David Tiernan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Racing Loop? | I have tried several things and still cannot seem to get the car to want to loop however I was wonde... read more | 08/04/2005 (8:30 am) |
| Which character pack should I buy? | Girl pack took me about 2 mins to get incorperated ingame as a n00b so yes very easy. It also comes... read more | 08/02/2005 (1:18 pm) |
| What do you expect from Content Packs? | Well everyone always wanted a horse pack and that never came, however I agree with Joseph. I purch... read more | 08/02/2005 (8:15 am) |
| Best books? | Ahh don't forget the book of all books coming out this month. Advanced 3D game programming all in o... read more | 08/01/2005 (3:38 pm) |
| Level design techniques | Personally I found alot of my buildings can take some time to get that just right feeling. Generall... read more | 07/26/2005 (1:45 pm) |
| First character on a new project | Great possibility as well, have the max speed multiplied by the number of centipede segments there ... read more | 07/26/2005 (11:42 am) |
| First character on a new project | Hrmm a mount, a centepede would be a wild mount and it's not one you see in games much, would be t... read more | 07/26/2005 (11:19 am) |
| First character on a new project | I would give the pincers a go with a black coloring yes I know it would make them stand out in contr... read more | 07/26/2005 (9:28 am) |
| What's "north" on an interior? | Yes taking the time to align your interiors while creating them is a unnessicary headache, it takes... read more | 07/25/2005 (10:20 pm) |
| Rotation in CShop 4.1? | This is cake, Click the object to select it, there are 3 modes when you click to select. The midd... read more | 07/25/2005 (3:09 pm) |
| What's "north" on an interior? | I rotate my interiors whenever I make them. Leaves one less thing to think about while designing an... read more | 07/25/2005 (3:06 pm) |
| Complicated mapping for DIFs? | I haven't seen any BSP editor in my usage that allowed for full on UV mapping where you create a UV ... read more | 07/25/2005 (1:58 pm) |
| Truespace 6.6 | I never could get used to the interface for gamespace even though it's priced affordable when on sal... read more | 07/24/2005 (12:13 am) |
| Truespace 6.6 | Are you sure you don't mean GameSpace I received the e-mail that GameSpace is on sale for $199 didn'... read more | 07/23/2005 (11:04 pm) |
| First character on a new project | Feet look much more stable now nice modeling.... read more | 07/22/2005 (2:05 pm) |
| First character on a new project | Perhaps with the foot you could copy the foot from the ankle down, then make it a double foot? I m... read more | 07/22/2005 (1:53 pm) |
| First character on a new project | Antennae as stated earler, the reddish makes it look more antish while the green more praying manti... read more | 07/22/2005 (12:58 pm) |
| Editing | Well for one you have to leave the Garage Games logo there unless you have a commercial license. Yo... read more | 07/21/2005 (11:13 am) |
| The Brainstorming Stage | Notepad if your a windows user. I find myself in front of a computer most of the day at work and at... read more | 07/21/2005 (11:10 am) |
| Gmail anyone? | Mike invite is sent. 48 more to give away :-)... read more | 07/21/2005 (10:58 am) |
| Gmail anyone? | Niko sent you some invite love.... read more | 07/21/2005 (8:03 am) |
| Avalanche | Also thought of this last night, there is a friction tag for DTS files, you can create snow blocks... read more | 07/19/2005 (4:16 pm) |
| Avalanche | Probally need several particle emitters across the top, then several mid mountain at different plac... read more | 07/18/2005 (1:58 pm) |
| Gmail anyone? | Same here as well, free invites. Also there is software out there somewhere that lets you use the ... read more | 07/18/2005 (9:25 am) |
| CH17 Quark Quick Start problem | Could always enter the world editor and add the structure manually, also make sure you re-launch to... read more | 07/15/2005 (11:06 am) |
