start in a dungeon and fight your way out was the basis of Wolfenstien 3D which is the orig... read more 04/29/2005 (10:48 am)
Upgrading Windows To be honest I just had to re-do my entire notebook because of XP Home, I recently got VC++ 2003.ne... read more 04/28/2005 (3:14 pm)
New version of Seamless Texture Generator released! I'll have to check out the new demo, I downloaded a demo about 2 weeks ago onto my XP pro sp1 athlo... read more 04/28/2005 (2:15 pm)
Cvs Info? Jesse. In the documentation should be how to set up CVS however may I highly dis-recommen... read more 04/27/2005 (1:35 pm)
Minions of Mirth Technology Licensing I'll be honest at $500 it wouldn't be a tough call to no purchase, This is using torque which we al... read more 04/26/2005 (11:14 am)
Conversion Tool from 3DGS .MAP to Quark/Torque? One of the problems though would be lighting and portals, I am not sure if those would export corre... read more 04/18/2005 (4:10 pm)
Non-rectangular portals Yes I always overlap them, creates a tight seal, if you ever get the book 3d game programming all ... read more 04/15/2005 (2:51 pm)
Turn Based FPS? I love reading about shelled, I was a HUGE fan of scorched earth back in the day and to have a upda... read more 04/15/2005 (1:14 pm)
Non-rectangular portals I use rectangle portals even when the door is a archway, you just make sure to oversize the rectang... read more 04/15/2005 (10:20 am)
Great deal on VS C++ 2003.net at walmart.com Dreamer you are mistaken, Learning edition of which I have visual C++ 6.0 learning edition you cann... read more 04/14/2005 (9:20 am)
Show me some work! I am currently still working on my parthenon model, most of the main model is created including all... read more 04/14/2005 (9:14 am)
I heard of torque is good at first shoot game and etc.but Very Simply, if you want to make a game for sale then you will need to do alot of work and research... read more 04/11/2005 (9:17 am)
TreemagikPLUS A little searching of the forums for milkshape and you will find this post. http://www.swissquake... read more 04/07/2005 (1:11 pm)
TreemagikPLUS Milkshape3d free 30 day trial 25.00 registration... read more 04/07/2005 (9:20 am)
Logo Requirement Now On Product Page Basically it's a simple requirement, we will let you develop games with a cheap framework if you ad... read more 04/05/2005 (10:51 am)
Getting better FPS in TGE TGE doesn't autogenerate LOD meshes, for example in Milkshape3d for LOD you create your high poly m... read more 03/22/2005 (9:27 am)
Getting better FPS in TGE The real trick isn't lower poly models, It's LOD (level of detail) models, With LOD you create the... read more 03/22/2005 (9:16 am)
Calling all PC users. help me choose a laptop!!!! I purchased a averatec 6130 about 8 months ago, while the battery life is shortlived (about a hour)... read more 03/22/2005 (9:01 am)
What tool do you use? Give 3D Canvas a shot http://www.amabilis.com/ they have a free version, feels alot like gamespace ... read more 03/09/2005 (12:29 pm)
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