Unsung Zero's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| More than 1 Detail Texture for terrain. Possible? | I think you add in the mission file: detailTexture = "~/data/terrains/details/snow_detail"; in the... read more | 08/11/2005 (7:42 am) |
| Do NOT do this at home! or anywhere.... | Videogames, the vice of the 21st Century.... read more | 08/10/2005 (7:42 am) |
| Team Flying | I know I enjoyed Starfox 64 :] Have you every played the Ace Combat series? I don't remember if i... read more | 08/09/2005 (7:59 am) |
| Showcase your games | I'm quite afraid to google that game title at work. It is an easy one to remember though.... read more | 08/05/2005 (11:20 am) |
| What makes torque using, over the hl2 SDK? | If you were to make a mod for HL2 to play with your friends, each of them would need HL2 (which may ... read more | 08/05/2005 (7:48 am) |
| Are you making a RPG? Would Natural Language Processing help? | Dustin, I'll check that out when I get home :] That looks like it would be fun just to see how it ... read more | 08/05/2005 (7:35 am) |
| Are you making a RPG? Would Natural Language Processing help? | An interesting (but not very informative) article about this can be found at [url=http://www.laweekl... read more | 08/05/2005 (7:24 am) |
| Anyone know of a virus that overwrites sectors? | Hiren's boot disk is pretty useful. And Kaspersky antivirus (my favorite of the many out there) has ... read more | 08/02/2005 (1:13 pm) |
| We need more games like Zelda for N64!!! | [quote]The thing about Wind Waker that got me the most is that you aren't actually playing as link, ... read more | 08/01/2005 (10:44 am) |
| Newbie torquescript questions | 101 refers to college courses (at least here in the U.S.). Usually the first course, and the most ba... read more | 08/01/2005 (6:37 am) |
| What's The diference | [quote]What ? I could have swore it said otherwise. I'd bet my left leg on it. Maybe it got changed ... read more | 07/18/2005 (10:46 am) |
| Transparent GUI Components | PNG files DO support alpha channels. Try and open your .png in a web browser and see if the transpar... read more | 07/14/2005 (6:38 am) |
| Transparent GUI Components | Emil, That should have worked just fine. Make sure that photoshop is actually saving the alpha cha... read more | 07/14/2005 (6:08 am) |
| Normal mapping | I don't believe that Torque supports normal mapping, but TSE does.... read more | 07/14/2005 (5:50 am) |
| What makes a game amateurish? | This "amaturish" feeling can be seen many things. (Yes, I'm aware of the stereotypes). You can watch... read more | 07/13/2005 (1:16 pm) |
| Codesampler Tutorials | Have you edited the scripts to execute the new scripts for each tutorial?... read more | 07/13/2005 (9:36 am) |
| Whoa! freakin weird. | I haven't watched this yet but I saw Jordan mention "windowlicker" so I will definately watch it wh... read more | 07/13/2005 (6:11 am) |
| What is Nintendo's "Revolutionary" weapon? | People were throwing their own guts? neat!!! Why does it always have the feel of an election year... read more | 07/12/2005 (9:33 am) |
| Vehicle GTA Style questions | One thought on how to do this is to create your vehicle model with layers of damage. This is how the... read more | 07/11/2005 (1:12 pm) |
| Do linux apps really exist ? | I would reccomend Libranet, it's Debian based, and is user friendly like Mandrake is. The name isn't... read more | 07/06/2005 (7:43 am) |
| Cheating/Exploiting serverCmd Functions in Multiplayer TGE Games | For commands that don't need to be excecuted immediately you could do something similar to the model... read more | 06/30/2005 (7:59 am) |
| Curved GUI Elements... | One way would be to use transparent elements for the parts you don't want to be seen. Fill the rest ... read more | 06/28/2005 (11:27 am) |
| Good Level design? | Offer an area on each team's side that is elevated. People like to be up high overlooking the field.... read more | 06/24/2005 (7:44 am) |