| TSE and Lighting Pack? | My understanding is there is going to be a version for TSE as well to add even more to the already r... read more | 07/14/2005 (11:01 pm) |
| No way to compile | Perhaps since you are using directx features you should download the directx SDK it's free from micr... read more | 07/08/2005 (2:35 pm) |
| Looking for feedback | Font 3 it has that nice cartoony look and is easy to read.... read more | 07/08/2005 (2:14 pm) |
| What is Nintendo's "Revolutionary" weapon? | Buddy had a VR headset from the 90's it cost him 900 bucks. I used it and the resolution was 300xso... read more | 07/08/2005 (9:02 am) |
| Good animation program out there | Fragmosoft is what would be the next generation of animation. The author is still working hard on i... read more | 07/08/2005 (7:50 am) |
| Offline docs? | Never had good luck with doxygen have to give it a whirl again.... read more | 07/07/2005 (3:32 pm) |
| The .X File Format... | Correct it imports the mesh only, Since they are vertex based animations and not bone based you wou... read more | 07/06/2005 (1:58 pm) |
| The .X File Format... | Milkshape, Open the directx reducer plugin, hit the floppy and load the .x model that way. Cheap ... read more | 07/06/2005 (11:57 am) |
| Racing Loop? | Was messing with it again, Using downforce of 1.0 and dampening the tires more I was able to mostly... read more | 07/06/2005 (8:10 am) |
| Information on TGE 1.4 (NOT asking when its coming out) | Lol well said at first I was like what?... read more | 07/05/2005 (2:48 pm) |
| I have fog in my interiors omg :( (and other) | Try adding a portal to the entrance to the pipe?... read more | 07/05/2005 (2:44 pm) |
| Wheel sequences | The engine automatically rotates the wheels, As for the other animation aspects that are automatica... read more | 07/05/2005 (2:42 pm) |
| Good idea? | Probally wouldn't be very hard however the copywrights would be preventive of such a game.... read more | 07/05/2005 (11:47 am) |
| Wheel sequences | Wonder if you could just create 2 different models, one for the rig and one for the trailor and fin... read more | 07/05/2005 (11:10 am) |
| Laptop Issues | Hehe yeah omega catalyst had a brainfart for a minute.... read more | 07/01/2005 (1:32 pm) |
| Laptop Issues | Do a google for Catalyst drivers, there are people out there than hack ATI's drivers so you can upd... read more | 07/01/2005 (12:59 pm) |
| Would this be a good tutorial? | Don't know if you need to change the class for a higher top end, if you change the wheeled databloc... read more | 07/01/2005 (7:47 am) |
| CShop Question | Jason go to Tom's website, www.sickheadgames.com there he has a video where he makes a simple room ... read more | 07/01/2005 (7:42 am) |
| Problem with buying - they take money but no software | L Foster, While I agree for not legitimate purposes paypal is not a great option, I ... read more | 06/30/2005 (9:10 pm) |
| So confused and lost, ridiculous. | While I haven't checked out the adam pack, the jill pack comes fully rigged and there is a ms3d ver... read more | 06/29/2005 (1:51 pm) |
| Problem with buying - they take money but no software | Too bad PayPal charges so much for business's, really could make international buying that much eas... read more | 06/28/2005 (2:02 pm) |
| Porting from 3DGS | Well taking a quick look at the website looks like you could do most of it in script. I am pretty s... read more | 06/28/2005 (1:38 pm) |
| Middle school 8th grade student | When I was 13 back in the BBS days, I took the terminal script for telemate and turned it into a fu... read more | 06/28/2005 (7:49 am) |
| TGE Base Setup. | Roland just checked out your website, it's now a favorite. It's not a tutorial or anything but the... read more | 06/24/2005 (2:26 pm) |
| Chap. 14 Help! - Jittery Idle Animation | Perhaps too few keyframes for the amount of movement you are creating? Try doubling the keyframes a... read more | 06/24/2005 (12:50 pm) |