Mark Schmidt's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Engine decision | Ee, are you working on the engine itself, or is the statement "it should fix most of the issues... read more | 03/09/2009 (10:47 am) |
| Compressed audio for iPhone iTGB? | What type of software do you all recommend to do these conversions (hopefully freeware) on OSX?... read more | 03/04/2009 (5:09 pm) |
| A good TorqueScript Interface for Mac OSX? | I really like Komodo Edit. It has a really nice directory import with easily configurable filters. I... read more | 02/28/2009 (8:33 pm) |
| Rotate GUI Bitmap? | Whoops, didn't even take a look at the date. My bad.... read more | 02/27/2009 (11:26 am) |
| Rotate GUI Bitmap? | I just finished the GUI solution and it works great. If it ain't broke don't fix it right :-) Though... read more | 02/25/2009 (10:25 pm) |
| Rotate GUI Bitmap? | That's what I thought too Stephen, but with my game type, I ran into some issues (maybe you can help... read more | 02/25/2009 (12:19 pm) |
| Strange text display problems | I think I've noticed this as well. In the first steps of an NPC dialog system I do a "typewrite... read more | 02/25/2009 (12:14 pm) |
| Strange light in menu | Possible (I'll look at it when I boot up the Mac) but that wouldn't explain why sometimes its light ... read more | 02/25/2009 (12:10 pm) |
| Strange light in menu | A little more info. Since I'm just throwing the graphics together real quick before I get the real o... read more | 02/24/2009 (8:30 pm) |
| Window size in iTGB | I locked the file (based on someone's suggestion) and it works fine for me now.... read more | 02/20/2009 (12:44 pm) |
| Window size in iTGB | I do that but it always gets overwritten to say: <Resolution>800 600 32</Resolution>... read more | 01/28/2009 (4:30 pm) |
| Video tutorial series | Any interest? Ummm, heck yeah. That little demo you got going looks mighty fine. Bring it on!... read more | 09/17/2007 (2:52 pm) |
| Flamethrower | Ok, I got somewhat close. Here's a screenshot of what I have so far... [image]http://blogs.msdn.c... read more | 09/12/2007 (4:37 pm) |
| Shader Effects | I second that motion. I good write up would help.... read more | 09/07/2007 (2:27 pm) |
| Game Thats Good Go | Why not post some shots?... read more | 09/04/2007 (3:15 pm) |
| Rescaling static sprite | I made a movie showing the behavior using the following code: [code] float width = SceneObject.S... read more | 08/30/2007 (4:10 pm) |
| Particle Engine] Defining an emission angle | Bump. I think I've run into a few of these. Probably why I can't seem to get a flamethrower effect w... read more | 08/30/2007 (3:39 pm) |
| Rescaling static sprite | Well, it works fine. But... So I rescale the sprite. I want to then set its position equal to ano... read more | 08/30/2007 (3:14 pm) |
| Rescaling static sprite | It looks like you can set the Size property, but not e.g. Size.X or Size.Y. Why is that? -Mark... read more | 08/30/2007 (12:58 pm) |
| Rescaling static sprite | It looks like you can set the Size property, but not e.g. Size.X or Size.Y. Why is that? -Mark... read more | 08/30/2007 (12:50 pm) |
| 1.1.3 - 3D shapes don't work under D3D | Is there any clue as to when this might get fixed (if at all)?... read more | 02/28/2007 (2:05 pm) |
| Autistic Kid needs Xbox | Seattle huh? If you're willing, I can grab some games at the Microsoft company store (I'll voluntter... read more | 09/08/2005 (12:29 pm) |
| Best Hand to Hand Combat you've seen in a game | God of War! God of War! God of War! One of the best games ever made IMHO.... read more | 08/31/2005 (10:51 am) |
| Can someone please mirror Nauris Krauze's 2D Art pack? | If you email it to me, I can throw it up on my server until you get yours up and running. mark at sc... read more | 08/16/2005 (2:20 pm) |
| Scindopralior | " I've never heard of anyone doing this, and would like to do it myself" I can think of a couple of... read more | 08/11/2005 (3:46 pm) |