| Intellectual Property of fairy tales | Thijs, A majority of Disney's movie ideas are public domain or lifted from other sources. Obviousl... read more | 06/24/2005 (7:15 am) |
| We must stop the trend of shallow games! | Why do games have to have 80+ hours of gameplay? If I'm going to spend $50 on a game, yes I'd like i... read more | 06/21/2005 (9:44 am) |
| Real time world manipulation. Someone help | Andre, Your english is just fine :] I'm not sure if I understand exactly, but are you looking to... read more | 06/21/2005 (6:50 am) |
| RPG like no other...I think | You may want to checkout the Pc (I think it came out on Dreamcast too) game "Omikron: The Nomad Soul... read more | 06/20/2005 (10:44 am) |
| Animating Hair | If you don't have access to maya, you could use a few bones inside of the hair. And animate them app... read more | 06/20/2005 (10:25 am) |
| In-Game Ads - A Great Opportunity if Indies Stay Away? | I think posters on the subway wall would be fine in a game. Crazy Taxi was great, and it was littere... read more | 06/14/2005 (7:21 am) |
| Magic Spells? | Summon Iron Chef would be useful :] or Disengage Spouse (useful for aggro control)... read more | 06/09/2005 (11:31 am) |
| Market Research | MDK2 and the Oddworld games. I highly reccomend Armed and Dangerous. It's a solid, funny game.... read more | 06/09/2005 (11:01 am) |
| As a programmer, what game is the most impressive youve seen? | From a programming standpoint, Dreamcasts Seaman http://archives.cnn.com/2000/TECH/computing/08/11/s... read more | 06/09/2005 (9:25 am) |
| HELP! Want to start coding stuff up | Chris, "State something I said wasn't true. A flame would be a direct attack of your person or st... read more | 06/09/2005 (6:56 am) |
| HELP! Want to start coding stuff up | Jon, I was weary of using scripts at first too. I had the same idea of "the meat and potatoes" of t... read more | 06/09/2005 (6:44 am) |
| Reviving the "Roleplaying experience" thread | I don't have time to make an impressive post, but I believe Alex is right on each point. I don't thi... read more | 06/08/2005 (2:01 pm) |
| Any good games based on movies? | HungryHungryHippos!... read more | 06/06/2005 (1:15 pm) |
| Tips and Tricks | Along the lines of common sense... When building a town or city, the environment around it should... read more | 06/03/2005 (1:28 pm) |
| Need play testers... again | They aren't really that bad. I almost got up the hill and to the bridge before I died. Then I fell t... read more | 05/27/2005 (9:14 am) |
| Multiple Monitors and Mouse Issues with TGE | I've had the same problem, I don't know how torque grabs the mouse focus or how to change it though ... read more | 05/13/2005 (6:39 am) |
| Hiro's Run | MMmMM snow crash. In the last post, you said the source may be open for viewing, if it is, would y... read more | 05/11/2005 (1:27 pm) |
| Penquins. | Frozen bubble, you forgot frozen bubble! There is a moving coming out with evil penguins.... read more | 05/11/2005 (10:16 am) |
| Non-traditional RPG classes | Maybe a crafter/thief hybrid, where the player creates replicas of items of value and steals the act... read more | 05/11/2005 (9:46 am) |
| yes I bought the SDK | ThreadCount++... read more | 05/10/2005 (7:00 pm) |
| New Site | Where am I? I am lost too :[... read more | 05/10/2005 (5:54 am) |
| The Top Scary Ways Monsters Attack | I would imagine having to climb over corpses in a tight space, such as the single occupancy fridges ... read more | 05/09/2005 (11:43 am) |
| Absolutely fascinating: a must read... | The SNES had a game called 'evo' which you evolved your creature, starting from a simple fish, up to... read more | 05/09/2005 (11:16 am) |
| Dungeon, Forest, City or Other? | Perhaps starting the player in a small town, not quite a city, and have them venture into a forest n... read more | 05/09/2005 (6:50 am) |
| At Last!! Minions of Mirth Has done it!!! | Everything looks wonderful. I like the lightning and the dancing! I was suprised to learn that Prar... read more | 05/09/2005 (6:11 am) |