| Top 10 Games... of all time. And prove why. | Here's some more (though not in any particular order) #1 Mafia - The first game I ever played whe... read more | 07/22/2005 (1:11 am) |
| Is anyone here going to Microsoft Meltdown? | I'm not going but I'll be on campus (probably because I work there). If anyone wants a visit to the ... read more | 07/21/2005 (12:39 pm) |
| Golf? | Wow, what a cool game. The art on it is quite interesting. Only a couple problems that I saw when I ... read more | 07/19/2005 (6:10 pm) |
| Introduction | Guru help is limited to only 2 dimensions here so I'm glad you said only a "guru or 2". Anymore and ... read more | 07/19/2005 (12:18 pm) |
| EggStatic Demo | Just finished playing. Can't remember how far I got but I think it was the 2nd hawk level (around 37... read more | 07/18/2005 (7:58 pm) |
| Plant problems | Chris, What's even more disturbing than you googling to find some plant textured pants would be i... read more | 07/18/2005 (4:06 pm) |
| Custom physics | Methinks this will be the mother of all updates. Keep going Melv. Come up for air only if you have t... read more | 07/13/2005 (9:45 pm) |
| What makes a game amateurish? | Great might as well throw my game out the door now. It was called "Pirate Ninja's -vs- Robot Monkies... read more | 07/13/2005 (1:06 pm) |
| Storywriting tools | Sophocles all the way. Puts the others to shame (and I've tried a lot since I've written about 10 or... read more | 07/13/2005 (1:04 pm) |
| Starsiege:2845 looking for experienced coders | Well I for one am excited just to hear this is being worked on. One question though: are you at lib... read more | 07/11/2005 (9:56 am) |
| 3D Modeling for 2D Games | Ok, I finally converted the program so you all don't have to run Beta2 of .NET (you will still need ... read more | 07/07/2005 (1:13 pm) |
| Rumble Box - A new indie PC game | Now that is one awesome game. Congrats guys. Ran perfect on my machine and is quite fun. Also, I had... read more | 06/29/2005 (11:05 pm) |
| CShop Question | Well heavily moderated but yet not moderated. Lemme explain. When you're new, your posts have to get... read more | 06/28/2005 (5:09 pm) |
| As a programmer, what game is the most impressive youve seen? | Half-Life 2 Mafia Any GTA in the 3D realm Morrowind In that order.... read more | 06/24/2005 (11:17 am) |
| MAX7 exporter | None of the links here work. Anyone have a working link? Never mind. I found it at: [url]http:/... read more | 06/21/2005 (12:35 pm) |
| The Massive | Here's a good question (not sure you can answer it though). Given a reasonable speed for running, ho... read more | 06/20/2005 (2:36 pm) |
| Who develops on Windows 98? | Win XP Pro P4 3.2 2048 Mb RAM Nvidia GeForce 6800GT 256 Mb VS 2005 (Whidbey) <- yes it actually ... read more | 06/20/2005 (10:52 am) |
| Illumina Soldier Concept | Put a cape on that bottom rendering and you have Darth Vader (might want to change that a little). 3... read more | 06/18/2005 (12:50 am) |
| 3D Modeling for 2D Games | Here's an updated screenshot and a link to the pre-pre-pre-pre alpha demo (still not a screensaver).... read more | 06/17/2005 (5:12 pm) |
| Moving around INSIDE vehicles? | I had that same idea a couple years back (or right around when Torque first came out whichever came ... read more | 06/17/2005 (10:13 am) |
| Microsoft is EVIL... rant | I 2nd that motion hehe Mark Schmidt Programmer Writer - MS :-)... read more | 06/16/2005 (6:29 pm) |
| ForceEvent( eventId ) sourcecode | Well, I found that if I do: Con::executef(1, "doSomething" ); it works just fine. In some bits... read more | 06/16/2005 (12:58 pm) |
| ForceEvent( eventId ) sourcecode | Ok, i took a look. If I do something like: Con::executef(targetScriptObject, 1, "doSomething" ); ... read more | 06/16/2005 (12:49 pm) |
| ForceEvent( eventId ) sourcecode | Could prove useful. I'll keep this thread in mind. I have a question. How do you create events th... read more | 06/16/2005 (12:21 pm) |
| 3D Modeling for 2D Games | Not a screensaver yet. I manually control where the guy goes. I won't add the AI until around the la... read more | 06/13/2005 (9:13 pm) |